yadakk Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (5, 2, D:1) a hobgoblin corpse (skeletalised by now) (14, -11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (16, 12, D:1) a hobgoblin skeleton (16, 20, D:1) a hobgoblin skeleton (17, -9, D:1) a +0 club a goblin skeleton (17, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 17, D:1) a +0 short sword (20, 0, D:1) a +0 robe (21, 13, D:1) a +0 robe (24, 19, D:1) a +0 club (25, -17, D:1) a hobgoblin corpse (skeletalised by now) (26, 8, D:1) a +0 robe a hobgoblin skeleton (28, 19, D:1) a ball python skeleton (29, 3, D:1) a rat skeleton (46, 22, D:1) a frilled lizard corpse (skeletalised by now) (48, 1, D:1) a rat corpse (skeletalised by now) (52, -13, D:1) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (57, -2, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (1, 14, D:2) a +0 dagger (6, 5, D:2) an adder corpse (skeletalised by now) (10, 26, D:2) a +0 dagger (18, 8, D:2) a +0 sling (18, 42, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Jainn {rElec MP+6 Int+6 SInv} (6680 gold) [ring of intelligence] rElec: It insulates you from electricity. MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. the ring "Yperis" {^Drain +Blink rPois Str+9} (5490 gold) [ring of strength] ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rPois: It protects you from poison. Str+9: It affects your strength (+9). the +0 leather armour of Strozzapreti {Fly rCorr Int+2} (2090 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +6 short sword "Huhafril" {devious, *Rage rF+ rC++ rCorr} (6800 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +2 hand axe "Impbane" {vamp, ^Contam rC+ Will+++ Int-3} (4910 gold) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Will+++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). It cannot be enchanted further. the fortress talisman of Pathos {-Tele rF+ Str+4 Dex+2} (5700 gold) [fortress talisman] -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). the +4 leather armour of Xom's Righteous Fury {Harm Str+4} (3740 gold) Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). It cannot be enchanted further. the +6 dagger of a bazaar {flame, rElec rF- Dex-2 Stlth+} (3920 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Liheug" {rF+ rCorr} (3400 gold) [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the ring "Oliwkick" {rN+ Will+ Int+4} (4100 gold) [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). the dragon-coil talisman of the Thirteen Brambles {rF++ Dex+3} (13890 gold) [dragon-coil talisman] rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). the ring of Foferchi {rF+ Dex+4} (4040 gold) [ring of protection from fire] rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). the +3 ring mail "Tuxt" {Harm Slay+2} (3440 gold) Harm: It increases damage dealt and taken. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the ring "Hapsohoo" {+Blink rElec rF+ Int+6} (6400 gold) [ring of intelligence] +Blink: It lets you blink. rElec: It insulates you from electricity. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). a +2 halberd of protection (1680 gold) the ring "Gudoa" {Fly rElec Int+4 Stlth+} (4270 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. the +1 robe "Atoetwott" {Str+3} (1920 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the ring of the Princess {rF++ SInv} (3950 gold) [ring of see invisible] rF++: It greatly protects you from fire. SInv: It lets you see invisible. the ring of Gyawugg {rElec Will++ Str-2 SInv} (4460 gold) [ring of willpower] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Str-2: It affects your strength (-2). SInv: It lets you see invisible. the ring of the Water Diviner {rPois Will- MP+7 Str+8} (6190 gold) [ring of strength] rPois: It protects you from poison. Will-: It decreases your willpower. MP+7: It affects your magic capacity (+7). Str+8: It affects your strength (+8). (4, 18, D:3) a spore talisman (5, 28, D:3) a frilled lizard corpse (skeletalised by now) (5, 32, D:3) a +0 robe (6, 27, D:3) a +0 club a kobold corpse (skeletalised by now) (6, 28, D:3) a +0 club (7, 25, D:3) a quokka corpse (skeletalised by now) (8, 25, D:3) an adder corpse (skeletalised by now) (9, 27, D:3) a +0 dagger (10, 28, D:3) a ball python corpse (skeletalised by now) (14, 17, D:3) a +0 dagger a goblin skeleton (15, 25, D:3) a bat corpse (skeletalised by now) (21, 22, D:3) a bat corpse (skeletalised by now) (23, 28, D:3) a rat corpse (skeletalised by now) (26, 28, D:3) a bat corpse (skeletalised by now) (27, -17, D:3) a goblin skeleton an adder skeleton an adder skeleton (29, -14, D:3) a +0 dagger (30, -14, D:3) a +2 leather armour (34, 33, D:3) a +0 chain mail (38, 3, D:3) a +0 leather armour (41, 25, D:3) a +0 whip a kobold corpse (skeletalised by now) (43, 6, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Owos's Antique Weapon Shop a +4 sling (540 gold) the +1 battleaxe "Taufaz" {elec, rC++} (1253 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 hand axe (69 gold) a +0 flail (80 gold) a +0 war axe (80 gold) a +0 dagger (46 gold) (0, 0, D:4) a ball python corpse (9, -12, D:4) a +0 spear a gnoll corpse (9, -11, D:4) a quokka corpse a gnoll corpse (9, -10, D:4) a +0 spear a gnoll corpse (10, -12, D:4) a +0 spear (22, -6, D:4) a hound corpse