xornjs Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 21, D:1) a +0 robe (7, -5, D:1) a rat corpse (skeletalised by now) (7, 1, D:1) a frilled lizard corpse (skeletalised by now) (10, -17, D:1) a +0 club (13, -4, D:1) a +0 robe (20, -24, D:1) a +0 club (20, 6, D:1) 6 boomerangs (22, -23, D:1) a +0 short sword (23, -9, D:1) a ball python corpse (skeletalised by now) (23, -7, D:1) a +0 club (24, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (25, -5, D:1) a rat corpse (skeletalised by now) (26, -7, D:1) a +0 dagger (26, -4, D:1) a rat corpse (skeletalised by now) (27, -11, D:1) a +0 ring mail (27, -1, D:1) a frilled lizard corpse (skeletalised by now) (31, -26, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (33, -16, D:1) a +0 leather armour (42, -3, D:1) a bat corpse (50, 14, D:1) a +0 robe (52, -8, D:1) a +0 dagger 5 stones a kobold corpse Level 2 of the Dungeon (0, 0, D:2) 5 gold pieces (1, 1, D:2) a bat corpse (2, 1, D:2) a potion of might (4, 1, D:2) an adder corpse (5, -4, D:2) 10 gold pieces (5, -1, D:2) 12 gold pieces a bat corpse (7, 1, D:2) a jackal corpse (8, 1, D:2) a ribbon worm corpse an adder corpse a rat corpse (21, -8, D:2) 8 gold pieces