xornjs Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 5, D:1) a +0 hand axe (4, -32, D:1) a bat corpse (skeletalised by now) (8, -15, D:1) a +0 dagger (9, -5, D:1) a bat corpse (skeletalised by now) (12, -40, D:1) a hobgoblin corpse (skeletalised by now) (20, 3, D:1) a +0 ring mail (22, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -2, D:1) a frilled lizard corpse (skeletalised by now) (25, -31, D:1) a +0 dagger a goblin skeleton (30, -6, D:1) a +0 barding (38, -42, D:1) a rat corpse (skeletalised by now) (42, -41, D:1) a quokka corpse (skeletalised by now) (48, 7, D:1) a +0 dagger (49, 18, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (58, -25, D:1) a quokka corpse (skeletalised by now) (58, 9, D:1) a +0 whip a stone (58, 10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -3, D:2) a +0 dagger (5, 0, D:2) a scroll of immolation (5, 4, D:2) a potion of curing (6, 0, D:2) a dart slug corpse (11, 0, D:2) a +0 whip a +0 dagger a goblin corpse a ribbon worm corpse (19, 0, D:2) a +0 scale mail (41, 2, D:2) an adder corpse (41, 6, D:2) 6 boomerangs