xornjs Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 1, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (1, -25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -7, D:1) a +0 dagger (3, -5, D:1) a rat corpse (skeletalised by now) (3, 6, D:1) a +0 spear a gnoll corpse (skeletalised by now) (4, -39, D:1) a human skeleton (7, -39, D:1) a human skeleton (7, -38, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (8, -41, D:1) a human skeleton (8, -39, D:1) a human skeleton (9, -41, D:1) a minotaur skeleton (9, -37, D:1) a human skeleton (9, -25, D:1) a +0 robe (24, -37, D:1) a +0 whip (28, -33, D:1) a bat corpse (skeletalised by now) (35, -36, D:1) a hobgoblin corpse (skeletalised by now) (39, -9, D:1) a +0 robe (40, -38, D:1) a +0 club (41, -21, D:1) a ball python corpse (skeletalised by now) (42, -26, D:1) a +0 club (52, -24, D:1) a +0 whip (53, -26, D:1) a ball python corpse (skeletalised by now) (54, -9, D:1) a +0 leather armour (59, -26, D:1) a +0 dagger Level 2 of the Dungeon (0, 2, D:2) a ball python corpse (skeletalised by now) (2, -26, D:2) a +0 flail a +0 chain mail (4, -17, D:2) a +0 club (6, 10, D:2) a +0 spear (7, -22, D:2) a +0 robe (15, -3, D:2) a ball python skeleton (18, 6, D:2) a +0 hand axe (19, -15, D:2) a hobgoblin corpse (skeletalised by now) (20, 9, D:2) a +0 dagger a kobold skeleton (22, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, -23, D:2) a +0 club a goblin skeleton (27, 19, D:2) a +0 spear a +0 club (27, 20, D:2) a +0 halberd (28, -12, D:2) a +0 plate armour (42, 11, D:2) a +1 dagger of venom 3 stones (43, -18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 sling "Jeazurgh" {freeze, Str+6 Int-3} (4100 gold) Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). It cannot be enchanted further. the amulet "Juawkal" {Spirit rPois Str+2} (4540 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. Str+2: It affects your strength (+2). the conjuration staff "Ogrebane" {rElec rPois rN++ Str-5 Conj} (4320 gold) [staff of conjuration] rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). Conj: It increases the power of your Conjurations spells. a +0 sling of draining (470 gold) the +0 scale mail "Seunun" {rF+ Dex+2} (2220 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the necromancy staff "Dis Cash" {rN+ Will+ rCorr Str+3 Necro} (4950 gold) [staff of necromancy] rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. the +0 leather armour of Failure {*Silence rElec rF+ rC+} (2440 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +10 sling of Cujelo {holy, *Corrode rElec rPois} (6530 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. the cold staff "Ytwaisie" {rC+ Will- rCorr Dex+4 Summ Ice} (4740 gold) [staff of cold] rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. the +1 ring mail of the Silversmith {Str+4} (2440 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the amulet "Jerov" {Wildshape Regen+ MP+8 Str+3 Slay+6} (8530 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Regen+: It increases your rate of health regeneration. MP+8: It affects your magic capacity (+8). Str+3: It affects your strength (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the necromancy staff "Puofuw" {rN+ Dex+3 Necro} (3830 gold) [staff of necromancy] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. the scarf of the Mantidfly {Repulsion, rElec Dex+3} (3030 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). the air staff of Dystotz {rElec rC+ rN++ Dex+4 Ice Air} (6350 gold) [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the ring of Qenown {rF+ rCorr Int+3} (4030 gold) [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the conjuration staff "Vibbulud" {^Fragile rPois Int+6 Conj} (4320 gold) [staff of conjuration] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Conj: It increases the power of your Conjurations spells. the +2 robe "Forakur" {Str+2} (2210 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the +1 hand axe of Tiocloh {sunder, *Corrode +Blink Dex+4 SInv} (2900 gold) *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. the death talisman of Sunlight {Slay+3} (13330 gold) [talisman of death] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Uvilis" {Fly rN++} (3500 gold) [ring of flight] Fly: It grants you flight. rN++: It greatly protects you from negative energy. (10, 11, D:3) a +0 chain mail (16, 17, D:3) a quokka skeleton (28, 2, D:3) a ball python skeleton (28, 12, D:3) a hobgoblin skeleton (33, -4, D:3) a +0 ring mail (33, 12, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (41, 4, D:3) a +0 hand axe (44, 38, D:3) a parchment of Summon Small Mammal Level 4 of the Dungeon (2, 1, D:4) a quokka skeleton (4, 17, D:4) a ball python skeleton (12, -11, D:4) an adder corpse (skeletalised by now) (13, -16, D:4) a ball python corpse (skeletalised by now) (13, 24, D:4) a +0 leather armour (21, 27, D:4) a +0 dagger (38, 36, D:4) a ball python skeleton (47, 8, D:4) a +0 falchion Level 5 of the Dungeon (3, 23, D:5) a +0 sling (16, 14, D:5) a +0 hand axe (16, 32, D:5) a +0 halberd (16, 33, D:5) a +0 giant club a +0 spear a +0 leather armour a +0 whip a gnoll skeleton a gnoll skeleton (16, 34, D:5) a +0 club a +0 spear a gnoll skeleton (16, 35, D:5) a +0 spear a gnoll skeleton (17, 0, D:5) a +0 robe (21, 5, D:5) a +0 giant spiked club (32, 7, D:5) a +0 club an orc skeleton (41, 14, D:5) a staff of air (47, 32, D:5) a +0 flail a gnoll skeleton (48, 31, D:5) a +0 whip (48, 44, D:5) a +0 trident a +0 scale mail (49, 6, D:5) the human skeleton of Prince Ribbit (50, 2, D:5) a +0 leather armour (50, 26, D:5) a +0 spear a gnoll skeleton (50, 27, D:5) a +0 flail a gnoll skeleton (51, 25, D:5) a +0 spear a gnoll skeleton (51, 26, D:5) a +0 halberd a gnoll skeleton (52, 24, D:5) a +1 halberd of protection a +0 leather armour a +0 whip (53, 22, D:5) a +0 leather armour a +0 whip a gnoll skeleton (56, 19, D:5) a +0 spear (57, 32, D:5) a +0 whip a gnoll skeleton (57, 33, D:5) a +0 flail a gnoll skeleton (58, 32, D:5) a +0 halberd (63, -4, D:5) a +0 leather armour Level 6 of the Dungeon (16, 19, D:6) a +0 dagger a +0 dagger a kobold corpse (16, 20, D:6) a +0 whip a kobold corpse (17, 14, D:6) a bullfrog corpse (17, 15, D:6) a +0 dagger a kobold corpse (24, 15, D:6) a +2 whip of electrocution (26, 13, D:6) a +1 spear of flaming (still there?) a +0 ring mail (still there?) a +0 spear (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) (27, 13, D:6) a +0 halberd a gnoll corpse (33, 13, D:6) a potion of curing Level 7 of the Dungeon (0, 0, D:7) a +0 club an orc skeleton (3, 0, D:7) a +0 mace a +0 chain mail a +0 club an orc skeleton (6, -40, D:7) a howler monkey corpse (skeletalised by now) (20, -11, D:7) a parchment of Swiftness (28, -24, D:7) a +0 flail 6 boomerangs an orc corpse (skeletalised by now) (28, -22, D:7) a +0 short sword a +0 leather armour a +0 club a +0 orcbow (30, -24, D:7) a +0 war axe a +0 chain mail a +0 whip Level 8 of the Dungeon (0, 4, D:8) 11 gold pieces (1, 4, D:8) a potion of lignification (2, -1, D:8) a +0 whip (4, -6, D:8) a howler monkey corpse (skeletalised by now) (25, 4, D:8) a +0 leather armour (29, 3, D:8) a +0 scimitar a +0 robe a +0 long sword a +0 robe (34, 3, D:8) a +0 dagger an orc corpse (skeletalised by now) (35, 3, D:8) a +0 club (36, 2, D:8) a +0 club a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now)