zahalkas Level 1 of the Dungeon (0, 0, D:1) a +1 dagger 3 stones a kobold corpse (skeletalised by now) (6, 9, D:1) a +0 club a goblin skeleton (12, 13, D:1) a frilled lizard skeleton (13, 22, D:1) a bat skeleton (17, 43, D:1) a +0 whip (23, 0, D:1) a hobgoblin corpse (skeletalised by now) (23, 12, D:1) a +0 falchion (55, 23, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (3, 0, D:2) an adder corpse (skeletalised by now) (3, 24, D:2) a +0 robe (6, 1, D:2) a +0 short sword (12, 31, D:2) a +0 quarterstaff (22, 11, D:2) a +0 dagger a +4 sling a +0 club a +0 sling a +0 club a goblin skeleton (23, 8, D:2) a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 club a hobgoblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (23, 11, D:2) a +0 club a goblin skeleton (24, 5, D:2) a +0 spear (26, 5, D:2) a +0 club a gnoll skeleton (28, 7, D:2) a +0 flail (29, 20, D:2) a bat skeleton (30, -4, D:2) a +0 club a stone (44, 7, D:2) a ball python skeleton (44, 8, D:2) a +0 dagger a stone a +0 robe a kobold skeleton (44, 10, D:2) 2 boomerangs (46, 29, D:2) a rat skeleton (49, 25, D:2) a rat skeleton (49, 28, D:2) a goblin skeleton (49, 29, D:2) a bat skeleton (50, 33, D:2) a +0 leather armour Level 3 of the Dungeon (10, 3, D:3) a spore talisman (25, -1, D:3) a +0 dagger 5 stones (31, 21, D:3) a hobgoblin corpse (skeletalised by now) (34, 9, D:3) a +0 whip a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (34, 10, D:3) a +3 flail of protection a gnoll corpse (skeletalised by now) (35, -3, D:3) a jackal skeleton (35, 1, D:3) a scarab talisman (40, -5, D:3) a +0 whip a +0 robe (48, 30, D:3) a frilled lizard skeleton (50, 14, D:3) a +0 dagger (50, 15, D:3) a +0 flail a +0 scale mail (58, 36, D:3) a +2 hand axe of sundering a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (59, 36, D:3) a +0 flail a +0 scale mail Level 4 of the Dungeon [Shop] Zarujar's General Store (Shop contents are unknown) (0, 0, D:4) a +0 leather armour (2, 27, D:4) 3 flux baubles (9, 17, D:4) 6 poisoned darts (22, 8, D:4) a +0 ring mail a +0 short sword an orc skeleton (23, 9, D:4) a +0 short sword a +0 dagger an orc skeleton an orc skeleton a ball python skeleton (23, 28, D:4) a +0 club (24, 8, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 morningstar an orc skeleton (27, 26, D:4) a +0 cloak (37, 24, D:4) a +0 club (38, 24, D:4) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (40, 26, D:4) a +0 club Level 6 of the Dungeon (1, -2, D:6) a staff of necromancy (20, 5, D:6) a +4 dagger a +0 robe (20, 6, D:6) a +0 scimitar a +0 robe (20, 10, D:6) a +0 ring mail (21, 5, D:6) a +5 spear a +0 robe (21, 6, D:6) a +0 giant club (29, 29, D:6) a parchment of Iskenderun's Mystic Blast (31, 19, D:6) a +0 hand axe (32, 19, D:6) a +0 dagger a +0 robe a +0 dagger a boomerang (34, 26, D:6) 6 gold pieces Level 7 of the Dungeon [Shop] Rycocuasm's Antique Armour Boutique a +0 leather armour (46 gold) a +3 leather armour of cold resistance (552 gold) the +3 troll leather armour of Elitism {rElec Regen+ MP+8 Str+3} (1543 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. MP+8: It affects your magic capacity (+8). Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 leather armour (46 gold) a +0 plate armour (414 gold) the crystal ball of Wucad Mu {Energy, Mindtap} (2300 gold) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. [Shop] Atesywn's Antique Weapon Boutique a +0 scimitar (156 gold) a +0 long sword (91 gold) a +4 great sword of electrocution (1222 gold) a +3 arbalest of flaming (793 gold) a +0 halberd (104 gold) a +0 trident (91 gold) a +5 dagger of venom (764 gold) [Shop] Ucotir's Antique Armour Boutique a +0 leather armour (54 gold) a +0 chain mail (162 gold) the +1 scale mail of Altruism {Resonance, rC+ Will+ Int+2} (1020 gold) rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. an orb of energy (594 gold) a +0 ring mail (108 gold) a +2 leather armour of cold resistance (513 gold) a +0 leather armour of poison resistance (162 gold) a +0 ring mail (108 gold) [Shop] Mehumoeth's Antique Weapon Shop a +0 flail (108 gold) a +0 dagger (62 gold) a +0 sling (46 gold) a +0 trident (108 gold) a +0 short sword (93 gold) a +0 spear (93 gold) a +2 lajatang of speed (1767 gold) a +0 club (15 gold) (0, 0, D:7) a +0 ring mail (1, -2, D:7) a +0 robe (4, -14, D:7) a +0 dagger (5, -36, D:7) a +0 orcbow (5, -15, D:7) a +0 short sword a kobold corpse (skeletalised by now) a hound corpse (skeletalised by now) (5, -14, D:7) a +0 whip 8 poisoned darts (5, -12, D:7) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (6, -35, D:7) a +0 dagger a +0 chain mail a +0 whip a +0 leather armour (6, -34, D:7) a +2 heavy hand axe a +0 ring mail (6, -33, D:7) a +0 club a +0 leather armour (9, -42, D:7) a +0 plate armour (12, -41, D:7) a +4 short sword a +0 robe (13, -49, D:7) a spore talisman (14, -16, D:7) a +0 plate armour (15, -42, D:7) a +0 hand axe a +0 robe (15, -41, D:7) a +3 short sword a +0 robe (19, -30, D:7) a +0 ring mail (21, -10, D:7) a +0 leather armour a +0 hand axe (22, -12, D:7) a water moccasin corpse (skeletalised by now) (22, -11, D:7) a +0 leather armour a +0 club an orc corpse (skeletalised by now) (22, -9, D:7) a +0 ring mail a +0 short sword (25, -9, D:7) a +0 club (26, -40, D:7) a +0 pair of gloves a +0 robe a +2 flail a +0 dagger a +0 robe (27, -40, D:7) a +2 mace a +0 robe a +0 flail a +0 robe (29, -18, D:7) a +0 rapier (30, -40, D:7) a +5 war axe 2 poisoned darts a +0 robe the Ecumenical Temple