Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 14799689937005658130 92 ws9212 the Magician (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Oct 16, 2025. Was an Initiate of Vehumet. Succumbed to poison ... on level 3 of the Dungeon. The game lasted 00:03:54 (2159 turns). ws9212 the Magician (Deep Elf Conjurer) Turns: 2159, Time: 00:03:54 Health: -1/24 AC: 4 Str: 4 XL: 4 Next: 35% Magic: 7/14 EV: 9 Int: 25 God: Vehumet [......] Gold: 79 SH: 6 Dex: 13 Spells: 4/15 levels left rFire . . . f - +1 dagger rCold . . . j - +2 buckler rNeg . . . r - +0 leather armour rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . t - +0 pair of boots Will ..... (no amulet) Stlth ++ l - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-1 -> -10), very slightly contaminated A: magic regeneration a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. You spent 63 gold pieces at shops. Inventory: Hand Weapons f - a +1 dagger (weapon) Missiles q - 5 poisoned darts u - 5 javelins Armour a - a +0 robe j - a +2 buckler (worn) r - a +0 leather armour (worn) t - a +0 pair of boots (worn) Magical Staves c - a staff of alchemy Jewellery g - a ring of ice l - a ring of poison resistance (worn) s - a ring of positive energy Scrolls d - a scroll of immolation {unknown} e - a scroll of identify m - 2 scrolls of teleportation {unknown} n - a scroll of fog {unknown} o - a scroll of noise {unknown} Potions b - a potion of magic h - 2 potions of haste i - a potion of ambrosia {unknown} k - a potion of heal wounds {unknown} p - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 1.0 Shields + Level 6.0 Spellcasting - Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 58% 2d6 7% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 71% 4 d - Fulminant Prism Conj/Alch 9% 3d6 71% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 26% 1 Hailstorm Conj/Ice 18% 3d7 32% 3 Sublimation of Blood Necr 7% N/A 36% 2 Frozen Ramparts Ice 14% 1d3 61% 3 Curse of Agony Necr 7% N/A 100% 5 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Vehumet Shops: D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Parts of your body briefly turn metallic. You are lethally poisoned! The jackal barks! x2 You feel extremely sick. You hear a bark! x2 A jackal comes into view. Casting: Fulminant Prism (astonishingly dangerous; 71% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel very sick. A jackal comes into view. * * * LOW HITPOINT WARNING * * * You feel very sick. The jackal moves out of view. * * * LOW HITPOINT WARNING * * * You feel very sick. The jackal attacks as it pursues you! You block the jackal's attack. Casting: Fulminant Prism (astonishingly dangerous; 71% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (74% to hit) You focus your ray upon the jackal. The searing ray hits the jackal! You kill the jackal! Vehumet accepts your kill. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (74% to hit) You focus your ray upon the jackal. The searing ray hits the jackal. The jackal is moderately wounded. (Press . to maintain the ray.) You die... ..#.###### ################### ###.# . #.... #.# .. #.... ###.# ... #.... ....# .... #.... ##### ####..... #.... # #...h.... ##### # #h##..... ###### #@# ... .....# #.# # ####.# #.# # #.# #.# # #.# #.# # #.# #.# # #.###########.# # #.............# ############### You could see a jackal. Vanquished Creatures An orc priest (D:3) 2 ribbon worms 7 endoplasms 4 giant cockroaches 8 hobgoblins 3 jackals 3 orcs (D:3) 4 quokkas 8 ball pythons 6 bats 3 frilled lizards 3 goblins 2 kobolds (D:1) 2 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ws9212 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 155 | D:1 | Reached skill level 4 in Spellcasting 155 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 387 | D:1 | Found a faded altar of an unknown god. 699 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/11 729 | D:2 | Reached skill level 5 in Spellcasting 1451 | D:3 | Learned a level 2 spell: Searing Ray 1452 | D:3 | Found a radiant altar of Vehumet. 1460 | D:3 | Became a worshipper of Vehumet 1473 | D:3 | Found Kimut's Antique Scrolls. 1498 | D:3 | Bought a scroll labelled MOCYULA ENATE for 21 gold pieces 1498 | D:3 | Bought a scroll labelled ITWOTO LUCU for 21 gold pieces 1498 | D:3 | Bought a scroll labelled EHIYMI ZUASIYR for 21 gold pieces 1856 | D:3 | Found a blossoming altar of Fedhas. 1920 | D:3 | Reached skill level 1 in Shields 1920 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/13 1925 | D:3 | Learned a level 4 spell: Fulminant Prism 1934 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2000 | D:3 | Reached skill level 6 in Spellcasting 2158 | D:3 | HP: 1/24 [poison] 2159 | D:3 | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_rooms, hellmonk_ecumenical_altar_prayer_group D:2: layout_basic, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_clump_small, infiniplex_forest_straight_5, infiniplex_forest_lined_room_2, infiniplex_forest_clump_cross D:3: layout_basic, fedhas_altar_2, vehumet_crystals, nicolae_shop_antique_consumables, interstate_on_off Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 6 | 6.0 Shields | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 103 | 8 || 111 Searing Ray | | 4 || 4 Use: Scroll | 2 | || 2 Armour: Robe | 3 | || 3 Dodge: Dodged | 4 | || 4 Block: Buckler | 1 | 1 || 2