Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 224358672282473076 262 yfiyjf the Vexing (level 6, 0/46 HPs) Began as a Barachi Hexslinger on Oct 3, 2026. Shot with an arrow by a centaur (13 damage) ... on level 4 of the Dungeon. The game lasted 00:04:23 (3033 turns). yfiyjf the Vexing (Barachi Hexslinger) Turns: 3033, Time: 00:04:24 Health: 0/46 AC: 6 Str: 13 XL: 6 Next: 18% Magic: 7/9 EV: 11 Int: 13 God: Gold: 59 SH: 0 Dex: 16 Spells: 7/9 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +3 leather armour of Odyshuokh {rCorr Str+3} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of poison resistance HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: weak-willed, unable to hop, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 103 gold pieces. You spent 44 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - 4 curare-tipped darts Armour b - a +0 robe e - the +3 leather armour of Odyshuokh (worn) {rCorr Str+3} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. Jewellery c - a ring of poison resistance (worn) Scrolls o - a scroll of brand weapon {unknown} b - a scroll of blinking t - 2 scrolls of teleportation h - a scroll of revelation {unknown} k - a scroll of acquirement {unknown} l - a scroll of vulnerability {unknown} m - a scroll of fear {unknown} N - 2 scrolls of noise j - a scroll of fog {unknown} i - a scroll of identify Potions d - a potion of curing {unknown} w - a potion of heal wounds r - a potion of resistance f - a potion of berserk rage {unknown} n - a potion of might {unknown} p - a potion of moonshine {unknown} Skills: + Level 2.6 Fighting * Level 3.4 Ranged Weapons + Level 3.1 Dodging + Level 1.5 Stealth - Level 2.0 Spellcasting - Level 5.0 Hexes - Level 1.2 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% 2d2 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 26% 3 Sandblast Erth 2% 2d4 32% 1 Cause Fear Hex 7% N/A 38% 4 Volatile Blastmotes Fire/Tloc 4% 2d10 58% 3 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Airstrike Air 0% 2d(1-17) 97% 4 Awaken Armour Erth/Frge 2% N/A 97% 4 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 ? Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (lightly wounded, heavily drained, chance to call a sprite on attack: 56%, 69% to hit) You throw a dart. The dart hits the centaur. The centaur is poisoned. The centaur struggles to breathe. The centaur seems to slow down. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You take 5 HP, and have [12/46] HP Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (moderately wounded, very poisoned, slow, heavily drained, chance to call a sprite on attack: 56%, 71% to hit) You shoot a sling bullet. The sling bullet hits the centaur. The centaur is moderately wounded. The centaur seems less drained. The centaur shoots an arrow. The arrow closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (moderately wounded, very poisoned, slow, chance to call a sprite on attack: 47%, 71% to hit) You shoot a sling bullet. The sling bullet hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 6 HP, and have [6/46] HP Hop to where? Press: ? - help, Dir - move target Boing! The jinxing sprites lose interest in you. The sprites lose interest in your situation. You see here a dart slug corpse. MP Full (9) You feel your willpower return. A centaur comes into view. You are too injured to fight recklessly! Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The centaur shoots an arrow. The arrow hits you! You die... ##..............## #............c...# #..........).....# #.............)..# #.....)..........# #................# #.......)........##### ##.................... ##..@..##.....######. ###.####.†###### # #.......†....##### #..........#...... #####...≈..####### #..≈♣≈...### #.≈♣∩♣≈......# #..~♣≈..####.. #...≈...# You could see a centaur. Vanquished Creatures An orc warrior (D:4) A scorpion (D:4) A jelly (D:4) 3 adders 4 dart slugs A ribbon worm (D:3) 4 orcs (D:4) 4 endoplasms 2 hobgoblins (D:1) 3 jackals (D:4) 4 quokkas 2 ball pythons 4 bats 3 frilled lizards 5 goblins A kobold (D:2) 13 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yfiyjf the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 298 | D:1 | Reached XP level 2. HP: 17/21 MP: 3/3 301 | D:1 | Learned a level 2 spell: Jinxbite 306 | D:1 | Found a faded altar of an unknown god. 1010 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/5 1580 | D:2 | Identified the +3 leather armour of Odyshuokh {rCorr Str+3} 1733 | D:2 | Reached skill level 4 in Hexes 2303 | D:3 | Reached XP level 4. HP: 22/32 MP: 4/7 2661 | D:4 | Encountered an orc warrior 2676 | D:4 | Killed an orc warrior 2677 | D:4 | Reached skill level 5 in Hexes 2677 | D:4 | Reached skill level 1 in Stealth 2677 | D:4 | Reached XP level 5. HP: 11/38 MP: 5/8 2801 | D:4 | Reached XP level 6. HP: 46/46 MP: 5/9 2893 | D:4 | Found Bacu's Magic Scroll Emporium. 2901 | D:4 | Bought a scroll of noise for 11 gold pieces 2901 | D:4 | Bought a scroll of teleportation for 33 gold pieces 3033 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_rooms, chequers_ecumenical_altar_grove, serial_glass, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, minmay_rat_gold_closets D:2: layout_loops_ring D:3: layout_basic, solitary_fountain, small_statue_intersection D:4: layout_rooms, serial_shops, nicolae_shop_relaxation, uniq_natasha, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 | 2.0 Hexes | 4 5 | 5.0 Fighting | 2 | 2.6 Stealth | 1 | 1.5 Ranged Weapons | 3 | 3.4 Dodging | 3 | 3.1 Fire Magic | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 80 | 46 || 126 Throw: Dart | | 2 || 2 Cast: Jinxbite | 24 | 12 || 36 Ability: Hop | | 2 || 2 Read: Identify | 3 | || 3 Blinking | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 19 | || 19 Leather armour | 11 | 22 || 33 Dodge: Dodged | 24 | 15 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3464 | 3312 | 152 | 0 | 2935 | 4 | 866.0 | Dungeon | 3464 | 3312 | 152 | 0 | 2935 | 4 | 866.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1144 daAuts D:1: 977 daAuts D:3: 922 daAuts D:4: 420 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+