xorb813 Level 1 of the Dungeon [Shop] Uceef's Book Shop a parchment of Maxwell's Portable Piledriver (123 gold) a parchment of Iskenderun's Mystic Blast (182 gold) a parchment of Searing Ray (81 gold) a parchment of Splinterfrost Shell (459 gold) a parchment of Grave Claw (81 gold) a parchment of Malign Gateway (459 gold) [Shop] Bobaikuu's Distillery a potion of experience (unknown) (500 gold) a potion of haste (unknown) (100 gold) a potion of lignification (unknown) (30 gold) a potion of moonshine (unknown) (10 gold) a potion of magic (unknown) (80 gold) a potion of lignification (unknown) (30 gold) 2 potions of haste (unknown) (200 gold) a potion of enlightenment (unknown) (50 gold) a potion of curing (30 gold) a potion of enlightenment (unknown) (50 gold) a potion of mutation (unknown) (80 gold) [Shop] Lohorchuo's Book Emporium a parchment of Alistair's Intoxication (239 gold) a parchment of Yara's Violent Unravelling (239 gold) a parchment of Lesser Beckoning (75 gold) a parchment of Static Discharge (75 gold) a parchment of Sandblast (52 gold) a parchment of Alistair's Walking Alembic (239 gold) a parchment of Petrify (169 gold) [Shop] Hoitreb's Antique Weapon Shop a +0 mace (84 gold) a +0 club (14 gold) a +0 dagger (56 gold) a +0 hand axe (84 gold) a +0 sling (42 gold) a +1 trident of flaming (372 gold) the +6 spear of Elefar {flame, rF+ Int-4 Dex+2 Stlth+} (1344 gold) rF+: It protects you from fire. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +10 dagger of Discomfort {venom, Fly Will- Stlth+} (1682 gold) Fly: It grants you flight. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:1) a rat corpse (skeletalised by now) (2, -21, D:1) a +0 mace (3, -18, D:1) a +0 sling (6, -39, D:1) a +1 rapier of protection (9, -18, D:1) a +0 leather armour (11, -8, D:1) a bat corpse (skeletalised by now) (11, 2, D:1) a ball python corpse (skeletalised by now) (20, 5, D:1) a +0 whip a kobold corpse (skeletalised by now) (36, 8, D:1) a +0 ring mail (46, -29, D:1) a +0 dagger (48, 11, D:1) a hobgoblin corpse (skeletalised by now) (49, 11, D:1) a +6 ring of intelligence (56, 2, D:1) a +0 robe (60, -37, D:1) a +0 falchion Level 2 of the Dungeon [Shop] Enympon's Assorted Antiques the +7 arbalest of the Uplifting Scorpion {chaos, rElec rC+} (1251 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a condenser vane (720 gold) a potion of attraction (54 gold) a +2 war axe of venom (291 gold) a +0 club (9 gold) a wand of iceblast (7) (302 gold) a +0 rapier (99 gold) a scroll of noise (18 gold) (0, 0, D:2) a +0 war axe (3, -12, D:2) a hobgoblin corpse (skeletalised by now) (5, 5, D:2) a +1 whip of electrocution (8, -21, D:2) a jackal skeleton (9, -21, D:2) a rat skeleton (10, -21, D:2) a jackal skeleton (10, -15, D:2) a rat skeleton (10, 0, D:2) a ball python corpse (skeletalised by now) (11, 0, D:2) a jackal corpse (skeletalised by now) (12, -10, D:2) a bat skeleton (17, -7, D:2) a +0 buckler (19, 0, D:2) a +0 ring mail (20, -32, D:2) a rat skeleton (25, -20, D:2) a +0 dagger (31, -12, D:2) a +0 club a goblin skeleton (33, -8, D:2) an adder skeleton (34, -20, D:2) a +0 whip a stone a kobold skeleton (34, -8, D:2) a +0 club a +0 sling a goblin skeleton (37, -1, D:2) a +0 long sword (44, -27, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (6, 1, D:3) a +0 short sword a kobold corpse (7, -14, D:3) a +0 sling (9, -20, D:3) a +0 hand axe (10, -26, D:3) a +0 dagger (10, -24, D:3) a +0 dagger a goblin corpse (skeletalised by now) (11, -25, D:3) an adder corpse (skeletalised by now) (11, -24, D:3) a +0 club (12, -33, D:3) a +3 ring mail (27, -30, D:3) a hobgoblin corpse (27, -29, D:3) the quill talisman of Gestures {rC++ Will+} [quill talisman] rC++: It greatly protects you from cold. Will+: It increases your willpower. (30, -18, D:3) a +0 rapier (33, -12, D:3) the inkwell talisman of Nephann {rF+ SInv Stlth+} [inkwell talisman] rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (34, -18, D:3) 2 potions of ambrosia (37, -18, D:3) a +0 dagger (37, -17, D:3) a wand of paralysis (12) (38, -23, D:3) a parchment of Plasma Beam (38, -22, D:3) 4 poisoned darts (38, -18, D:3) a rat corpse