xcvbf1452 Level 1 of the Dungeon [Shop] Jolat's Assorted Antiques a scroll of summoning (237 gold) a potion of moonshine (25 gold) a +0 chain mail (150 gold) a +0 mace (75 gold) a wand of iceblast (3) (180 gold) a +0 chain mail (150 gold) a potion of curing (75 gold) (0, 3, D:1) a rat corpse (skeletalised by now) (3, 19, D:1) a hobgoblin corpse (skeletalised by now) (5, 26, D:1) a +0 ring mail (6, -9, D:1) a quill talisman (8, 1, D:1) a +0 whip 2 stones (9, 17, D:1) the felid skeleton of xcvbf1452 (15, 3, D:1) a rat corpse (skeletalised by now) (16, 1, D:1) a +0 club 5 stones a kobold skeleton (27, -5, D:1) a bat corpse (skeletalised by now) (27, 23, D:1) a +0 hand axe (30, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 10, D:1) a rat corpse (skeletalised by now) (35, 4, D:1) a bat corpse (skeletalised by now) (36, 24, D:1) a +0 club (37, 10, D:1) a bat skeleton (50, 13, D:1) a +0 helmet of sniping (58, 29, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, 14, D:2) a +0 sling (4, 23, D:2) a bat skeleton (11, 40, D:2) a +0 long sword (19, 7, D:2) a +0 whip 5 stones a +0 ring mail (19, 39, D:2) an adder skeleton (21, 21, D:2) a +0 leather armour (28, 30, D:2) a +0 ring mail (29, 35, D:2) a +0 dagger a kobold skeleton (29, 41, D:2) a +0 pair of boots of rampaging (32, 37, D:2) an adder skeleton (35, 26, D:2) a +0 cloak (36, 22, D:2) a +0 buckler (43, 18, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 18, D:3) a +0 hand axe (9, 3, D:3) a +0 dagger of protection (9, 10, D:3) 6 poisoned darts (9, 11, D:3) a +0 mace (10, 28, D:3) a +0 hand axe (14, 23, D:3) a +0 hand axe a +0 leather armour (15, 23, D:3) a +0 club a +0 ring mail (15, 24, D:3) a +0 dagger a +0 robe (16, 24, D:3) a +2 flail of concussion a +0 flail (19, 36, D:3) a +0 dagger (22, 3, D:3) a +0 club (34, 34, D:3) a +0 dagger a +0 scale mail Level 4 of the Dungeon (1, 4, D:4) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (1, 5, D:4) a +0 hand axe a +0 ring mail (1, 49, D:4) a staff of alchemy (2, 4, D:4) a +0 dagger a +0 leather armour (8, 10, D:4) a +0 scale mail (9, 9, D:4) a +0 club a +0 leather armour (11, 42, D:4) a +0 club (20, 30, D:4) a +0 hand axe (30, 57, D:4) a +0 sling (34, 17, D:4) a +0 war axe (36, 5, D:4) the +6 dagger of Nefios {heavy, rPois} rPois: It protects you from poison. It cannot be enchanted further. (42, 49, D:4) a +0 short sword 3 stones (53, 0, D:4) a +0 leather armour (57, 51, D:4) a +0 club Level 5 of the Dungeon (18, 20, D:5) a +0 club a +0 giant spiked club a +0 club a +0 club a +0 sling a +0 dagger (19, 19, D:5) a +0 dagger (19, 20, D:5) a +0 club (19, 21, D:5) a +0 club (20, 19, D:5) 4 large rocks (20, 20, D:5) a +0 club 4 large rocks (22, 16, D:5) a +0 war axe (32, 10, D:5) a +0 club (37, 31, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger of draining a +0 robe (8, -19, D:6) a +0 flail a +0 chain mail (8, -4, D:6) a +0 mace a +0 scale mail (10, -24, D:6) a +0 mace a +0 chain mail (20, -32, D:6) a +0 whip (30, -42, D:6) a +0 hand axe (36, -20, D:6) a +0 club a +0 falchion (36, -19, D:6) a +0 war axe (37, -21, D:6) a +0 trident (37, -19, D:6) a +0 whip (42, -25, D:6) a +0 leather armour (61, -21, D:6) 6 curare-tipped darts Level 7 of the Dungeon [Shop] Mircheuta's Jewellery Shoppe a blade talisman (780 gold) a ring of resist corrosion (unknown) (520 gold) an amulet of wildshape (unknown) (780 gold) a spore talisman (325 gold) a ring of magical power (520 gold) the maw talisman of the Armoured One {rC+ Stlth+} (1326 gold) [maw talisman] rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +4 ring of slaying (936 gold) a talisman of death (1040 gold) the ring "Heuroahi" {rElec Wiz Int+3} (1307 gold) [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). (3, 1, D:7) a +0 short sword (3, 2, D:7) a +1 short sword of draining 3 stones (4, 0, D:7) a +0 short sword 2 stones (4, 1, D:7) a +0 club (7, 6, D:7) a +0 club 7 poisoned darts (8, 4, D:7) a +0 hand axe a +0 short sword a +0 leather armour (8, 9, D:7) a +0 robe a +0 dagger (9, 33, D:7) 3 poisoned darts (10, 24, D:7) a +0 scale mail an orb of attunement a +0 whip (13, 17, D:7) a +0 plate armour (18, 9, D:7) a +0 robe a +5 battleaxe (27, 2, D:7) a staff of air (30, 14, D:7) a +0 shortbow Level 8 of the Dungeon (2, -27, D:8) a +0 mace (7, -28, D:8) a +0 club (8, -28, D:8) a +1 chain mail of resonance a +0 mace (12, -25, D:8) a +0 plate armour a +0 halberd (16, -44, D:8) a parchment of Vampiric Draining (16, -24, D:8) 2 poisoned darts a +0 orcbow (16, -10, D:8) a +0 robe a +2 great sword of electrocution (17, -11, D:8) a +0 robe a +0 spear (17, -10, D:8) a +0 robe a +7 dagger (17, -7, D:8) a +0 robe a +0 war axe (18, -9, D:8) a +0 robe a +0 mace (22, 4, D:8) 7 poisoned darts a +0 dagger (23, -39, D:8) a staff of earth (23, 4, D:8) a +0 dagger (23, 9, D:8) the +5 scale mail of the Dragonfruit {*Silence rCorr Str+5 Dex+2} *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (24, -21, D:8) a +0 flail (26, -17, D:8) a +0 short sword (27, -45, D:8) a +0 rapier (31, -21, D:8) a +0 short sword 3 javelins (31, -3, D:8) a stone a +0 club (32, -21, D:8) a +0 sling (32, -1, D:8) 5 stones a +0 club (33, -14, D:8) a +0 shortbow (37, -36, D:8) a +0 plate armour (45, -30, D:8) a +0 spear (52, -9, D:8) a +0 robe a +5 mace (52, -7, D:8) a +0 robe a +3 falchion of freezing (54, -5, D:8) a +0 robe a +0 scimitar (55, -13, D:8) a +0 spear (56, -10, D:8) a +0 leather armour a +0 club (56, -8, D:8) a +0 halberd (56, -7, D:8) a +0 spear (66, -20, D:8) 2 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 buckler (5, -11, D:9) a +0 hand axe a +0 short sword (5, -9, D:9) a +0 flail (8, -18, D:9) a +1 scale mail of willpower (8, -13, D:9) a +0 short sword a +0 chain mail (8, -9, D:9) a +0 short sword a +0 leather armour (29, -3, D:9) a +0 dagger a +0 robe (29, 2, D:9) a +0 leather armour (30, -23, D:9) a +2 dagger of electrocution (30, -22, D:9) a +0 scale mail a +0 dagger a +0 dagger a +1 short sword of protection 6 stones a +0 dagger 3 poisoned darts a +0 club (31, -23, D:9) a +2 scimitar of flaming (31, -22, D:9) 7 poisoned darts a +0 dagger (36, -27, D:9) a +0 robe a +0 dagger (40, -24, D:9) an orb of stardust a +2 robe of willpower a +4 trident of draining (40, -3, D:9) a +0 rapier (45, -34, D:9) a scroll of teleportation Level 10 of the Dungeon [Shop] Diets's Jewellery Boutique the amulet of Xevy {Faith Int+2} (1126 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+2: It affects your intelligence (+2). an amulet of regeneration (unknown) (660 gold) the amulet of Rirecul {RegenMP+ Slay+5} (1276 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the ring "Fihidwa" {rPois rN+} (686 gold) [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. a +4 ring of protection (unknown) (792 gold) the amulet "Diguu" {Dissipate Str+2 Int+3 Dex+2} (1137 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). a sanguine talisman (660 gold) a ring of flight (385 gold) (0, 0, D:10) a +0 robe (3, -3, D:10) a +0 spear (7, -31, D:10) a +0 flail (9, -12, D:10) a +0 ring mail of fire resistance (10, -17, D:10) an amulet of faith (12, 17, D:10) a +0 shortbow (17, -12, D:10) a +0 falchion (20, 2, D:10) a +0 chain mail Level 11 of the Dungeon (7, -3, D:11) a scroll of brand weapon (8, -16, D:11) a +0 dire flail a +0 giant spiked club (9, -51, D:11) a +0 dagger (9, -50, D:11) a +0 dagger a +0 robe (9, -37, D:11) a +0 dagger a +0 robe (10, -50, D:11) a +0 hand axe a +0 plate armour (11, -50, D:11) a +0 club a +0 flail (12, -12, D:11) a +0 club (21, -40, D:11) 4 large rocks (35, -34, D:11) a +0 spear (35, -33, D:11) a +0 scale mail a +0 spear (35, -32, D:11) a +0 club (37, -37, D:11) a +0 spear (52, -45, D:11) a parchment of Jinxbite (58, 0, D:11) an inkwell talisman (66, -36, D:11) a +0 robe Level 12 of the Dungeon (16, 9, D:12) a manual of Throwing (23, -7, D:12) a +0 glaive a +0 plate armour (23, -6, D:12) a +0 arbalest a +0 dire flail a +0 chain mail (24, -16, D:12) a +0 mace (24, 0, D:12) a +0 club (24, 10, D:12) a +0 chain mail a +2 falchion of freezing (25, -7, D:12) a +0 mace a +0 short sword a +0 scale mail (28, 19, D:12) a +0 leather armour (31, -2, D:12) a +0 short sword a +0 robe (33, -1, D:12) a ring of wizardry (34, 21, D:12) a +1 flail of protection a +0 plate armour (41, 24, D:12) a +1 dagger of draining a +0 robe (42, -7, D:12) a +0 short sword (42, 8, D:12) a +0 club a +2 leather armour of cold resistance (42, 20, D:12) a +2 dagger of freezing a +0 robe (43, 8, D:12) a +0 short sword a +0 cloak of poison resistance (43, 23, D:12) a +0 scale mail a scroll of brand weapon Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (1, -13, Orc:1) a +0 plate armour (2, -14, Orc:1) a +0 trident (2, -13, Orc:1) a +0 flail a +0 leather armour (3, -11, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Ybuidug's Magic Scroll Shoppe a scroll of amnesia (93 gold) a scroll of revelation (175 gold) a scroll of enchant armour (175 gold) a scroll of noise (23 gold) a scroll of enchant weapon (175 gold) a scroll of identify (46 gold) (0, 0, Orc:2) a +0 club (1, -1, Orc:2) a +0 flail (2, 0, Orc:2) a +0 dagger a +0 robe (3, 1, Orc:2) a +0 giant club (5, -3, Orc:2) a +0 club (7, 8, Orc:2) a +0 dagger a +0 robe (9, 4, Orc:2) a +0 club (10, 3, Orc:2) a +1 dagger of holy wrath (11, 4, Orc:2) a +0 hand axe a +0 scale mail (12, 0, Orc:2) a +0 whip 2 boomerangs (12, 1, Orc:2) a +0 club 3 boomerangs (13, 1, Orc:2) a +0 dagger a +0 robe (13, 2, Orc:2) a +0 trident (14, 0, Orc:2) a +0 dagger a +0 robe (14, 1, Orc:2) a +0 dagger (21, 0, Orc:2) 10 gold pieces (48, -5, Orc:2) a +0 arbalest (54, -7, Orc:2) 25 gold pieces (55, -11, Orc:2) 15 gold pieces (55, -3, Orc:2) 25 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (13, -2, Lair:1) a scarab talisman (23, -31, Lair:1) 4 large rocks (27, -51, Lair:1) a +0 quarterstaff (29, -48, Lair:1) 5 javelins (30, -2, Lair:1) a +0 quarterstaff (34, -55, Lair:1) a +0 flail (35, -40, Lair:1) a +0 orcbow (39, -51, Lair:1) a +0 ring mail (51, -20, Lair:1) a manual of Maces & Flails Level 2 of the Lair of Beasts (12, 28, Lair:2) a +0 dagger (18, 36, Lair:2) a +0 dagger (25, 18, Lair:2) a +0 ring mail (31, 5, Lair:2) a +0 chain mail (35, 3, Lair:2) a +0 spear (49, 24, Lair:2) a +0 spear (50, 23, Lair:2) a +0 spear (51, 23, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) the +1 leather armour of Hedging {Harm *Slow rElec Dex+3} Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 5, Lair:3) a +1 robe of cold resistance a +0 quarterstaff of freezing (18, 8, Lair:3) an amulet of faith (31, -5, Lair:3) a +0 leather armour (32, 1, Lair:3) a +0 rapier (53, 2, Lair:3) 6 poisoned darts Level 4 of the Lair of Beasts (1, -4, Lair:4) a +0 long sword (2, 32, Lair:4) a +0 orcbow (2, 37, Lair:4) a +0 ring mail (5, 16, Lair:4) a +0 longbow (6, 35, Lair:4) a ring of magical power (7, 40, Lair:4) a +0 war axe (9, 34, Lair:4) a +0 robe (38, 14, Lair:4) a +0 long sword (38, 16, Lair:4) a +0 leather armour (40, 41, Lair:4) a +0 orcbow (43, 29, Lair:4) a scroll of enchant armour Level 5 of the Lair of Beasts (7, 15, Lair:5) a +0 war axe (12, 53, Lair:5) a +0 pair of gloves (31, 5, Lair:5) a +0 flail of draining (34, 11, Lair:5) a +0 scale mail (37, 29, Lair:5) 6 poisoned darts (38, 29, Lair:5) a +0 arbalest (39, 30, Lair:5) the cold staff of Reinforcement {rC+ Int+2 Tloc Ice Earth} [staff of cold] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (48, 19, Lair:5) a +0 broad axe (49, 27, Lair:5) a +0 mace (62, 35, Lair:5) a +0 flail (62, 45, Lair:5) a staff of conjuration