Dungeon Crawl Stone Soup version 0.34-a0-2097-gc69c41b5cd (webtiles) character file. Game seed: 4986714141269250833 35 zahalkas the Chiller (level 3, -4/24 HPs) Began as a Barachi Ice Elementalist on Jan 25, 2026. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (1324 turns). zahalkas the Chiller (Barachi Ice Elementalist) Turns: 1324, Time: 00:02:50 Health: -4/24 AC: 2 Str: 12 XL: 3 Next: 33% Magic: 4/7 EV: 11 Int: 17 God: Gold: 74 SH: 0 Dex: 12 Spells: 4/8 levels left rFire + . . (50%) b - +4 long sword of the Building King {heavy, *Slow rF+ Will+ Str+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: slow self (1%) @: freezing walls, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons b - the +4 long sword of the Building King (weapon) {heavy, *Slow rF+ Will+ Str+3} (You found it on level 2 of the Dungeon) *Slow: It may slow you when you take damage. rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of revelation {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of magic d - 2 potions of moonshine {unknown} f - a potion of mutation {unknown} j - a potion of ambrosia {unknown} k - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Long Blades + Level 0.2 Armour - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 5.4 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 1% 1 b - Frozen Ramparts Ice 42% 1d7 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 21% N/A 5% 3 Summon Ice Beast Ice/Summ 11% N/A 17% 3 Grave Claw Necr 4% 2d7 26% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History A goblin is nearby! The goblin shouts! The goblin hits you but does no damage. You completely miss the goblin. The goblin hits you but does no damage. The goblin hits you with a +0 club. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. k - a cyan potion You encounter a ribbon worm. You completely miss the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm bites you! You are caught in a web! You are caught in a web! You are caught in a web! You are caught in a web! You disentangle yourself. The ribbon worm bites you! You barely miss the ribbon worm. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * The ribbon worm misses you. You slash the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ribbon worm. The ribbon worm bites you! You die... #.. #.# #.. #+##+##.# #.##.##.# #.#.##.##.#####.#. #................. ###### ###.##.##.####### .....# #.##.##@# .....# #.##.##w# .....#####.##.##.# .....'.....##.##.# .....#####.##.##.# .....## #.##.##.# #.....####....##.# #...#.....######.# #...#####....# #.# You could see a ribbon worm. Vanquished Creatures 3 hobgoblins (D:1) 5 jackals 2 quokkas 6 ball pythons 2 bats (D:2) 5 endoplasms (D:1) 2 frilled lizards 4 goblins 3 kobolds 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zahalkas the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 116 | D:1 | Reached skill level 5 in Ice Magic 133 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 616 | D:1 | Reached XP level 3. HP: 22/24 MP: 4/7 620 | D:1 | Learned a level 3 spell: Frozen Ramparts 1122 | D:2 | Identified the +4 long sword of the Building King {heavy, | *Slow rF+ Will+ Str+3} 1324 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms, minmay_tromino_v7 D:2: minmay_spotlight, layout_basic, corexii_item_surrounded_by_moat Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.4 Spellcasting | 3 | 3.0 Fighting | | 0.1 Long Blades | | 0.1 Armour | | 0.2 Dodging | | 2.1 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 33 Melee: Unarmed || 22 Long sword || 11 Cast: Freeze || 40 Frozen Ramparts || 1 Stab: Sleeping || 1 Armour: Robe || 37 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1504 | 1502 | 2 | 0 | 1196 | 2 | 752.0 | Dungeon | 1504 | 1502 | 2 | 0 | 1196 | 2 | 752.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 868 daAuts D:2: 636 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+