xornjs Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, 7, D:1) a bat corpse (skeletalised by now) (7, 12, D:1) a +0 robe (9, 2, D:1) a hobgoblin skeleton (9, 29, D:1) a +0 dagger (11, 33, D:1) a ball python corpse (skeletalised by now) (13, 31, D:1) a ball python corpse (skeletalised by now) (13, 32, D:1) a hobgoblin corpse (skeletalised by now) (13, 37, D:1) a +0 sling (19, 14, D:1) a frilled lizard skeleton (20, 15, D:1) a +0 dagger (22, 37, D:1) a quokka skeleton (26, 32, D:1) a +0 club (29, -2, D:1) a +0 trident (36, 31, D:1) a +0 whip (37, 23, D:1) a staff of cold (38, 33, D:1) a +0 dagger (42, 31, D:1) a dart slug corpse (49, 39, D:1) a ball python corpse (52, 32, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling a goblin corpse (6, 6, D:2) a ribbon worm corpse