zahalkas Level 1 of the Dungeon (0, 6, D:1) a +0 helmet (6, 20, D:1) a +0 ring mail (11, 1, D:1) a ball python skeleton (16, 28, D:1) a +0 club (22, -5, D:1) a +0 robe (24, 34, D:1) a +0 ring mail (27, -5, D:1) a +0 leather armour (35, 26, D:1) a +0 dagger a goblin skeleton (36, -1, D:1) a +0 dagger (37, 3, D:1) a +0 short sword 3 stones (37, 4, D:1) a +0 dagger a +0 club a goblin skeleton (38, 4, D:1) a rat skeleton (38, 6, D:1) a +0 club a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (2, 12, D:2) 2 boomerangs (3, 5, D:2) a bat corpse (skeletalised by now) (6, 1, D:2) a +0 ring mail (9, 27, D:2) an adder skeleton (10, 20, D:2) an adder skeleton (14, 44, D:2) a +0 club a goblin skeleton (17, 0, D:2) a +0 leather armour (26, 36, D:2) a +0 dagger (28, 7, D:2) a +0 helmet (56, 33, D:2) a +0 whip (60, 49, D:2) a +0 mace (62, 34, D:2) a +0 buckler (64, 48, D:2) a +0 ring mail Level 3 of the Dungeon (0, 16, D:3) a ball python skeleton (3, 23, D:3) a +0 club (10, 11, D:3) a +0 spear (14, 35, D:3) a +0 flail an adder corpse (skeletalised by now) (15, 30, D:3) a quokka corpse (skeletalised by now) an adder corpse (skeletalised by now) (18, 3, D:3) a hobgoblin skeleton (18, 9, D:3) 2 datura-tipped darts (32, 24, D:3) a +0 sling a ball python skeleton (36, 11, D:3) a +0 dagger (37, 12, D:3) a hobgoblin skeleton (41, 8, D:3) a frilled lizard skeleton (43, -3, D:3) a +0 whip (51, 22, D:3) a +0 sling (52, -7, D:3) a +0 sling Level 4 of the Dungeon [Shop] Witzyc's Distillery a potion of curing (45 gold) a potion of lignification (45 gold) a potion of attraction (45 gold) a potion of haste (unknown) (150 gold) a potion of lignification (45 gold) a potion of resistance (150 gold) a potion of berserk rage (75 gold) 2 potions of enlightenment (unknown) (150 gold) a potion of heal wounds (unknown) (120 gold) a potion of invisibility (120 gold) (0, 0, D:4) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (9, -19, D:4) a ball python skeleton (9, -18, D:4) a +0 flail (10, -21, D:4) a +0 club a gnoll skeleton (10, -20, D:4) a +0 flail (14, -18, D:4) a black bear skeleton (19, 1, D:4) a +0 short sword (19, 4, D:4) a +0 scale mail (20, 1, D:4) a +0 club a goblin skeleton (20, 2, D:4) a +0 dagger a stone a kobold skeleton (23, -28, D:4) a steam dragon skeleton (25, -25, D:4) a +0 hand axe (29, -24, D:4) a +0 short sword (29, -20, D:4) a +0 hand axe (30, 2, D:4) a +0 whip a +0 hand axe a +0 club a +0 dagger a +0 robe a +0 flail of protection a +3 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, -20, D:4) a +0 club (34, -39, D:4) a +0 club (35, -38, D:4) a hobgoblin skeleton (36, -38, D:4) a +0 robe (37, -39, D:4) a hobgoblin skeleton (43, -7, D:4) a ball python corpse (skeletalised by now) (45, -33, D:4) a +0 mace (46, -8, D:4) a ball python corpse (skeletalised by now) (48, -33, D:4) a +0 long sword (48, -27, D:4) a +0 sling (51, -32, D:4) a +0 hand axe (51, -28, D:4) a +0 scale mail (61, -41, D:4) a +0 mace an orc corpse (skeletalised by now) (63, -42, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 16, D:5) a +0 hand axe (5, 7, D:5) a +0 leather armour (25, 23, D:5) a hound corpse (skeletalised by now) (32, -27, D:5) a black bear corpse (skeletalised by now) (33, -24, D:5) a +0 trident (43, -10, D:5) a +0 short sword (61, 7, D:5) the human corpse of Prince Ribbit (skeletalised by now) (63, 9, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) an adder corpse (skeletalised by now) (0, 14, D:6) a +0 scale mail a +0 helmet (8, 9, D:6) an iguana skeleton (15, 3, D:6) a +0 mace a +0 chain mail a +0 flail a +0 leather armour (15, 4, D:6) a +0 war axe (22, -5, D:6) a steam dragon skeleton (23, 28, D:6) a howler monkey skeleton (31, 33, D:6) an electric eel corpse (skeletalised by now) (39, 1, D:6) a +0 giant spiked club an ogre skeleton (45, 29, D:6) a black bear corpse (skeletalised by now) (46, 26, D:6) a parchment of Tukima's Dance Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the rimehorn talisman "Xaulas" {+Inv rN+ Int+2} (5090 gold) [rimehorn talisman] +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). the alchemy staff of Excruciating Pain {rPois rF- Dex+5 Necro Fire Alch} (4670 gold) [staff of alchemy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. the alchemy staff of the Realm of Zot {rElec rPois Alch} (3900 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Alch: It increases the power of your Alchemy spells. the ring of the Stallion {rElec Wiz Dex+2} (4820 gold) [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Dex+2: It affects your dexterity (+2). the amulet of Ignis's Grace {Chemistry +Inv Regen+ Str-4 Dex+4} (4400 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). the death talisman of Hoeteg {rCorr Str+3 Slay+2} (15650 gold) [talisman of death] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the earth staff "Fufic" {rPois Earth Alch} (4180 gold) [staff of earth] rPois: It protects you from poison. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the storm talisman of Too Many Cooks {Dex+2} (10280 gold) [storm talisman] Dex+2: It affects your dexterity (+2). the +6 hand axe of the Arena {heavy, rElec rPois rF+} (6060 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. the amulet "Kecu" {Wildshape ^Drain *Silence rC++ rN+++} (6430 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. rC++: It greatly protects you from cold. rN+++: It renders you almost immune to negative energy. the +4 dagger of the Abyss {freeze, rN++} (4110 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the cold staff of Salt {rPois rC++ Str+2 Ice Air} (5300 gold) [staff of cold] rPois: It protects you from poison. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the hive talisman "Ipre" {rPois rC- rN+ Will+} (9000 gold) [hive talisman] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. the +7 mace "Fientug" {antimagic, rPois rC+} (6220 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. a +1 arbalest of flaming (2050 gold) the +6 hand axe of Plague {sunder, ^Drain rPois rN+ Dex+2} (4700 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 ring mail of Pouwuzeg {Int+3 SInv} (2650 gold) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +4 heavy arbalest (3550 gold) the +0 cloak of Classification {Str+3 Air} (2340 gold) Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. It cannot be enchanted further. the cold staff of Wobaug {rF+ rC+ Str+6 Ice} (5160 gold) [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Str+6: It affects your strength (+6). Ice: It increases the power of your Ice spells. (7, -17, D:7) a +0 dagger (14, -18, D:7) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (unseen) (29, 8, D:7) a +1 antimagic mace (29, 10, D:7) a +0 spear (31, 8, D:7) a +0 falchion (31, 10, D:7) a +0 hand axe (34, -10, D:7) a +0 whip 2 poisoned darts a +0 club 4 stones a +0 club (35, -21, D:7) 5 poisoned darts (35, -10, D:7) a +0 dagger a +2 short sword of draining 8 poisoned darts