xornjs Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -14, D:1) a frilled lizard corpse (skeletalised by now) (16, -21, D:1) a +0 sling (17, -21, D:1) a +0 dagger (17, -17, D:1) a ball python corpse (skeletalised by now) (19, -17, D:1) a +0 short sword 2 stones a rat corpse (skeletalised by now) (21, -17, D:1) a bat corpse (skeletalised by now) (22, -17, D:1) a +0 whip a kobold corpse (skeletalised by now) (22, -8, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (25, 6, D:1) a quokka corpse (skeletalised by now) (39, -11, D:1) a +0 short sword (39, 13, D:1) a hobgoblin skeleton (44, 26, D:1) a +0 ring mail (46, -9, D:1) a +0 short sword (56, 14, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (1, 2, D:2) a potion of invisibility (5, -3, D:2) a +0 club (17, 0, D:2) a +0 dagger (18, 8, D:2) a +0 great mace (24, 14, D:2) a ball python corpse (skeletalised by now) (24, 15, D:2) a +0 short sword a stone (28, 15, D:2) a frilled lizard corpse (skeletalised by now) (30, 15, D:2) a +0 sling (40, 13, D:2) a +0 sling (49, 20, D:2) a +0 dagger a ball python corpse (52, 13, D:2) a +0 spear