xornjs Level 1 of the Dungeon (5, -1, D:1) a ball python corpse (skeletalised by now) (7, 4, D:1) a rat corpse (skeletalised by now) (14, 32, D:1) a +0 dagger a kobold corpse (14, 33, D:1) a +0 club a goblin corpse (18, 35, D:1) a +0 whip of draining a +0 whip a gnoll corpse (22, 8, D:1) a +0 dagger (23, 16, D:1) a frilled lizard corpse (skeletalised by now) (35, 27, D:1) a +0 whip a kobold corpse (skeletalised by now) (43, 16, D:1) a +0 dagger a goblin skeleton (49, 18, D:1) a +0 dagger (52, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (52, 1, D:1) a +0 whip a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (61, -2, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a throwing net (8, 3, D:2) a scarf of invisibility (unseen) (10, 2, D:2) a scroll of identify (10, 14, D:2) 11 gold pieces