xornjs Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 19, D:1) a bat corpse (skeletalised by now) (12, -6, D:1) a +0 dagger 3 stones a kobold skeleton (13, -24, D:1) a rat corpse (skeletalised by now) (15, -22, D:1) a +0 sling (15, -15, D:1) a +0 short sword 2 stones a kobold skeleton (20, -18, D:1) a +0 whip (25, 3, D:1) a quokka skeleton (32, 6, D:1) a bat corpse (skeletalised by now) (35, -15, D:1) a +0 short sword a kobold skeleton (40, 13, D:1) a hobgoblin skeleton (45, -10, D:1) a +0 short sword (47, 9, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (1, 2, D:2) a potion of invisibility (8, 0, D:2) a +0 club a goblin corpse (9, 0, D:2) a +0 club a goblin corpse (10, 4, D:2) a +0 short sword a stone a kobold corpse (15, 5, D:2) a ball python corpse (15, 10, D:2) a +0 dagger a goblin corpse (17, 0, D:2) a +0 dagger (18, 8, D:2) a +0 great mace (30, 15, D:2) a +0 sling (40, 13, D:2) a +0 sling (52, 13, D:2) a +0 spear