xornjs Level 1 of the Dungeon (1, -26, D:1) a +0 chain mail (4, -22, D:1) a +0 whip a stone a +0 dagger a +0 club a +0 trident a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (5, -1, D:1) a hobgoblin skeleton (7, -29, D:1) a +0 trident (8, -22, D:1) a +0 short sword 3 stones (10, -24, D:1) a quokka corpse (skeletalised by now) (10, 13, D:1) a bat skeleton (10, 16, D:1) a +0 robe (11, -18, D:1) a +0 dagger (14, -23, D:1) a +0 robe (26, -15, D:1) a +0 whip a kobold skeleton (28, -6, D:1) a rat corpse (32, 15, D:1) a +0 club a kobold corpse (skeletalised by now) (34, -24, D:1) a +0 dagger (35, -15, D:1) a rat skeleton (36, -15, D:1) a +2 dagger of venom a ball python skeleton a kobold skeleton (41, 17, D:1) a +0 short sword (43, 14, D:1) a +0 short sword (49, -21, D:1) a +0 club (52, -20, D:1) a +0 club a goblin corpse Level 2 of the Dungeon (0, 0, D:2) 9 gold pieces (4, 7, D:2) a hobgoblin corpse (40, -8, D:2) a parchment of Maxwell's Portable Piledriver