Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 727812674259153790 427 ws9212 the Thaumaturge (level 6, -6/32 HPs) Began as a Deep Elf Conjurer on Oct 16, 2025. Shot with an arrow by a centaur (8 damage) ... on level 5 of the Dungeon. The game lasted 00:10:02 (3562 turns). ws9212 the Thaumaturge (Deep Elf Conjurer) Turns: 3562, Time: 00:10:02 Health: -6/32 AC: 4 Str: 4 XL: 6 Next: 65% Magic: 12/20 EV: 10 Int: 27 God: Gold: 263 SH: 0 Dex: 13 Spells: 10/23 levels left rFire + . . z - +1 dagger (elec) rCold . . . (no offhand) rNeg . . . k - +0 leather armour rPois + A - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ s - ring of resist corrosion HPRegen 0.25/turn w - ring "Koank" {Fly rPois rF+ Int+2} MPRegen 0.34/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 263 gold pieces. Inventory: Hand Weapons z - a +1 dagger of electrocution (weapon) Missiles B - 14 poisoned darts Armour a - a +0 robe k - a +0 leather armour (worn) A - a +0 helmet (worn) Jewellery s - a ring of resist corrosion (worn) w - the ring "Koank" (worn) {Fly rPois rF+ Int+2} (You found it on level 3 of the Dungeon) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Wands y - a wand of flame (4) (quivered) C - a wand of quicksilver (10) E - a wand of paralysis (8) Scrolls c - 2 scrolls of fog e - a scroll of amnesia {unknown} f - a scroll of revelation {unknown} g - a scroll of fear i - a scroll of noise {unknown} m - a scroll of enchant armour {unknown} o - a scroll of vulnerability {unknown} p - a scroll of acquirement {unknown} r - a scroll of teleportation t - a scroll of blinking {unknown} u - 2 scrolls of immolation {unknown} x - a scroll of enchant weapon Potions b - a potion of magic d - a potion of lignification {unknown} h - a potion of heal wounds {unknown} j - a potion of berserk rage {unknown} l - a potion of curing {unknown} n - 2 potions of brilliance {unknown} q - a potion of haste {unknown} v - a potion of moonshine {unknown} D - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 9.0 Spellcasting - Level 4.4 Conjurations + Level 3.1 Hexes You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Foxfire Conj/Fire 96% 2x1d8 3% 1 d - Fulminant Prism Conj/Alch 12% 3d8 34% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 34% 4 f - Slow Hex 100% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 28% N/A 7% 3 Cigotuvi's Putrefaction Necr/Air 12% N/A 63% 4 Dispel Undead Necr 12% 3d9 63% 4 Martyr's Knell Necr/Summ 12% N/A 63% 4 Starburst Conj/Fire 12% 6d5 99% 6 Plasma Beam Fire/Air 6% 2x1d16 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (lightly wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The gnoll shouts! You hear an angry growl. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (moderately wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The searing ray misses the centaur. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * An iguana comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (severely wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur but does no damage. The centaur is severely wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... .#.....#.#.# .......<.#.# ##.####..#.# #.......#.###### #.####.##.#....### #.........#......## #[.###......†.....# #####..###............# ................@..≈≈## ####.#.....####....≈c... #.#.....# #....≈≈### .....##.# l....j.... ...#.....# ###....j... ....#.##..# ......... .....#.. ... .....#... ... ### #. .....#... You could see a centaur, an iguana and 2 gnolls. Vanquished Creatures 2 kobold brigands (D:3) An iguana (D:5) Ijyb (D:4) Robin (D:3) 10 gnolls (D:3) 5 adders A dart slug (D:1) A ribbon worm (D:2) 2 adder zombies (D:3) 6 endoplasms A giant cockroach (D:1) 8 hobgoblins 2 jackals (D:1) A quokka (D:1) 7 ball pythons A ball python zombie (D:3) 4 bats A frilled lizard (D:2) A giant cockroach zombie (D:3) 13 goblins 49 kobolds 3 rats 121 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ws9212 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 265 | D:1 | Reached skill level 4 in Spellcasting 265 | D:1 | Reached XP level 2. HP: 10/15 MP: 5/9 976 | D:2 | Learned a level 2 spell: Searing Ray 978 | D:2 | Learned a level 1 spell: Foxfire 995 | D:2 | You fall into a shaft and drop 2 floors! 1001 | D:4 | Noticed Ijyb 1035 | D:4 | Reached XP level 3. HP: 19/19 MP: 6/11 1077 | D:4 | Reached skill level 5 in Spellcasting 1259 | D:3 | Found a basalt altar of Yredelemnul. 1278 | D:3 | Found a faded altar of an unknown god. 1854 | D:3 | Reached skill level 6 in Spellcasting 1854 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/14 1859 | D:3 | Learned a level 4 spell: Fulminant Prism 1864 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1975 | D:3 | Identified the ring "Koank" {Fly rPois rF+ Int+2} 2286 | D:3 | Reached skill level 7 in Spellcasting 2291 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/16 2461 | D:3 | Reached skill level 8 in Spellcasting 2508 | D:3 | Noticed Robin 2513 | D:3 | Killed Robin 2637 | D:3 | Reached XP level 6. HP: 23/32 MP: 8/19 2727 | D:3 | Reached skill level 9 in Spellcasting 2729 | D:3 | Learned a level 1 spell: Slow 2894 | D:3 | Reached skill level 1 in Hexes 3273 | D:4 | HP: 1/32 [Ijyb/bolt of dispelling energy (14)] 3276 | D:4 | Killed Ijyb 3502 | D:5 | Entered Level 5 of the Dungeon 3562 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, minivault_14 D:2: layout_rooms D:3: minmay_goblin_kobold_castle, layout_basic, nicolae_yredelemnul_corpse_copse, chequers_ecumenical_altar_island, dreamdust_mushroom_princess, hangedman_decor_slide_cut, uniq_robin D:4: layout_basic, makhleb_altar_promises_db, uniq_ijyb, uniq_duvessa D:5: layout_basic, minmay_temple_entry_statues_fountains, serial_shops, nicolae_shop_window_shopping, kb_lookout_dungeons_type Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 6 7 8 9 | 9.0 Hexes | 3 | 3.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 85 | 99 || 184 Searing Ray | 4 | 32 || 36 Evoke: Wand | | 5 || 5 Use: Scroll | | 4 || 4 Armour: Robe | 2 | || 2 Leather armour | | 18 || 18 Dodge: Dodged | 6 | 14 || 20