ww7 Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (4, 13, D:5) a +0 hand axe (28, -22, D:5) a hound corpse (skeletalised by now) (35, -12, D:5) a +0 robe (35, -6, D:5) a hound skeleton (35, 27, D:5) a +0 giant club an ogre corpse (skeletalised by now) (36, -15, D:5) a +0 giant spiked club (40, 6, D:5) a staff of necromancy (56, -4, D:5) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (56, -3, D:5) an iguana skeleton (60, 10, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 ring mail (1, 0, D:6) a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 0, D:6) a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) (13, 7, D:6) an iguana corpse (skeletalised by now) (13, 10, D:6) a +0 leather armour (15, -1, D:6) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (19, 6, D:6) a +0 trident (26, 9, D:6) an adder corpse (skeletalised by now) (32, 14, D:6) 12 gold pieces (38, 17, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (9, 16, D:7) a quill talisman (9, 19, D:7) a +0 dagger a +0 robe a +0 scale mail a kobold corpse (22, -7, D:7) a +1 short sword of draining a +0 leather armour (28, 7, D:7) a parchment of Martyr's Knell (29, 7, D:7) a +0 ring mail