xornjs Level 1 of the Dungeon (5, -13, D:1) a staff of cold (5, -6, D:1) a quokka skeleton (6, -13, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (7, -13, D:1) a rat corpse (skeletalised by now) (8, -13, D:1) a +0 hand axe (22, 10, D:1) a ball python corpse (skeletalised by now) (24, 10, D:1) a +0 sling (24, 13, D:1) a +0 dagger (25, 12, D:1) a +0 club (26, 12, D:1) a +0 whip (36, 20, D:1) a hobgoblin corpse (skeletalised by now) (37, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (38, 5, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (40, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 13, D:1) a ball python corpse (skeletalised by now) (41, 27, D:1) a rat corpse (skeletalised by now) (43, 10, D:1) a +0 dagger of speed (51, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (55, 36, D:1) a +0 dagger (57, 36, D:1) a +0 spear Level 2 of the Dungeon [Shop] Pessuda's General Store a throwing net (39 gold) a parchment of Cause Fear (169 gold) a box of beasts (520 gold) the +3 chain mail of the Armoured One {*Corrode Regen+ Int+4 Dex+2} (455 gold) *Corrode: It may corrode you when you take damage. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +3 chain mail of poison resistance (325 gold) a scroll of identify (26 gold) a scroll of poison (unknown) (52 gold) a parchment of Searing Ray (75 gold) 2 potions of curing (78 gold) (12, 51, D:2) a hobgoblin corpse (skeletalised by now) (13, 51, D:2) a bat corpse (skeletalised by now) (15, 50, D:2) a +0 club (19, 6, D:2) a +0 spear (20, 36, D:2) an adder skeleton (21, 13, D:2) a frilled lizard corpse (skeletalised by now) (35, 17, D:2) a +0 leather armour (41, 13, D:2) a +0 spear (45, 16, D:2) a +0 dagger (47, 10, D:2) an adder skeleton (49, 26, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -9, D:3) a +0 ring mail (12, -1, D:3) a +0 ring mail (12, 34, D:3) a ball python corpse (skeletalised by now) (17, 15, D:3) a bat skeleton (19, 31, D:3) an adder corpse (skeletalised by now) (19, 32, D:3) an adder corpse (skeletalised by now) (21, 29, D:3) a ball python corpse (skeletalised by now) (48, 30, D:3) a +0 dagger Level 4 of the Dungeon (5, -2, D:4) a +0 war axe (5, 13, D:4) a +0 whip (5, 14, D:4) a +0 halberd (6, -5, D:4) a +0 scythe a +0 robe (6, 13, D:4) a +0 club (12, 26, D:4) a +0 quarterstaff (24, -1, D:4) a +0 falchion a +0 leather armour (25, 0, D:4) a +0 dagger a +0 robe (27, 0, D:4) a +0 short sword (28, -1, D:4) a +0 club 3 boomerangs (29, -1, D:4) a +0 club (31, 12, D:4) a +0 dagger a boomerang (32, 11, D:4) a +0 dagger 2 boomerangs a +0 leather armour (32, 13, D:4) a +0 whip Level 5 of the Dungeon (25, -33, D:5) an inkwell talisman (30, -24, D:5) a quokka corpse (skeletalised by now) (36, -9, D:5) a +0 orcbow (38, -30, D:5) a +0 falchion a +0 leather armour (51, -19, D:5) a +0 flail Level 6 of the Dungeon (4, 20, D:6) a +0 ring mail (8, 2, D:6) a +0 orcbow (11, 5, D:6) a +0 cloak (11, 32, D:6) a +0 robe (34, 22, D:6) a +0 sling (48, 9, D:6) a +0 chain mail Level 7 of the Dungeon (15, 12, D:7) a +0 flail (15, 13, D:7) a +0 halberd (22, 16, D:7) a +0 club a +0 cloak (23, 1, D:7) a +0 shortbow a +0 mace (24, -2, D:7) a +0 flail (24, -1, D:7) a +0 dagger a +0 robe (24, 19, D:7) a +0 dagger (25, -3, D:7) a +0 dagger a +2 robe of positive energy (25, 1, D:7) a +0 hand axe (25, 11, D:7) a +0 dagger a +0 ring mail (25, 12, D:7) a +0 hand axe a +0 plate armour (26, -3, D:7) a +0 club a +0 ring mail (26, -2, D:7) a +0 dagger a +0 leather armour (26, 10, D:7) a +0 whip a +0 chain mail (26, 11, D:7) a +0 dagger (26, 18, D:7) a +1 halberd of protection (26, 19, D:7) a +0 whip a +0 robe (27, 18, D:7) a +0 whip a gnoll skeleton (28, 29, D:7) a +0 robe a +0 great sword a +0 robe a +0 short sword a +0 robe a +0 morningstar a +0 robe (29, 18, D:7) a +0 spear (34, 20, D:7) a +0 flail