yfiyjf Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -33, D:1) a +0 dagger 3 stones (13, 7, D:1) a +4 dagger a goblin corpse (skeletalised by now) (21, -22, D:1) a hobgoblin corpse (skeletalised by now) (23, -15, D:1) a +0 plate armour (24, -10, D:1) a quokka corpse (skeletalised by now) (29, -1, D:1) a +0 ring mail (30, -26, D:1) a hobgoblin skeleton (32, 6, D:1) a +0 dagger (33, -32, D:1) a +0 dagger a kobold skeleton (34, -20, D:1) a staff of cold (39, -9, D:1) a +0 ring mail (42, -26, D:1) a +0 short sword (43, -34, D:1) a +0 club a stone (44, -13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +1 pair of boots (1, 3, D:2) a staff of air (2, -5, D:2) a hobgoblin corpse (skeletalised by now) (6, 10, D:2) a +0 dagger a kobold skeleton (11, -15, D:2) the +4 leather armour "Onaitap" {Fly rElec rPois rC+} Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (14, -19, D:2) a hobgoblin skeleton (16, -18, D:2) a hobgoblin skeleton (16, -17, D:2) a rat skeleton (17, -7, D:2) a +0 ring mail (22, -15, D:2) a ball python corpse (skeletalised by now) (25, 1, D:2) a +0 ring mail (25, 24, D:2) a +0 leather armour (26, 18, D:2) a +0 dagger (26, 32, D:2) a +0 whip (27, 31, D:2) a bat corpse (skeletalised by now) (33, -20, D:2) a +0 whip a kobold corpse (skeletalised by now) (37, -6, D:2) a ball python skeleton (38, 0, D:2) a frilled lizard skeleton (39, 0, D:2) a frilled lizard skeleton (40, 13, D:2) a +1 dagger of protection (45, 0, D:2) a bat skeleton (55, 12, D:2) a +0 dagger Level 3 of the Dungeon (3, -2, D:3) a +0 club an orc corpse (skeletalised by now) (4, 0, D:3) a +0 spear (5, -1, D:3) a +0 mace (5, 14, D:3) a bat corpse (skeletalised by now) (6, -14, D:3) a rat skeleton (7, -25, D:3) a +0 dagger (7, -14, D:3) a +0 hand axe a +0 leather armour (7, -1, D:3) a +0 dagger (10, 5, D:3) a bat corpse (skeletalised by now) (13, 10, D:3) a +0 pair of boots (25, -20, D:3) a +0 great mace a hobgoblin corpse (skeletalised by now) (29, -20, D:3) an adder skeleton (29, -1, D:3) a +0 falchion a +0 leather armour an orc skeleton (29, 0, D:3) a +0 dagger a +0 robe a +0 club a +0 leather armour an orc skeleton (31, 18, D:3) a hobgoblin corpse (skeletalised by now) (48, -9, D:3) a +0 robe (49, -11, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a storm talisman (9, 0, D:4) a +0 short sword (17, -16, D:4) a +0 short sword (23, -33, D:4) a +0 mace (23, -32, D:4) a +0 whip a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -32, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, -33, D:4) a +0 whip a +0 leather armour (36, -33, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 spear a gnoll corpse (skeletalised by now) (2, -38, D:5) a +0 chain mail (2, 2, D:5) a +0 flail (2, 3, D:5) a +0 club a gnoll corpse (skeletalised by now) (3, 0, D:5) a +0 halberd (6, -25, D:5) a +0 dagger a +0 robe (6, -23, D:5) a +0 trident (7, -25, D:5) a +0 dagger a +0 leather armour (9, -17, D:5) a +0 dagger (19, -15, D:5) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (24, 12, D:5) a +0 robe (29, -32, D:5) a +0 whip a gnoll skeleton (29, -31, D:5) a +1 flail of draining (30, -32, D:5) a +0 halberd (37, -9, D:5) a +1 whip of electrocution a +0 dagger a +0 falchion a +0 mace an orc skeleton an orc skeleton a hound skeleton (38, -8, D:5) a +0 trident (48, 4, D:5) a +0 whip Level 6 of the Dungeon (6, -29, D:6) a +0 leather armour (9, 4, D:6) a +0 whip a +0 robe a human corpse (skeletalised by now) (17, 0, D:6) a bullfrog corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (20, 2, D:6) a +1 pair of gloves (23, -34, D:6) a parchment of Martyr's Knell (24, 4, D:6) a scarab talisman (25, -17, D:6) a +0 leather armour (28, -25, D:6) a +0 rapier (29, 3, D:6) the +1 helmet of the Original Sin {Dex+3 Slay-2 Stlth+} Dex+3: It affects your dexterity (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (35, 5, D:6) a +0 pair of gloves (42, -5, D:6) a +0 club a +0 mace a +0 club (43, -5, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (45, -5, D:6) a scarab talisman (45, 1, D:6) a medusa talisman Level 7 of the Dungeon (0, 0, D:7) the +1 pair of gloves "Ikkun" {SInv} SInv: It lets you see invisible. It cannot be enchanted further. (8, 7, D:7) 12 gold pieces (10, 10, D:7) a steam dragon corpse (14, 0, D:7) a +0 dagger (17, 13, D:7) 13 gold pieces (18, 9, D:7) a +0 ring mail (27, 15, D:7) a scroll of vulnerability (32, 3, D:7) a +0 orcbow a centaur corpse (35, 2, D:7) a hound corpse (36, 3, D:7) a +2 flail of draining a gnoll corpse (36, 6, D:7) a +4 spear a +0 scale mail a gnoll corpse (37, 4, D:7) a +0 whip a +0 whip the Ecumenical Temple (13, 6, Temple) a +0 flail (13, 7, Temple) a +1 short sword of draining a +0 leather armour an orc corpse (skeletalised by now) (14, 6, Temple) a +0 short sword (14, 7, Temple) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now)