Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 4121749019658256617 48 yjy0819 the Vexing (level 3, -2/26 HPs) Began as a Coglin Hexslinger on Sept 12, 2025. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (1274 turns). yjy0819 the Vexing (Coglin Hexslinger) Turns: 1274, Time: 00:01:28 Health: -2/26 AC: 3 Str: 12 XL: 3 Next: 72% Magic: 2/4 EV: 11 Int: 11 God: Gold: 54 SH: 0 Dex: 17 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling {Wilfreda} rCold . . . (100%) c - -2 sling {Vikramjeet} rNeg . . . (100%) b - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: weak-willed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, strong 1 a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Wilfreda} c - a -2 sling (offhand) {Vikramjeet} Armour b - a +0 robe (worn) d - a +0 helmet (worn) Scrolls p - a scroll of poison Potions a - a potion of ambrosia c - a potion of curing Skills: + Level 1.4 Fighting * Level 2.3 Ranged Weapons * Level 2.3 Dodging + Level 1.3 Spellcasting + Level 2.9 Hexes + Level 1.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 14% 2d2 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 6% 2d5 28% 2 Sigil of Binding Hex 7% N/A 28% 3 Inner Flame Hex/Fire 5% N/A 38% 3 Cause Fear Hex 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are strong. (Str +4, Int/Dex -1) Message History Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. A giggling sprite leaps out and bonks Terence with his +0 flail. Terence is almost dead. A giggling sprite leaps out and bonks Terence with his +0 flail. Terence is almost dead. The jinxing sprites lose interest in you. Terence closely misses you. Terence hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling {Wilfreda} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, heavily drained, 67% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling {Wilfreda} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, heavily drained, 67% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ######### #.......########### ## #.......'.........# .# #.......#########.# .#### .###...#.....#.....# ....##.......#.###.#.###.# ###.#...######...#.....#.# .##.#.#........#.###.#.#.######## .##.#.#..#######@###.#.#......... ....#.#..#.....@.#...#.########## ##..#.#..#.#######.###.......# # ##....#..#.# #.# #######.# # ...##.##.#.# #####)# #.# # ...........###.....# #.# # ..######.......##### #.# # ............#..# #.#### ..####..###.#..# #..... You could see Terence (very drained). Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:2) 6 hobgoblins (D:1) 3 jackals (D:2) 4 quokkas (D:1) 3 ball pythons 6 bats 2 frilled lizards 3 goblins 6 kobolds 3 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yjy0819 the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 74 | D:1 | Reached skill level 1 in Fire Magic 141 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 145 | D:1 | Learned a level 2 spell: Jinxbite 242 | D:1 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 397 | D:1 | Reached XP level 3. HP: 21/26 MP: 4/4 1264 | D:2 | Noticed Terence 1274 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_ring D:2: layout_basic, minmay_pentomino_s2, uniq_terence Skill XL: | 1 | ---------------+----+----- Fire Magic | 1 | 1.2 Ranged Weapons | 2 | 2.3 Dodging | 2 | 2.3 Fighting | | 1.4 Spellcasting | | 1.3 Hexes | | 2.9 Action || total ---------------------------++------- Fire: Sling || 208 Cast: Jinxbite || 2 Drink: Mutation || 1 Read: Noise || 1 Identify || 3 Armour: Robe || 18 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1302 | 1289 | 13 | 0 | 1077 | 2 | 651.0 | Dungeon | 1302 | 1289 | 13 | 0 | 1077 | 2 | 651.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 729 daAuts D:2: 573 daAuts