Dungeon Crawl Stone Soup version 0.35-a0-191-g97488934b5 (webtiles) character file. Game seed: 10133721224691832943 263 xorb813 the Shield-Bearer (level 6, -3/53 HPs) Began as a Gnoll Fighter on Mar 15, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:01:02 (1236 turns). xorb813 the Shield-Bearer (Gnoll Fighter) Turns: 1236, Time: 00:01:02 Health: -3/53 AC: 7 Str: 17 XL: 6 Next: 19% Magic: 8/8 EV: 8 Int: 8 God: Gold: 57 SH: 5 Dex: 11 Spells: 8/8 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, lethally poisoned (-3 -> -24), hasted, studying Staves, very quick A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - the amulet of Ydapheit {Wildshape SInv} (You found it on level 3 of the Dungeon) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). SInv: It lets you see invisible. Scrolls c - 3 scrolls of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of revelation {unknown} m - a scroll of amnesia {unknown} q - a scroll of torment {unknown} Potions m - 2 potions of might h - a potion of haste j - a potion of invisibility {unknown} k - a potion of heal wounds {unknown} b - 3 potions of brilliance n - a potion of curing {unknown} o - a potion of moonshine {unknown} Skills: + Level 6.8 Fighting + Level 1.9 Short Blades + Level 1.9 Long Blades + Level 4.9 Axes + Level 1.9 Maces & Flails + Level 1.9 Polearms + Level 2.4 Staves + Level 1.9 Ranged Weapons + Level 1.9 Throwing + Level 6.8 Armour + Level 1.9 Dodging + Level 1.9 Stealth + Level 6.8 Shields + Level 1.9 Unarmed Combat + Level 1.9 Spellcasting + Level 1.5 Conjurations + Level 1.5 Hexes + Level 1.5 Summonings + Level 1.5 Necromancy + Level 1.5 Translocations + Level 1.5 Forgecraft + Level 1.5 Fire Magic + Level 1.5 Ice Magic + Level 1.5 Air Magic + Level 1.5 Earth Magic + Level 1.5 Alchemy + Level 2.1 Invocations + Level 1.9 Evocations + Level 1.7 Shapeshifting You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 58% 1 Slow Hex 16% N/A 58% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 73% 2 Frozen Ramparts Ice 8% 1d2 91% 3 Petrify Alch/Erth 2% N/A 100% 4 Irradiate Conj/Alch 2% 3d12 100% 5 Fulsome Fusillade Conj/Alch 2% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You feel very sick. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel extremely sick. Your Staves skill increases to level 2! Your Invocations skill increases to level 2! You have reached level 6! Unknown command. It was a potion of brilliance. You feel clever all of a sudden. l -> b - 3 potions of brilliance * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of haste. You feel yourself speed up. f -> h - a potion of haste You die... ## ...#..# ... ...#.. ∆ ... #+# #.... #.. #.# #... #..# ###.## #.. #.. .... #.# +#+# #..####)#####.####..... #....##........@....... #.#.................... #.#.###.#####.###...... #...# #... ...# ...... ##...##########. ..... .....)# .. ....< .#.##.# ... ..#. ...# .# .... ... .### .# ... There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) Jessica (D:3) A clockroach (D:5) An iguana (D:5) Terence (D:2) 2 adders 2 dart slugs (D:2) An endoplasm (D:1) 5 hobgoblins 7 jackals An orc (D:5) A quokka (D:3) 5 ball pythons 5 bats 2 frilled lizards 2 goblins 2 kobolds (D:1) 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xorb813 the Gnoll Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 257 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 632 | D:2 | Encountered Terence 639 | D:1 | Reached XP level 3. HP: 19/35 MP: 3/3 708 | D:2 | Killed Terence 709 | D:2 | Reached skill level 1 in Short Blades 709 | D:2 | Reached skill level 1 in Long Blades 709 | D:2 | Reached skill level 1 in Maces & Flails 709 | D:2 | Reached skill level 1 in Polearms 709 | D:2 | Reached skill level 1 in Staves 709 | D:2 | Reached skill level 1 in Ranged Weapons 709 | D:2 | Reached skill level 1 in Throwing 709 | D:2 | Reached skill level 1 in Dodging 709 | D:2 | Reached skill level 1 in Stealth 709 | D:2 | Reached skill level 1 in Unarmed Combat 709 | D:2 | Reached skill level 1 in Spellcasting 709 | D:2 | Reached skill level 1 in Invocations 709 | D:2 | Reached skill level 1 in Evocations 804 | D:2 | Reached XP level 4. HP: 36/41 MP: 5/5 806 | D:2 | Reached skill level 1 in Shapeshifting 1148 | D:3 | Encountered Jessica 1155 | D:3 | Killed Jessica 1156 | D:3 | Reached skill level 1 in Conjurations 1156 | D:3 | Reached skill level 1 in Hexes 1156 | D:3 | Reached skill level 1 in Summonings 1156 | D:3 | Reached skill level 1 in Necromancy 1156 | D:3 | Reached skill level 1 in Translocations 1156 | D:3 | Reached skill level 1 in Forgecraft 1156 | D:3 | Reached skill level 1 in Fire Magic 1156 | D:3 | Reached skill level 1 in Ice Magic 1156 | D:3 | Reached skill level 1 in Air Magic 1156 | D:3 | Reached skill level 1 in Earth Magic 1156 | D:3 | Reached skill level 1 in Alchemy 1159 | D:3 | Got Jessica's Reference Book on the Curse 1166 | D:3 | Identified the amulet of Ydapheit {Wildshape SInv} 1182 | D:3 | You fall into a shaft and drop 2 floors! 1182 | D:5 | Entered Level 5 of the Dungeon 1212 | D:5 | Reached XP level 5. HP: 32/47 MP: 5/7 1223 | D:5 | Encountered a water moccasin 1234 | D:5 | Killed a water moccasin 1235 | D:5 | Reached XP level 6. HP: 7/53 MP: 8/8 1235 | D:5 | HP: 2/53 [poisoned by a water moccasin] 1236 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, hex_tiny D:2: layout_rooms, uniq_terence D:3: minmay_inner_zag, layout_loops_ring, gup_sewer_entry_bowl, kennysheep_jessica_study D:5: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 1 | 1.9 Long Blades | 1 | 1.9 Maces & Flails | 1 | 1.9 Polearms | 1 | 1.9 Staves | 1 2 | 2.4 Ranged Weapons | 1 | 1.9 Throwing | 1 | 1.9 Dodging | 1 | 1.9 Stealth | 1 | 1.9 Unarmed Combat | 1 | 1.9 Spellcasting | 1 | 1.9 Invocations | 1 2 | 2.1 Evocations | 1 | 1.9 Shapeshifting | 1 | 1.7 Conjurations | 1 | 1.5 Hexes | 1 | 1.5 Summonings | 1 | 1.5 Necromancy | 1 | 1.5 Translocations | 1 | 1.5 Forgecraft | 1 | 1.5 Fire Magic | 1 | 1.5 Ice Magic | 1 | 1.5 Air Magic | 1 | 1.5 Earth Magic | 1 | 1.5 Alchemy | 1 | 1.5 Fighting | | 6.8 Axes | | 4.9 Armour | | 6.8 Shields | | 6.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 68 | 42 || 110 Melee: War axe | 104 | 48 || 152 Bite | 6 | 3 || 9 Drink: Haste | | 1 || 1 Brilliance | | 1 || 1 Armour: Scale mail | 87 | 32 || 119 Dodge: Dodged | 42 | 16 || 58 Block: Buckler | 30 | 14 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1271 | 1220 | 51 | 57 | 874 | 4 | 317.8 | Dungeon | 1271 | 1220 | 51 | 57 | 874 | 4 | 317.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 703 daAuts D:2: 449 daAuts D:5: 59 daAuts D:3: 58 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+