Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 18158263678345886396 33 yutio888 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Mar 5, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (937 turns). yutio888 the Conjurer (Deep Elf Conjurer) Turns: 937, Time: 00:02:39 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 12% Magic: 3/10 EV: 16 Int: 24 God: Gold: 64 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . g - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ E - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 58% 2d6 1% 2 m - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Rending Blade Conj/Frge 17% 2d5 34% 4 Awaken Armour Erth/Frge 8% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 67% 4 Forge Phalanx Beetle Frge 2% N/A 100% 6 Fortress Blast Frge 5% 6d4 100% 6 Platinum Paragon Frge 2% 4d10 100% 9 Inventory: Hand Weapons g - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Missiles e - 6 boomerangs i - 2 curare-tipped darts {=f} j - 5 poisoned darts Armour a - a +0 robe (worn) Jewellery E - a +5 ring of evasion (worn) (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of identify {unknown} h - a scroll of fog {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} f - 3 potions of moonshine {unknown} k - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11062 Altars: Annotations: D:1 exclusion: staircase D:2 Robin, Sigmund .........g.....######## ##)###g#..g...........# #.# #................# #.# #..####w.........# #.# #.## #>.........# #w# #.# #..).......### #.# B.# ####gg.......# .g..#.# ###.g.......# .#)## #.<.@....^..# .#.. #...#.........# #.. #..###.........# #.. #. #.........# #... .. #####.#...##...< .. .#......... . . #.##.##..... .. #.##........ ...#.#......... You could see a ribbon worm, a hobgoblin (strong) and 3 goblins. Message History You stop channelling your searing ray. 😕 MP[+1] Things that are here: a +0 club; a goblin corpse; 😎 HP[+1] Your hp is fully restored (19). 😎 MP[+1] Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you. 😕 HP[-4] MP[+1] You take 4 damage, and now have 15/19 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (79% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. (Press . to maintain the ray.) A goblin comes into view. It is wielding a +0 club. The hobgoblin barely misses you. 😕 MP[-2] You lost 2 mp, and now have 4/10 mp. The searing ray misses the hobgoblin. The searing ray hits the ribbon worm! The hobgoblin barely misses you. 😕 HP[+1] MP[-1] You lost 1 mp, and now have 3/10 mp. The searing ray misses the hobgoblin. Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! The hobgoblin hits you. 😮 HP[-3] MP[-1] You take 3 damage, and now have 13/19 hp. You lost 1 mp, and now have 2/10 mp. The searing ray hits the hobgoblin but does no damage. You finish channelling your searing ray. The goblin shouts! A hobgoblin comes into view. A goblin comes into view. It is wielding a +0 dagger. The ribbon worm bites you. 😮 HP[-3] You take 3 damage, and now have 10/19 hp. Unknown command. The ribbon worm attacks as it pursues you! The ribbon worm completely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * 😱 HP[-6] You take 6 damage, and now have 4/19 hp. MASSIVE DAMAGE!! (PAUSE) A giant cockroach comes into view. 😨 HP[+1] Robin throws the goblin at you! The goblin misses you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The goblin misses you. The goblin attacks as it pursues you! The goblin barely misses you. 😨 MP[+1] Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hear a shout! 😱 HP[-2] You take 2 damage, and now have 3/19 hp. A goblin comes into view. It is wielding a +0 dagger. The goblin attacks as it pursues you! The goblin completely misses you. A goblin comes into view. It is wielding a +0 club. 😱 HP[+1] The goblin attacks as it pursues you! The goblin completely misses you. Robin's horned helmet rattles. Robin roars a battlecry! The goblin goes into a battle-frenzy! 😱 MP[+1] Robin laughs in a distinctly smug fashion. Things that are here: a +0 club; a kobold corpse The goblin no longer looks unusually strong. Robin says, "We wiped out the hill dwarves - you're next!" The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] You take 3 damage, and now have 1/19 hp. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, strong, 79% to hit) You focus your ray upon the hobgoblin. The searing ray misses the goblin. The searing ray hits the hobgoblin. The searing ray misses the hobgoblin. (Press . to maintain the ray.) 😱 MP[-2] You lost 2 mp, and now have 2/10 mp. You stop channelling your searing ray. The goblin hits you with a +0 club. You die... Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 41 Searing Ray || 5 Armour: Robe || 10 Dodge: Dodged || 17 Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_rooms, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yutio888 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | magus.rc [v1.11.8] 187 | D:1 | You add the spells Tukima's Dance, Dimensional Bullseye, | Rending Blade and Platinum Paragon to your library. 284 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 293 | D:1 | Learned a level 2 spell: Searing Ray 317 | D:1 | You add the spells Awaken Armour, Forge Phalanx Beetle and | Fortress Blast to your library. 792 | D:2 | Noticed Sigmund 839 | D:2 | Reached skill level 4 in Spellcasting 909 | D:2 | Reached skill level 5 in Conjurations 909 | D:2 | Reached XP level 3. HP: 17/19 MP: 5/10 910 | D:2 | Noticed Robin 925 | D:2 | HP: 4/19 [hobgoblin[Robin] (6)] 935 | D:2 | HP: 1/19 [goblin/+0 club[Robin] (4)] 937 | D:2 | Slain by a goblin Vanquished Creatures 3 dart slugs 2 endoplasms (D:1) A giant cockroach (D:1) 5 goblins 2 hobgoblins 2 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 kobolds (D:2) 5 rats 26 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 40 | 8 | 16.7 | 22 | 4 | 15.4 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 10 | 8 | 44.4 | 6 | 4 | 40.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 41 Searing Ray || 5 Armour: Robe || 10 Dodge: Dodged || 17 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 936 | 896 | 40 | 0 | 765 | 2 | 468.0 | Dungeon | 936 | 896 | 40 | 0 | 765 | 2 | 468.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 828 daAuts D:2: 107 daAuts