xornjs Level 1 of the Dungeon (1, -26, D:1) a +0 club (2, -30, D:1) a +0 quarterstaff (5, -18, D:1) a +0 spear (7, -22, D:1) a rat skeleton (7, -20, D:1) a +0 dagger (8, -18, D:1) a frilled lizard skeleton (12, 17, D:1) a rat corpse (skeletalised by now) (15, -2, D:1) a ball python skeleton (16, -33, D:1) a rat corpse (skeletalised by now) (16, -32, D:1) a +0 whip (16, -1, D:1) a +0 club (18, 1, D:1) a +0 leather armour (37, -26, D:1) a +0 dagger a jackal skeleton a goblin skeleton (37, -24, D:1) a bat skeleton a jackal skeleton (40, -12, D:1) a +0 kite shield (41, -19, D:1) a +0 club (61, -4, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of attraction (5, -2, D:2) a human skeleton (5, 5, D:2) a parchment of Sandblast (6, -6, D:2) a human skeleton (8, -4, D:2) a human skeleton (9, -2, D:2) a human skeleton (10, -3, D:2) a human skeleton