xornjs Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 1, D:1) a +0 whip (6, 28, D:1) a hobgoblin corpse (skeletalised by now) (12, 19, D:1) a +0 whip (14, 39, D:1) a ball python corpse (skeletalised by now) (15, 9, D:1) a +0 dagger a +0 dagger 8 stones a +0 dagger a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (17, 14, D:1) a staff of air (28, -1, D:1) 2 flux baubles (29, 35, D:1) a bat skeleton (33, 30, D:1) a +0 ring mail (34, 10, D:1) a +0 club a +0 club a goblin skeleton (35, 29, D:1) a +0 short sword (36, 29, D:1) a +0 short sword 2 stones (36, 30, D:1) a ball python skeleton a rat skeleton (37, 9, D:1) 2 boomerangs Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (0, 1, D:2) a potion of invisibility (0, 2, D:2) a +0 whip (1, 0, D:2) 9 gold pieces (1, 1, D:2) 2 gold pieces (1, 2, D:2) a potion of heal wounds (2, 0, D:2) a parchment of Scorch (2, 1, D:2) a parchment of Shock (2, 2, D:2) a potion of resistance (7, -2, D:2) a bat corpse (14, 17, D:2) a +0 ring mail (17, 38, D:2) a quokka corpse (skeletalised by now) (19, 6, D:2) a ball python corpse (21, -3, D:2) a +0 flail (33, -10, D:2) a +0 trident (46, 0, D:2) a +0 club a gnoll corpse (47, 0, D:2) a +0 spear a gnoll corpse