Dungeon Crawl Stone Soup version 0.35-a0-1297-gc4298273a4 (webtiles) character file. Game seed: 5591745204730573626 4 xeon the Shield-Bearer (level 1, 14/18 HPs) Began as a Formicid Fighter on Oct 15, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:12 (109 turns). xeon the Shield-Bearer (Formicid Fighter) Turns: 109, Time: 00:01:13 Health: 14/18 AC: 6 Str: 20 XL: 1 Next: 70% Magic: 1/1 EV: 8 Int: 7 God: Gold: 17 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) d - a +0 pair of boots Potions m - 2 potions of might d - a potion of ambrosia {unknown} f - a potion of heal wounds {unknown} j - a potion of haste {unknown} Skills: + Level 3.3 Fighting * Level 2.1 Axes + Level 3.3 Armour + Level 0.2 Dodging - Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You open the door. There is an open door here. You sense a monster nearby. j - an inky potion d - a +0 pair of boots You encounter a bat. You block the bat's attack. The bat hits you but does no damage. You closely miss the bat. The bat barely misses you. The bat hits you. The bat hits you but does no damage. The bat barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the bat. The bat hits you. You block the bat's attack. The bat hits you. The bat hits you. The bat closely misses you. You block the bat's attack. You barely miss the bat. The bat closely misses you. x2 You closely miss the bat. The bat hits you. You block the bat's attack. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. # ......#.# #.. . #...#.#.#####.. # ............... ###.............#######. #....................... #...#.........b......... #.#.........###.@####### ......#................. #.#.#.#.###.###......... #.#.#.# #.....#......... #.#.#+#+#.#...#.##...... #.#.......#####.# .#..## #.#.............# ..#.# #.#......######## #...# #.##.....+ { .... You could see a bat. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xeon the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 109 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, minmay_fountain_box, chequers_hall_statues_wall_a, minmay_small_reverse_x Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 19 Melee: War axe || 19 Armour: Scale mail || 16 Dodge: Dodged || 13 Block: Buckler || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 117 | 117 | 0 | 0 | 61 | 1 | 117.0 | Dungeon | 117 | 117 | 0 | 0 | 61 | 1 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 117 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+