Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 6655262419783484673 88 youra998 the Conjurer (level 4, -9/24 HPs) Began as a Deep Elf Conjurer on Nov 12, 2024. Mangled by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (843 turns). youra998 the Conjurer (Deep Elf Conjurer) Turns: 843, Time: 00:00:40 Health: -9/24 AC: 2 Str: 4 XL: 4 Next: 30% Magic: 5/12 EV: 11 Int: 25 God: Gold: 26 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Missiles e - a throwing net Armour a - a +0 robe (worn) Jewellery d - an amulet of guardian spirit Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 5.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Passage of Golubria Tloc 5% N/A 65% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) You lose 2MP, and have [9/12] MP The searing ray hits the gnoll but does no damage. The gnoll is lightly wounded. The searing ray hits the goblin. The goblin is severely wounded. The searing ray hits the adder. The adder is severely wounded. The gnoll closely misses you. You lose 1MP, and have [8/12] MP The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the adder! You kill the adder! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet closely misses you. You take 13 HP, and have [2/24] HP !!!!! HP Warning !!!!! The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll misses you. You lose 1MP, and have [7/12] MP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (moderately wounded, 88% to hit) The searing ray hits the goblin! You kill the goblin! The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ## #### ##.## ###. .... #...# #... ... #...# #.#.##g.# #...# #>#..#..# #...# #.##.#..# #...# #.##.#..# #####...#######.@)g†..# ........<)....#.##.#....... .......)................... ....)......(.)..#....###... ###.#...#.##........... .. #.#...#.##.###..###..# ) #.#...#.##.# #....#..# #.#...#.##.# #..###..# #.#...#.##.. ... You could see a gnoll. Vanquished Creatures A bombardier beetle (D:2) 3 gnolls (D:2) An adder (D:2) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins 4 bats 2 frilled lizards (D:1) A kobold (D:2) 6 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | youra998 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 300 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 632 | D:1 | Reached skill level 5 in Conjurations 732 | D:2 | Reached XP level 3. HP: 18/19 MP: 3/10 796 | D:1 | Learned a level 2 spell: Searing Ray 802 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 843 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, fountainhead, grunt_decor_one_mirror, nicolae_concentric_dashed_squares_wild D:2: layout_loops_cross, minmay_misc_feat_nine_boxes Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 44 | 2 || 46 Searing Ray | 1 | 2 || 3 Armour: Robe | 3 | 3 || 6 Dodge: Dodged | 1 | 4 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 843 | 820 | 23 | 30 | 673 | 2 | 421.5 | Dungeon | 843 | 820 | 23 | 30 | 673 | 2 | 421.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 760 daAuts D:2: 83 daAuts