xornjs Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (7, -7, D:1) a +0 leather armour (19, 3, D:1) a +0 club (19, 13, D:1) a +2 vampiric short sword (20, -7, D:1) a +0 club a +0 plate armour (20, -6, D:1) a +0 ring mail (24, -9, D:1) a +0 dagger a goblin skeleton (24, 41, D:1) a staff of earth (25, -11, D:1) a +0 club a goblin skeleton (25, 27, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, 38, D:1) a hobgoblin corpse (skeletalised by now) (35, -4, D:1) a +0 club (35, -3, D:1) a +0 club 3 stones (42, -12, D:1) a +0 club (45, 16, D:1) a +0 hand axe (49, -5, D:1) a +0 pair of gloves (50, 4, D:1) a +0 dagger (50, 13, D:1) a rat skeleton (51, 12, D:1) a rat skeleton (51, 13, D:1) a +0 club a goblin skeleton (52, -4, D:1) a +0 scale mail (56, 0, D:1) a +2 leather armour of fire resistance Level 2 of the Dungeon (7, 4, D:2) a +0 dagger a +0 hand axe a +0 chain mail a goblin corpse (skeletalised by now) (16, 25, D:2) a rat skeleton (43, 38, D:2) a +0 dagger a +0 sling a +0 club a goblin corpse a hobgoblin corpse a hobgoblin corpse (45, 38, D:2) a +0 club a +0 club a +0 dagger a goblin corpse a hobgoblin corpse an adder corpse a goblin corpse (50, 16, D:2) a hobgoblin corpse (skeletalised by now)