xombeh Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, -11, D:1) 10 stones (6, -4, D:1) a +0 quarterstaff (6, 7, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (7, 7, D:1) a bat corpse (skeletalised by now) (10, -6, D:1) 7 stones a goblin corpse (skeletalised by now) (10, -5, D:1) 9 stones a goblin corpse (skeletalised by now) (14, -17, D:1) a bat corpse (skeletalised by now) (19, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -13, D:1) a +0 mace (27, -2, D:1) a bat corpse (skeletalised by now) (28, -16, D:1) a +0 dagger a bat corpse (skeletalised by now) (28, -11, D:1) a +0 dagger (30, -1, D:1) a +0 club a +0 short sword (33, -24, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) 5 large rocks (3, 38, D:2) a +0 dagger (7, 2, D:2) a +0 robe (31, -5, D:2) a +0 club (33, 3, D:2) 2 large rocks (40, 0, D:2) a +0 sling (41, 1, D:2) a +0 falchion (43, 18, D:2) a +0 robe a +4 dagger of venom (45, -3, D:2) a frilled lizard skeleton (45, -2, D:2) a hobgoblin skeleton (59, -1, D:2) a +0 scale mail a +0 short sword the human skeleton of Terence (62, 3, D:2) a jackal skeleton (62, 4, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -14, D:3) a +0 great sword (9, -1, D:3) a quokka skeleton (13, -11, D:3) a +0 mace (14, -11, D:3) a +0 dagger (17, 22, D:3) a +0 dagger (17, 24, D:3) a +0 hand axe (31, -7, D:3) a +0 short sword a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (32, -8, D:3) an adder skeleton (32, -5, D:3) a hobgoblin corpse (skeletalised by now) (34, -10, D:3) a +0 dagger (36, -6, D:3) a +0 dagger a kobold skeleton (37, -11, D:3) a +0 dagger 2 stones (37, -10, D:3) a +0 whip a kobold skeleton (38, -17, D:3) a +0 dagger (38, -6, D:3) a +0 club a goblin skeleton (39, -13, D:3) a +0 cloak Level 4 of the Dungeon [Shop] Qiad's Antique Weapon Emporium a +0 spectral quarterstaff (304 gold) a +0 sling (31 gold) a +2 arbalest of electrocution (644 gold) a +0 heavy battleaxe (420 gold) a +0 falchion of draining (155 gold) a +0 quarterstaff (105 gold) the +7 whip of Imbalance {concuss, Stlth+} (993 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:4) a +0 sling (1, 8, D:4) a +0 robe (14, -4, D:4) a +0 broad axe (16, -34, D:4) a parchment of Tukima's Dance (16, -1, D:4) a jackal skeleton (18, 2, D:4) a +0 dagger (40, -8, D:4) a +0 leather armour (40, -5, D:4) a +0 whip a +0 dagger a +0 robe of willpower (40, -4, D:4) a +0 club a +0 chain mail a +0 hand axe (41, -5, D:4) a +0 club (42, -5, D:4) a human corpse (skeletalised by now) (49, -14, D:4) a +0 short sword (51, -21, D:4) a +0 ring mail (52, -8, D:4) a +0 falchion an orc skeleton (63, -12, D:4) a parchment of Freeze Level 5 of the Dungeon (0, 0, D:5) a +0 whip (19, -18, D:5) a +0 trident (20, -17, D:5) a +0 great mace (52, -31, D:5) a +0 leather armour (57, 4, D:5) a +0 hand axe a +0 ring mail (59, 5, D:5) a +0 hand axe (60, 4, D:5) a +0 hand axe (61, 3, D:5) a +0 club (62, 2, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Awojagyr's Magic Scroll Shop a parchment of Sculpt Simulacrum (275 gold) a scroll of teleportation (33 gold) 3 scrolls of teleportation (99 gold) a scroll of enchant armour (82 gold) a scroll of enchant armour (82 gold) a scroll of revelation (82 gold) a scroll of identify (22 gold) (1, 31, D:6) a +0 hand axe (6, 15, D:6) a +0 orcbow (7, 15, D:6) a +0 spear (9, 14, D:6) a +0 club (9, 15, D:6) a +0 flail (9, 38, D:6) a +0 mace (10, 15, D:6) a +0 club a +0 leather armour (14, -3, D:6) a +0 orcbow (16, 35, D:6) a +0 scale mail a +0 whip (18, 15, D:6) a +0 dagger (22, 33, D:6) a +0 leather armour (30, 22, D:6) 6 gold pieces (33, 23, D:6) a scroll of identify (40, 31, D:6) a +0 war axe (44, 21, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 scimitar (17, -14, D:7) a +0 ring mail (18, -1, D:7) a granite talisman (26, 20, D:7) a +0 shortbow (26, 21, D:7) a scroll of teleportation (27, 19, D:7) 22 gold pieces (27, 20, D:7) 15 gold pieces (27, 21, D:7) a potion of curing (28, -31, D:7) a +0 chain mail (28, 4, D:7) the +3 quarterstaff "Juwk" {freeze, Bane rPois Will+++} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Will+++: It greatly increases your willpower. It cannot be enchanted further. a +2 robe of fire resistance the ring "Nauffel" {rPois rC+ Will+ rCorr Stlth-} [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (33, 1, D:7) 2 poisoned darts (34, 4, D:7) a +0 spear the Ecumenical Temple