xorb813 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 6, D:1) a +0 dagger (9, -2, D:1) a hobgoblin corpse (skeletalised by now) (16, 2, D:1) a +2 short sword of draining (16, 11, D:1) a +0 club a stone a kobold skeleton (17, 5, D:1) an inkwell talisman (17, 8, D:1) a +0 dagger (18, 14, D:1) a rat skeleton (20, 11, D:1) 3 curare-tipped darts (27, 25, D:1) a +0 club (43, 34, D:1) a +0 ring mail (46, 16, D:1) a ball python corpse (skeletalised by now) (48, 22, D:1) an inkwell talisman (53, 31, D:1) a frilled lizard corpse (skeletalised by now) (57, 31, D:1) a +0 scale mail (60, 33, D:1) a +0 whip a kobold corpse (skeletalised by now) (65, 41, D:1) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (70, 46, D:1) a human skeleton Level 2 of the Dungeon [Shop] Eloykhlu's Antique Armour Boutique a +2 robe of positive energy (387 gold) an orb of glass (312 gold) the +0 toga "Victory" {*Victory Clar} (1560 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a +0 leather armour (52 gold) the +4 leather armour of Lasabaem {Slay+3} (1081 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 leather armour (52 gold) a +0 leather armour (52 gold) a +0 chain mail (156 gold) (3, 6, D:2) a +0 club a +0 club a +0 club a +0 animal skin a goblin skeleton the hobgoblin skeleton of Robin (3, 7, D:2) a hobgoblin skeleton (4, 4, D:2) a +0 club a +0 robe (4, 5, D:2) a +0 dagger a goblin skeleton a bat skeleton (4, 6, D:2) a hobgoblin skeleton (4, 7, D:2) a frilled lizard skeleton (5, 7, D:2) a +0 club a +0 dagger a +0 dagger a +0 sling a goblin skeleton a goblin skeleton (6, 6, D:2) a +0 short sword a +0 short sword 5 stones (14, 42, D:2) a +0 ring mail (16, 33, D:2) an adder skeleton (18, 2, D:2) a ball python skeleton (19, 29, D:2) a quokka corpse (skeletalised by now) (27, 9, D:2) a +0 club a goblin skeleton (30, 18, D:2) a +0 dagger (34, 33, D:2) a +0 short sword a +0 chain mail the human corpse of Terence (skeletalised by now) (53, 10, D:2) a +0 scale mail (59, 5, D:2) a +0 sling Level 3 of the Dungeon (3, -20, D:3) a quill talisman (3, -9, D:3) a +0 robe (9, -10, D:3) an adder skeleton (15, -18, D:3) a +0 dagger (16, -38, D:3) a +0 robe (16, -36, D:3) a jackal corpse (28, 2, D:3) a +0 hand axe (35, -22, D:3) a +0 quarterstaff (38, -13, D:3) a +0 club a +0 sling a goblin skeleton (51, -15, D:3) a frilled lizard corpse (skeletalised by now) (55, -8, D:3) a +0 flail a +0 leather armour a +0 club a +0 scale mail a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) (55, -7, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon