yongdog Level 1 of the Dungeon [Shop] Mudarav's General Store 2 large rocks (33 gold) a scroll of acquirement (572 gold) the +0 robe "Sizukle" {+Inv Archmagi} (315 gold) +Inv: It lets you turn invisible. Archmagi: It increases the power of your magical spells. a stone (1 gold) a +0 hat (44 gold) a potion of curing (33 gold) a scroll of vulnerability (44 gold) (0, 0, D:1) a +0 ring mail (13, -30, D:1) a +0 mace (14, -22, D:1) a +0 robe a hobgoblin corpse (skeletalised by now) (14, -7, D:1) a bat corpse (skeletalised by now) (14, -2, D:1) a +0 short sword 5 stones (14, 0, D:1) a +0 whip (16, -9, D:1) a +0 dagger a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (17, -9, D:1) a jackal corpse (skeletalised by now) (22, -6, D:1) a +0 mace (25, 0, D:1) a bat corpse (skeletalised by now) (26, 2, D:1) a jackal corpse (skeletalised by now) (27, 1, D:1) a jackal corpse (skeletalised by now) (29, -30, D:1) a ball python corpse (skeletalised by now) (30, -27, D:1) a ball python corpse (skeletalised by now) (30, 13, D:1) a +0 dagger (34, -25, D:1) 6 stones (34, -12, D:1) a jackal corpse (skeletalised by now) (35, -11, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -3, D:2) a +0 spear (6, 2, D:2) a +0 dagger a kobold skeleton (8, -5, D:2) a +0 whip a kobold skeleton (17, -9, D:2) 7 stones (25, 12, D:2) a +0 scale mail (26, 15, D:2) a +0 dagger a +0 whip (26, 17, D:2) a +0 dagger (29, -4, D:2) a +0 leather armour (35, -10, D:2) a +0 leather armour (36, -6, D:2) a +0 dagger (39, 2, D:2) a rat skeleton (39, 8, D:2) a +0 whip a kobold skeleton (40, 7, D:2) a +4 dagger 7 stones (40, 8, D:2) a +0 short sword a kobold skeleton (41, 5, D:2) a frilled lizard skeleton (41, 8, D:2) a +0 short sword 3 stones a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -23, D:3) 4 stones (6, -27, D:3) an adder corpse (skeletalised by now) (8, -14, D:3) a ball python corpse (skeletalised by now) (9, 7, D:3) a +0 short sword an orc corpse (skeletalised by now) (12, -4, D:3) a +0 hand axe (12, 17, D:3) the +2 leather armour of Xioruh {rPois Int+2} Int+2: It affects your intelligence (+2). rPois: It protects you from poison. (18, -12, D:3) 5 stones (19, -22, D:3) an adder corpse (skeletalised by now) (19, -17, D:3) a ball python skeleton (31, -18, D:3) a +0 whip (37, -8, D:3) a +0 club a stone (40, -8, D:3) a quokka skeleton (41, -19, D:3) a +0 short sword (42, -29, D:3) a bat skeleton (43, -31, D:3) a jackal corpse (skeletalised by now) (43, -25, D:3) 5 gold pieces (43, -24, D:3) a +0 whip (44, -31, D:3) a jackal corpse (skeletalised by now) (44, -30, D:3) a jackal skeleton a jackal skeleton (57, 14, D:3) a bat skeleton (60, -1, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of curing (10, -7, D:4) a +0 dagger a kobold corpse (18, 4, D:4) a +0 short sword (21, 4, D:4) the +1 leather armour of Fashionability {rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. (24, -1, D:4) a +0 club (24, 7, D:4) a hobgoblin corpse