wwrror Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -9, D:1) a +0 club (8, 11, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (10, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -5, D:1) a +0 whip a +0 dagger a gnoll skeleton a bat skeleton (13, -3, D:1) a +0 dagger 2 stones (13, 16, D:1) a +0 whip (27, 19, D:1) a +0 mace (30, 32, D:1) 5 stones a hobgoblin corpse (skeletalised by now) (32, 23, D:1) a +0 robe (33, 32, D:1) 5 stones a hobgoblin corpse (skeletalised by now) (34, 1, D:1) a +0 hand axe (34, 7, D:1) a +0 club a +0 scale mail a +0 club a bat skeleton a goblin skeleton a kobold skeleton (35, -4, D:1) a ball python corpse (skeletalised by now) (35, 7, D:1) a bat skeleton (37, -5, D:1) a +2 dagger 2 stones a kobold corpse (skeletalised by now) (40, 23, D:1) 7 stones a goblin corpse (skeletalised by now) (42, 5, D:1) a +0 whip (42, 25, D:1) 5 stones (43, 5, D:1) a +0 club a goblin skeleton (43, 9, D:1) a +0 club (44, 5, D:1) a hobgoblin skeleton (48, 25, D:1) a quokka skeleton (52, 27, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Jese's Antique Weapon Boutique a +2 dagger of protection (244 gold) a +0 hand axe (51 gold) the +7 battleaxe of Currency {protect, rC+} (1037 gold) rC+: It protects you from cold. It cannot be enchanted further. the +1 scimitar of Dawn {heavy, ^Contam rPois SInv} (435 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. a +0 spear (51 gold) a +0 war axe (59 gold) a +0 club (8 gold) a +0 spear (51 gold) a +0 quarterstaff (85 gold) (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, -2, D:2) a bat corpse (skeletalised by now) (3, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, 13, D:2) a +0 club (23, 42, D:2) 4 javelins (24, 19, D:2) a jackal skeleton a jackal skeleton (27, 50, D:2) a rat corpse (skeletalised by now) (30, 42, D:2) a +0 dagger (31, 39, D:2) a +0 mace (31, 50, D:2) a frilled lizard corpse (skeletalised by now) (52, 20, D:2) a ball python corpse (skeletalised by now) (54, 10, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (4, -42, D:3) a quokka corpse (12, -25, D:3) a +0 morningstar a +0 leather armour an orc corpse (skeletalised by now) (13, -26, D:3) a +0 trident 2 boomerangs (13, -23, D:3) a +0 falchion a +0 trident an orc corpse (skeletalised by now) (14, -26, D:3) a +0 falchion (15, -23, D:3) a +0 ring mail a hobgoblin corpse (skeletalised by now) (15, -4, D:3) a +2 whip of electrocution (unseen) (17, 11, D:3) a +0 club a +0 trident (23, 4, D:3) a parchment of Flame Wave (24, -8, D:3) a ball python skeleton (30, -2, D:3) a +0 spear