Dungeon Crawl Stone Soup version 0.34-a0-2097-gc69c41b5cd (webtiles) character file. Game seed: 15354417914491738166 205 zahalkas the Chiller (level 5, -1/35 HPs) Began as a Barachi Ice Elementalist on Jan 25, 2026. Was an Initiate of Vehumet. Slain by a sleepcap (10 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:04:24 (2540 turns). zahalkas the Chiller (Barachi Ice Elementalist) Turns: 2540, Time: 00:04:25 Health: -1/35 AC: 11 Str: 10 XL: 5 Next: 83% Magic: 11/20 EV: 2 Int: 17 God: Vehumet [......] Gold: 157 SH: 0 Dex: 12 Spells: 5/12 levels left rFire . . . (100%) b - +0 whip (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . i - +0 pair of boots {Fly} Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.25/turn j - ring of magical power MPRegen 0.17/turn %: wizardry (x1) @: ice-armoured, sleeping, freezing walls, flying, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons b - a +0 whip of venom (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) e - a +8 chain mail of ponderousness g - a +0 pair of boots i - a +0 pair of boots of flying (worn) Jewellery c - a ring of wizardry (worn) f - a ring of see invisible h - a ring of protection from cold j - a ring of magical power (worn) Scrolls c - a scroll of summoning {unknown} d - 4 scrolls of teleportation {unknown} e - a scroll of brand weapon {unknown} h - 5 scrolls of identify {unknown} k - a scroll of immolation {unknown} l - 2 scrolls of fog {unknown} Potions g - a potion of magic f - a potion of haste {unknown} j - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 4.4 Spellcasting + Level 6.8 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 52% 1d8 1% 3 c - Ozocubu's Armour Ice 26% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 12% 2d6 6% 1 Summon Ice Beast Ice/Summ 15% N/A 4% 3 Kinetic Grapnel Frge 12% 1d4 6% 1 Stone Arrow Conj/Erth 6% 3d7 17% 3 Swiftness Air 3% N/A 17% 3 Awaken Armour Erth/Frge 6% N/A 50% 4 Cause Fear Hex 1% N/A 50% 4 Dispel Undead Necr 3% 3d7 50% 4 Forge Lightning Spire Air/Frge 3% 3d4 50% 4 Fulminant Prism Conj/Alch 1% 3d5 50% 4 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 (+2d1 50% 4 Passage of Golubria Tloc 3% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Uskayaw Vehumet Zin Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You hit the ogre. The ogre is poisoned. The ogre is severely wounded. You hit the ogre. The ogre looks as sick as possible! The ogre is severely wounded. The wall freezes the ogre. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You hit the ogre. You kill the ogre! Vehumet accepts your kill. Your Spellcasting skill increases to level 4! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. You now have 157 gold pieces (gained 4). You encounter a sleepcap. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the sleepcap! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the sleepcap. You hit the sleepcap. The sleepcap is heavily damaged. The wall freezes the sleepcap but does no damage. The sleepcap barely misses you. The wall freezes the sleepcap. The sleepcap releases spores at you but does no damage. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The wall freezes the sleepcap. The sleepcap completely misses you. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The wall freezes the sleepcap but does no damage. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The wall freezes the sleepcap. The sleepcap releases spores at you! You die... .####.#.#.#.#...######.# ...#.#..............# ###.(.....#...######## ##.#...#...# #..>>.....# ....###.##### ##. #.# #.# #@# #f# # ###.####.# #.....f).# #.....).....# #.....#..##.# ...........# .#.#.....#.#.# #.##......###!. You could see a sleepcap. Vanquished Creatures An ogre (D:4) An orc priest (D:3) 4 adders A dart slug (D:2) 4 ribbon worms 2 hobgoblins 3 jackals (D:2) 4 orcs (D:3) 2 quokkas 3 ball pythons 5 bats 6 endoplasms 3 frilled lizards 8 goblins 8 kobolds 2 rats (D:1) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zahalkas the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 75 | D:1 | Reached skill level 5 in Ice Magic 153 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 805 | D:2 | Reached XP level 3. HP: 14/24 MP: 5/7 812 | D:2 | Learned a level 3 spell: Frozen Ramparts 1479 | D:3 | Reached XP level 4. HP: 22/30 MP: 5/9 1540 | D:3 | Reached skill level 6 in Ice Magic 1544 | D:3 | Learned a level 3 spell: Ozocubu's Armour 1711 | D:3 | Found a radiant altar of Vehumet. 1713 | D:3 | Found a bloodstained altar of Trog. 1742 | D:3 | Found a glowing silver altar of Zin. 1745 | D:3 | Found a hide-covered altar of Uskayaw. 1758 | D:3 | Became a worshipper of Vehumet 1758 | D:3 | Offered knowledge of Kiss of Death by Vehumet. 2499 | D:4 | Reached XP level 5. HP: 35/35 MP: 10/10 2503 | D:4 | Encountered an ogre 2510 | D:4 | Killed an ogre 2540 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms, chequers_avenue, chequers_arboretum D:2: layout_basic D:3: layout_basic, nicolae_overflow_macrodata_refinement, chequers_jeans D:4: layout_loops_cross, sigmund_edmund_badplayer Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ice Magic | 5 6 | 6.8 Spellcasting | 3 4 | 4.4 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 87 | 43 || 130 Melee: Whip | 86 | 43 || 129 Unarmed | 1 | || 1 Cast: Freeze | 16 | 1 || 17 Frozen Ramparts | 2 | 5 || 7 Ozocubu's Armour | | 2 || 2 Ability: Hop | 1 | || 1 Stab: Sleeping | 6 | 2 || 8 Armour: Robe | 58 | 31 || 89 Dodge: Dodged | 63 | 30 || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2923 | 2791 | 132 | 41 | 2114 | 4 | 730.8 | Dungeon | 2923 | 2791 | 132 | 41 | 2114 | 4 | 730.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1072 daAuts D:2: 962 daAuts D:1: 652 daAuts D:4: 236 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 20188 | 15 | 6 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 5 || 5 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 8 || 8 ----------------------+-------+-------++-------