xorb813 Level 1 of the Dungeon (0, 4, D:1) a frilled lizard corpse (skeletalised by now) (28, 31, D:1) 8 stones (30, 4, D:1) a +0 leather armour (31, 17, D:1) 5 stones (33, 5, D:1) a +0 dagger (35, 29, D:1) a +0 sling (36, 23, D:1) 4 boomerangs (38, -7, D:1) a +0 sling (40, 32, D:1) a bat corpse (skeletalised by now) (41, 3, D:1) a +0 robe (51, 1, D:1) a hobgoblin skeleton (54, 6, D:1) 7 stones (61, 0, D:1) 5 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -6, D:2) a hobgoblin corpse (skeletalised by now) (7, 11, D:2) a bat corpse (skeletalised by now) (15, -8, D:2) a hobgoblin corpse (28, 26, D:2) 6 silver javelins (31, 12, D:2) a +0 sling (46, -6, D:2) a hobgoblin corpse (skeletalised by now) (47, -6, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (51, -13, D:2) a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +2 mace of protection (4, -13, D:3) the +2 leather armour "Daeff" {Slay+2 SInv} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (5, -7, D:3) a +0 whip (8, -20, D:3) a +0 club a +0 scale mail (9, -17, D:3) a +0 hand axe a +0 scale mail an orc corpse a rat corpse a giant cockroach corpse (9, -11, D:3) a jackal corpse (9, -10, D:3) a +0 whip a stone (14, -12, D:3) a +0 whip (15, -23, D:3) a rat corpse (16, -23, D:3) 2 flux baubles