ws9212 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, -32, D:1) a hobgoblin corpse (skeletalised by now) (7, 7, D:1) a +0 flail (9, -35, D:1) a +0 dagger (11, -9, D:1) a +0 dagger (13, -30, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, -33, D:1) a +0 sling (26, -39, D:1) a hobgoblin corpse (skeletalised by now) (30, -4, D:1) a jackal skeleton (33, -33, D:1) a +0 leather armour (37, -33, D:1) a parchment of Olgreb's Toxic Radiance (44, -29, D:1) a +0 dagger 2 stones (50, -19, D:1) a +0 plate armour (53, -10, D:1) a +0 robe (53, -7, D:1) a +0 quarterstaff Level 2 of the Dungeon [Shop] Biryicih's General Store an inkwell talisman (75 gold) a +0 ring mail (40 gold) a parchment of Maxwell's Capacitive Coupling (418 gold) a parchment of Brom's Barrelling Boulder (130 gold) a parchment of Iskenderun's Battlesphere (130 gold) a parchment of Sculpt Simulacrum (250 gold) a +0 flail (35 gold) 2 scrolls of blinking (unknown) (190 gold) a parchment of Blink (58 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (6, 12, D:2) 6 poisoned darts (16, 1, D:2) a +0 club (16, 13, D:2) a parchment of Fortress Blast (20, -25, D:2) a +0 ring mail (21, 21, D:2) a +0 long sword (23, 32, D:2) a +0 robe (27, -18, D:2) the +1 dagger "Teiv" {flame, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (27, -9, D:2) a hobgoblin corpse (skeletalised by now) (28, 2, D:2) a +0 ring mail (34, 2, D:2) a parchment of Construct Spike Launcher (47, 7, D:2) an adder corpse (skeletalised by now) (52, 8, D:2) a +0 robe Level 3 of the Dungeon (1, 4, D:3) a bombardier beetle corpse (3, 3, D:3) a +0 club a potion of brilliance a goblin corpse (3, 4, D:3) 8 poisoned darts a +0 short sword a +0 dagger a kobold corpse a kobold corpse (16, 1, D:3) a +0 ring mail (19, 4, D:3) a hobgoblin corpse (20, 5, D:3) a +0 dagger