xornjs Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (3, 10, D:1) a quokka skeleton (7, -10, D:1) a ball python skeleton (7, -7, D:1) a ball python skeleton (13, 17, D:1) a +0 dagger a goblin skeleton (14, -17, D:1) a +0 dagger (15, -18, D:1) a +0 robe (16, -9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (18, 24, D:1) a +0 dagger a goblin skeleton (19, 25, D:1) a +0 whip 3 stones a kobold skeleton (19, 28, D:1) a hobgoblin corpse (skeletalised by now) (21, 10, D:1) a hobgoblin skeleton (21, 11, D:1) a +0 dagger (29, 14, D:1) a bat skeleton (30, -1, D:1) a rat corpse (skeletalised by now) (39, -1, D:1) a rat corpse (skeletalised by now) (40, -3, D:1) a medusa talisman (40, 9, D:1) a +0 rapier (49, 0, D:1) a +0 club a goblin skeleton (49, 19, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (19, 13, D:2) a frilled lizard skeleton (20, 23, D:2) a +0 dagger a goblin skeleton (31, 19, D:2) a +0 robe (40, 17, D:2) a +0 club a kobold skeleton (40, 20, D:2) a +0 mace (45, 30, D:2) a +0 club a goblin corpse Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -1, D:3) a +0 whip