zahalkas Level 1 of the Dungeon [Shop] Toggun's Magic Scroll Boutique a scroll of immolation (56 gold) a scroll of fear (56 gold) a parchment of Alistair's Walking Alembic (257 gold) a parchment of Confusing Touch (123 gold) a parchment of Grave Claw (81 gold) a scroll of vulnerability (56 gold) (0, 0, D:1) a scarab talisman (2, -3, D:1) a potion of moonshine (9, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 8, D:1) a +0 robe (10, -21, D:1) a rat corpse (skeletalised by now) (10, -19, D:1) a rat corpse (skeletalised by now) (10, -17, D:1) a rat corpse (skeletalised by now) (10, -13, D:1) a rat corpse (skeletalised by now) (14, -21, D:1) a rat corpse (skeletalised by now) (14, -17, D:1) a rat skeleton (19, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -19, D:1) a +0 dagger (25, 14, D:1) a +0 whip a kobold skeleton (26, 14, D:1) a +0 club (29, -8, D:1) a +0 whip 2 stones a kobold skeleton (37, -19, D:1) a ball python corpse (skeletalised by now) (37, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -16, D:1) a +0 club (41, -1, D:1) a +0 robe Level 2 of the Dungeon [Shop] Buazi's Assorted Antiques a +0 robe (25 gold) a +0 leather armour (56 gold) a +0 club (14 gold) a +0 dagger (56 gold) (0, 0, D:2) 3 stones a +0 short sword a kobold skeleton (1, 27, D:2) a +0 robe (10, 8, D:2) a +0 dagger a goblin skeleton (12, -5, D:2) a +0 trident (14, 22, D:2) 5 stones a +0 dagger (19, -10, D:2) a hobgoblin corpse (skeletalised by now) (19, 5, D:2) a +0 scale mail (21, -11, D:2) a bat corpse (skeletalised by now) (24, -7, D:2) a +0 short sword 5 stones (24, 14, D:2) a +0 robe a +0 club the human skeleton of Jessica (26, -15, D:2) a bat corpse (skeletalised by now) (32, 2, D:2) a +0 club (36, -2, D:2) a +0 quarterstaff (37, -14, D:2) a +0 short sword 3 stones (44, 21, D:2) a +0 robe (51, 19, D:2) a medusa talisman (51, 21, D:2) a +0 dagger Level 3 of the Dungeon (2, 8, D:3) a +0 short sword of flaming a +0 ring mail (3, 8, D:3) a +0 short sword a kobold corpse (skeletalised by now) (3, 9, D:3) a +0 leather armour (5, 8, D:3) a +0 short sword a stone (8, 6, D:3) a +0 club 3 atropa-tipped darts (16, -19, D:3) a +0 spear (22, -22, D:3) a +0 dire flail (22, 9, D:3) a +0 club a +0 sling a goblin skeleton (22, 28, D:3) a goblin skeleton (23, 2, D:3) a +0 ring mail (29, 12, D:3) a +0 buckler (30, 10, D:3) a +0 partisan (33, -2, D:3) a +0 pair of gloves (36, -12, D:3) an orb of mesmerism (53, 6, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 3, D:4) a +0 robe (9, 2, D:4) an adder corpse (skeletalised by now) (10, -16, D:4) a +0 club (10, -15, D:4) a +0 hand axe an orc corpse (skeletalised by now) (14, -14, D:4) a +0 dagger a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (23, 12, D:4) a +0 club (30, -10, D:4) an adder corpse (skeletalised by now) (34, -4, D:4) a +0 club (36, -21, D:4) a +0 short sword a +0 dagger a +0 leather armour a +0 club a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, 7, D:4) a +0 dagger (40, 8, D:4) a ball python skeleton (41, -11, D:4) a +0 spear (42, -6, D:4) a +0 whip (42, -1, D:4) a +0 scale mail a +0 mace (45, 17, D:4) a parchment of Apportation (46, 9, D:4) a +0 short sword (46, 10, D:4) a hobgoblin corpse (skeletalised by now) (50, -3, D:4) a +0 club a +0 dagger a goblin skeleton Level 5 of the Dungeon (0, 6, D:5) a +0 dagger (8, 10, D:5) a +0 buckler (13, 47, D:5) a stone (16, 54, D:5) a stone (17, 39, D:5) a serpent talisman (26, 25, D:5) a hound skeleton (26, 26, D:5) the spore talisman of Kaemm {*Silence rElec Int-3 Stlth+} [spore talisman] *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. (26, 33, D:5) a +0 spear (29, 18, D:5) a +0 club a gnoll skeleton (30, 18, D:5) a +0 club a +0 whip a gnoll skeleton (31, 1, D:5) a +0 robe of positive energy (32, 44, D:5) a +0 war axe (33, 40, D:5) a +0 quarterstaff Level 6 of the Dungeon (5, 21, D:6) a +0 short sword (9, 26, D:6) a +0 shortbow (10, 36, D:6) a +5 battleaxe a +0 robe a +3 hand axe a +0 robe a +0 morningstar a +0 robe (11, 26, D:6) a +0 scale mail a +0 hand axe a +0 dagger an orc skeleton (13, -2, D:6) a +0 club a +0 spear (13, -1, D:6) a +0 halberd (13, 0, D:6) a +0 short sword (14, -2, D:6) a +0 club a +0 robe a +0 club (14, -1, D:6) a +0 whip (14, 30, D:6) a parchment of Summon Small Mammal (14, 36, D:6) a +0 long sword a +0 robe a +0 hand axe a +0 robe (16, 28, D:6) a +0 leather armour a +0 flail an orc skeleton (26, 32, D:6) a quill talisman (35, -8, D:6) a +0 great sword (36, -15, D:6) a +0 scale mail (43, -1, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Hovezoruv's Antique Armour Shoppe a +0 robe (26 gold) a +0 leather armour (58 gold) a +0 chain mail (174 gold) a +1 leather armour of willpower (406 gold) a +0 chain mail (174 gold) a +0 robe (26 gold) (0, 0, D:7) a +0 orcbow (1, 2, D:7) a +0 shortbow (1, 6, D:7) a +0 scale mail (2, 9, D:7) a +0 ring mail (3, 8, D:7) the +3 glaive of Qoug {drain, rElec rCorr Str+5} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). It cannot be enchanted further. (4, -3, D:7) a +0 club a +0 trident a +0 ring mail (4, 6, D:7) a staff of earth (4, 7, D:7) a +0 war axe (4, 8, D:7) a +1 vampiric short sword (4, 9, D:7) the +1 scale mail of Nuffopunoq {rF+ Str-5 Stlth+} rF+: It protects you from fire. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (6, -22, D:7) a +2 long sword a +1 robe of willpower (7, -22, D:7) a +0 long sword a +0 robe a +2 spear a +0 robe (7, -3, D:7) a +0 pair of boots (8, -22, D:7) a +0 halberd a +0 robe (8, 0, D:7) a +0 hand axe (9, -22, D:7) a +0 scimitar a +0 robe (9, 15, D:7) a medusa talisman (15, -8, D:7) a +0 ring mail (17, -4, D:7) a +0 falchion (26, 13, D:7) a +2 vampiric hand axe (27, 13, D:7) a +0 trident (41, -6, D:7) a +0 long sword of draining a +0 plate armour (41, -5, D:7) a +0 dagger a +0 robe of fire resistance (42, -7, D:7) a +0 flail (51, -12, D:7) a +0 pair of boots Level 8 of the Dungeon [Shop] Qeaf's Antique Weapon Emporium a +0 glaive (230 gold) a +0 hand axe (69 gold) a +0 heavy war axe (190 gold) a +0 rapier (126 gold) a +0 halberd (92 gold) a +0 flail (80 gold) a +2 mace of protection (358 gold) a +0 sling (34 gold) (0, 0, D:8) a +3 trident of draining a +0 robe an orb of mesmerism (3, 15, D:8) a +0 dagger 3 stones (5, 15, D:8) a +0 dagger a curare-tipped dart (6, 13, D:8) a +0 club (7, 15, D:8) a +0 short sword 3 stones (16, 12, D:8) a +0 club (17, -15, D:8) a +0 plate armour (29, 14, D:8) a +0 robe a +0 dagger (31, -20, D:8) a +0 trident (41, -20, D:8) a +0 robe a +0 dagger (41, -11, D:8) a +0 dagger (49, 7, D:8) a +0 leather armour a +0 mace (50, 7, D:8) a +0 flail (52, 7, D:8) a +0 mace a +0 dagger a +2 leather armour of cold resistance a +0 falchion a +0 leather armour (53, 7, D:8) a +0 battleaxe a +0 chain mail a +0 short sword a +0 leather armour (54, 7, D:8) a +0 dagger a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +2 dagger (0, 8, D:9) a +0 ring mail a +0 dagger (1, 0, D:9) a +0 robe a +5 long sword of freezing (1, 10, D:9) a +0 chain mail a +0 battleaxe (2, 0, D:9) a +0 robe a +0 dagger a +0 robe a +0 long sword (2, 9, D:9) a +0 falchion of electrocution (2, 10, D:9) a +0 mace (10, 4, D:9) a +0 robe a +0 flail (10, 19, D:9) a +0 dagger a +0 robe (11, 0, D:9) a +0 helmet (11, 3, D:9) a +0 plate armour a +0 dire flail (12, 2, D:9) a +0 scale mail a +0 spear (14, -2, D:9) a +0 orcbow (21, -1, D:9) a +0 morningstar (21, 2, D:9) a +0 robe (27, -22, D:9) a +0 robe a +0 dagger (28, -21, D:9) a +0 scale mail a +6 short sword of holy wrath (30, 0, D:9) the cold staff "Rogauts" {^Contam rF+++ rC+ Stlth+ Ice} [staff of cold] ^Contam: It causes magical contamination when unequipped. rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (30, 1, D:9) a +1 chain mail of poison resistance (30, 16, D:9) a +0 robe a +0 mace a +0 robe a +3 spear (30, 17, D:9) a +0 robe a +0 war axe of freezing (30, 18, D:9) a +0 robe a +2 great sword of flaming (31, -1, D:9) a +2 helmet of light (31, 1, D:9) the cold staff of Attainder {rElec rC+ rN+ Will+ Int-4 Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Ice: It increases the power of your Ice spells. (31, 15, D:9) a +0 robe a +1 trident of freezing (32, -1, D:9) the +1 plate armour of Hedge Wizardry {rF+ rC- Int+6} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (32, 0, D:9) a +0 plate armour (32, 1, D:9) a +3 falchion of freezing (41, 13, D:9) a +0 ring mail a +0 spear (46, -17, D:9) a +0 dagger a +0 robe (47, -17, D:9) a +0 halberd (54, -4, D:9) a +0 pair of gloves Level 10 of the Dungeon (2, 7, D:10) a +0 dagger a +0 robe (4, 10, D:10) a +0 great mace (7, -26, D:10) a +0 shortbow (7, -18, D:10) a +0 sling (36, 6, D:10) a +0 robe a +0 dagger (36, 7, D:10) a +0 short sword a +1 robe of willpower a +0 dagger (36, 8, D:10) a +0 club a +0 mace (39, 1, D:10) a +0 robe a +2 trident (40, 0, D:10) a +0 robe a +3 halberd (40, 1, D:10) a +0 robe a +3 halberd (40, 2, D:10) a +0 robe a +4 flail (41, 4, D:10) a +0 robe a +3 morningstar of freezing (45, -38, D:10) a potion of moonshine Level 11 of the Dungeon (11, 3, D:11) a +0 scale mail a +0 hand axe (11, 5, D:11) a +0 ring mail a +0 dagger (12, -1, D:11) a +0 war axe (12, 4, D:11) a +0 chain mail a +0 flail a +3 orcbow a +0 mace a +0 leather armour a +0 short sword a +0 robe a +0 dagger (12, 5, D:11) a +0 chain mail a +0 club a +1 ring mail of fire resistance a +0 club a +0 leather armour a +1 hand axe of freezing (13, 3, D:11) a +0 ring mail a +0 dagger a +0 flail a +0 falchion (13, 4, D:11) a +0 chain mail a +0 falchion a +0 leather armour a +0 short sword a +0 ring mail a +0 dagger (13, 5, D:11) a +0 club (14, 4, D:11) a +0 scale mail a +0 club (25, 24, D:11) a +0 whip (25, 25, D:11) a +0 short sword (26, 24, D:11) a +1 flail of draining a +0 whip a +0 leather armour (27, 22, D:11) a +0 short sword a +0 mace a +2 ring mail of cold resistance a +0 scimitar a +0 plate armour a +0 long sword a +0 plate armour (27, 23, D:11) a +0 short sword a +0 short sword a +1 hand axe of flaming a +0 leather armour a +0 morningstar a +0 club a +0 mace a +0 scale mail a +0 falchion (27, 24, D:11) a +0 club a +0 ring mail a +0 hand axe a +0 whip a +0 dagger a +0 ring mail (27, 25, D:11) a +0 hand axe a +0 ring mail (28, 24, D:11) a +0 flail a +0 dagger a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 dagger (28, 25, D:11) a +0 dagger (29, 24, D:11) a +0 club a +0 leather armour (36, 24, D:11) a medusa talisman (47, 21, D:11) a +0 orcbow of flaming (49, 34, D:11) a +0 robe a +0 dagger a +0 chain mail a +0 flail (49, 35, D:11) a +0 robe a +0 dagger (54, -13, D:11) a +0 giant club a +0 robe Level 12 of the Dungeon [Shop] Xagalagym's Armour Shoppe a +2 pair of gloves of fire (693 gold) a +2 ring mail of poison resistance (396 gold) a +3 leather armour of poison resistance (462 gold) a +1 pair of gloves of strength (363 gold) a +4 chain mail of willpower (726 gold) a +3 scale mail of cold resistance (572 gold) the +1 ring mail of Entitlement {MP+7} (675 gold) MP+7: It affects your magic capacity (+7). It cannot be enchanted further. a +2 chain mail of fire resistance (506 gold) a +2 robe of positive energy (327 gold) the +4 plate armour of Salvation {^Contam Str+2 Int+5} (1190 gold) ^Contam: It causes magical contamination when unequipped. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +4 plate armour of poison resistance (924 gold) (0, 0, D:12) a +0 club a +0 scale mail (0, 1, D:12) a +0 dagger a +0 robe a +0 war axe (1, 1, D:12) a +0 whip (5, 38, D:12) a +0 arbalest (24, 25, D:12) an orb of stardust (28, 49, D:12) a +0 robe a +0 long sword (32, 14, D:12) a +0 chain mail (33, 54, D:12) a +0 ring mail (41, 26, D:12) a +0 mace (52, 22, D:12) a +0 dagger a +2 robe (54, 50, D:12) a +0 chain mail (56, 40, D:12) a +0 falchion Level 13 of the Dungeon (0, 0, D:13) 5 large rocks (4, -5, D:13) a +0 flail (7, 9, D:13) a parchment of Foxfire (8, 9, D:13) a +0 heavy war axe (8, 11, D:13) a fortress talisman (9, 9, D:13) the rimehorn talisman of Ypises {rN+ Str+4 Stlth-} [rimehorn talisman] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. (10, 9, D:13) a +0 whip (10, 11, D:13) a +0 double sword (18, 7, D:13) a +0 orcbow (19, 22, D:13) a +0 triple crossbow (27, -16, D:13) a +0 great sword (37, -7, D:13) a parchment of Searing Ray (41, 13, D:13) a staff of earth (57, 16, D:13) a +1 dagger of venom (66, 39, D:13) a staff of cold (68, 26, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) a +0 giant club a +0 giant club (1, 16, D:14) a +0 long sword a +0 robe a +0 quarterstaff a +0 shortbow a +0 robe (1, 18, D:14) a +0 rapier a +0 robe (2, 19, D:14) a +3 battleaxe a +0 plate armour (3, 20, D:14) a +0 shortbow (4, 19, D:14) a +0 mace (5, 42, D:14) a +0 ring mail (8, 27, D:14) a +0 shortbow (15, 24, D:14) a +0 arbalest (19, 38, D:14) 5 large rocks (26, 7, D:14) a +0 mace (32, 7, D:14) a +0 orcbow (33, 7, D:14) a +0 great mace a +0 ring mail (38, 20, D:14) a +0 shortbow (42, 39, D:14) a +0 orcbow (49, 12, D:14) a +0 dagger a +0 robe (61, 29, D:14) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ufilef's Jewellery Shoppe a ring of magical power (unknown) (480 gold) a +4 ring of protection (unknown) (864 gold) a ring of magical power (unknown) (480 gold) a granite talisman (720 gold) the wellspring talisman "Igomuck" {rC+ Dex+3} (1135 gold) [wellspring talisman] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). an amulet of wildshape (720 gold) an amulet of magic regeneration (unknown) (720 gold) a +6 ring of strength (864 gold) the ring of Arreateeto {+Blink rF+ MP+6 Int+2} (1339 gold) [ring of protection from fire] +Blink: It lets you blink. rF+: It protects you from fire. MP+6: It affects your magic capacity (+6). Int+2: It affects your intelligence (+2). [Shop] Voumn's Jewellery Emporium the ring "Cusag" {MP+9 Int+4 Stlth+} (764 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. an eel talisman (300 gold) a ring of magical power (unknown) (400 gold) a ring of resist corrosion (400 gold) a fortress talisman (300 gold) a +6 ring of strength (720 gold) a ring of poison resistance (400 gold) the ring "Xonomach" {*Corrode rPois Str+4 Slay+4} (1000 gold) [ring of slaying] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+4: It affects your strength (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the amulet of the Republic {Chemistry Rampage *Corrode rElec Str+3} (894 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). an amulet of wildshape (600 gold) [Shop] Nizoseqo's Assorted Antiques a +2 orcbow of flaming (403 gold) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (800 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +2 scimitar of electrocution (567 gold) a box of beasts (840 gold) a wand of flame (6) (88 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1900 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +1 broad axe of electrocution (619 gold) a scroll of teleportation (63 gold) [Shop] Vefisen's Antique Weapon Shoppe a +0 heavy halberd (230 gold) a +2 great sword of electrocution (925 gold) a +4 scimitar of pain (925 gold) a +1 scimitar of flaming (445 gold) a +5 morningstar of concussion (825 gold) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (2720 gold) Will+: It increases your willpower. It cannot be enchanted further. (0, 0, Orc:1) a +0 arbalest (0, 2, Orc:1) a +0 orcbow (3, -1, Orc:1) a +1 dagger of speed a +0 scale mail a +0 club a +0 giant club (3, 0, Orc:1) a +0 plate armour a +0 flail (6, -3, Orc:1) a +0 robe a +0 dagger (6, -2, Orc:1) a +0 robe a +0 dagger (17, 0, Orc:1) a +0 chain mail (22, 11, Orc:1) a +0 orcbow (27, 11, Orc:1) a +0 arbalest (47, 35, Orc:1) a +0 arbalest (48, 37, Orc:1) a +0 dagger (49, 37, Orc:1) a +0 dagger a +0 robe (50, 34, Orc:1) a +0 whip a +0 flail a +0 scale mail a +0 club (50, 35, Orc:1) a +0 club a +0 ring mail a +0 giant spiked club a +0 dagger a +0 ring mail (50, 36, Orc:1) a +0 giant club a +0 giant club (50, 37, Orc:1) a +0 dagger a +0 battleaxe a +0 plate armour a +0 giant club (51, 34, Orc:1) a +0 hand axe a +0 plate armour a +0 club a +0 leather armour a +0 flail a +0 short sword a +0 dagger (51, 36, Orc:1) a +0 whip a +0 hand axe a +0 ring mail a +0 long sword a +0 plate armour (51, 37, Orc:1) a +0 club a +0 chain mail a +0 whip a +0 leather armour a +0 dagger a +0 robe a +2 long sword of holy wrath a +0 chain mail (52, 36, Orc:1) a +0 battleaxe a +0 plate armour a +0 mace a +0 chain mail Level 2 of the Orcish Mines [Shop] Guiraob's Armour Shop a +0 plate armour (306 gold) a +3 plate armour of fire resistance (680 gold) a +4 scale mail of fire resistance (527 gold) a +0 plate armour (306 gold) a +0 leather armour (34 gold) a +0 robe (15 gold) a +0 plate armour (306 gold) a +0 plate armour (306 gold) a +0 ring mail (68 gold) a +0 ring mail (68 gold) [Shop] Yrinas's Assorted Antiques a +0 falchion (87 gold) a box of beasts (1160 gold) a +0 demon trident of draining (1363 gold) a +0 long sword (101 gold) 3 scrolls of amnesia (348 gold) a phantom mirror (1160 gold) a scroll of identify (58 gold) [Shop] Voire's General Store a +0 club (8 gold) a Gell's gravitambourine (2/2) (640 gold) a parchment of Hailstorm (140 gold) a scroll of brand weapon (157 gold) a parchment of Spellspark Servitor (524 gold) a parchment of Jinxbite (92 gold) a potion of enlightenment (82 gold) a parchment of Lee's Rapid Deconstruction (294 gold) a scroll of fear (66 gold) [Shop] Fifiyll's General Store a potion of heal wounds (132 gold) a ring of flight (unknown) (280 gold) a scroll of blinking (157 gold) a Gell's gravitambourine (2/2) (640 gold) a scroll of amnesia (66 gold) a +0 short sword (48 gold) a phantom mirror (640 gold) a scroll of immolation (66 gold) (3, 0, Orc:2) a +0 chain mail a +0 glaive a +0 arbalest (4, -1, Orc:2) a +0 club (4, 0, Orc:2) a +2 robe of positive energy a +0 dagger (14, 1, Orc:2) a +2 robe of resistance a +0 dagger (16, 32, Orc:2) a +0 flail a +0 scale mail (16, 33, Orc:2) a +0 dagger a +0 robe (17, 33, Orc:2) a +0 dagger a +0 robe (21, -6, Orc:2) a +0 giant club (24, 28, Orc:2) a +0 war axe a +0 robe a +0 club a +0 chain mail (25, -5, Orc:2) a +0 club (25, -3, Orc:2) a +0 falchion (25, 27, Orc:2) a +0 hand axe a +0 chain mail a +1 dagger of speed a +0 short sword a +0 leather armour a +0 club a +0 ring mail (25, 28, Orc:2) a +0 dire flail a +0 robe (26, -2, Orc:2) a +0 robe a +0 vampiric dagger (26, 28, Orc:2) a +0 mace (28, 21, Orc:2) a +0 glaive a +0 plate armour a +0 hand axe a +0 ring mail (28, 23, Orc:2) a +0 flail a +0 chain mail a +1 great sword a +0 chain mail (28, 25, Orc:2) a +0 dagger a +0 halberd a +0 robe (28, 26, Orc:2) a +1 heavy flail a +0 leather armour (29, 20, Orc:2) a +0 club a +0 chain mail (29, 23, Orc:2) a +0 short sword a +3 chain mail (29, 24, Orc:2) a +0 short sword a +0 ring mail a +0 hand axe a +0 dagger a +0 leather armour (29, 25, Orc:2) a +0 flail of protection a +0 leather armour a +0 hand axe a +0 chain mail (30, 24, Orc:2) a +0 dagger a +0 mace a +0 halberd a +0 scale mail (30, 25, Orc:2) a +0 whip a +0 ring mail a +0 club a +0 leather armour a +0 war axe a +0 arbalest a +0 chain mail a +2 war axe of freezing (30, 27, Orc:2) a +0 morningstar (31, 24, Orc:2) a +0 battleaxe a +0 robe a +1 heavy hand axe a +0 leather armour (32, 24, Orc:2) a +3 hand axe a +0 trident a +0 leather armour (32, 25, Orc:2) a +0 club a +0 leather armour a +0 battleaxe a +0 robe a +0 hand axe (32, 26, Orc:2) a +0 dagger a +0 ring mail a +0 mace a +0 mace a +0 leather armour (33, 23, Orc:2) a +0 flail a +0 club (33, 24, Orc:2) a +0 arbalest (33, 25, Orc:2) a +0 dagger (34, 26, Orc:2) a +0 hand axe (41, 1, Orc:2) a +0 club a +0 mace (41, 2, Orc:2) a +0 leather armour a +0 flail (42, 0, Orc:2) a +0 club (43, -1, Orc:2) a +0 chain mail a +0 glaive (48, 23, Orc:2) a +0 flail a +0 plate armour (48, 28, Orc:2) a +0 glaive a +0 orcbow a +0 chain mail (49, 22, Orc:2) a +0 partisan a +0 chain mail (49, 23, Orc:2) a +0 battleaxe a +0 chain mail a +0 long sword a +0 chain mail a +0 flail a +0 plate armour a +0 club a +0 chain mail (49, 28, Orc:2) a +0 war axe a +0 plate armour (49, 29, Orc:2) a +0 halberd a +0 chain mail (50, 23, Orc:2) a +0 flail a +0 hand axe a +0 dagger a +0 leather armour (50, 28, Orc:2) a +0 club a +0 leather armour a +0 war axe a +0 chain mail (50, 29, Orc:2) a +0 halberd a +0 orcbow a +0 plate armour (54, 24, Orc:2) a +0 trident (54, 25, Orc:2) a +0 club (55, 24, Orc:2) a +0 club Level 1 of the Lair of Beasts (4, -10, Lair:1) 6 large rocks (28, -6, Lair:1) a +0 chain mail (38, -6, Lair:1) a +0 chain mail (55, -19, Lair:1) a +0 kite shield (56, 11, Lair:1) a +0 quarterstaff (60, -11, Lair:1) 3 flux baubles Level 2 of the Lair of Beasts (5, 9, Lair:2) a ring of resist corrosion (7, 25, Lair:2) a +0 leather armour (17, 12, Lair:2) a +0 glaive (24, -26, Lair:2) a +0 robe (35, 23, Lair:2) a +0 scale mail (38, 24, Lair:2) a +0 dagger (44, 1, Lair:2) a +2 trident of venom (44, 2, Lair:2) a +0 flail a +0 robe (46, 19, Lair:2) a +0 whip (47, 5, Lair:2) a +0 glaive Level 3 of the Lair of Beasts (7, 28, Lair:3) a +0 quarterstaff (28, 37, Lair:3) a +0 chain mail (29, -6, Lair:3) a +0 flail (33, 3, Lair:3) a +0 pair of gloves (39, 37, Lair:3) +0 acid dragon scales (49, -2, Lair:3) a +6 ring of intelligence a ring of wizardry a +1 cloak of stealth a +1 pair of gloves of fire a +0 pair of gloves of hurling a ring of wizardry (58, 32, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a staff of necromancy a staff of cold the +7 short sword "Qanuiv" {freeze, *Rage rPois Str+3} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 ring mail of poison resistance a +1 pair of gloves (6, 5, Lair:4) a +0 glaive (14, 17, Lair:4) a parchment of Sublimation of Blood (19, 5, Lair:4) a human skeleton (20, 5, Lair:4) a human skeleton (21, -9, Lair:4) a +0 leather armour (21, -2, Lair:4) a +0 glaive (22, 17, Lair:4) a +0 great sword (33, 2, Lair:4) a +4 plate armour (33, 33, Lair:4) a +0 chain mail (43, 12, Lair:4) a +0 scale mail (44, 8, Lair:4) a +0 short sword (52, 23, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 mace (14, 10, Lair:5) a parchment of Blink (22, 26, Lair:5) a +0 dagger a +0 robe a +0 buckler (23, 25, Lair:5) a +4 short sword a +0 robe a +0 buckler (24, -11, Lair:5) a talisman of death (34, 23, Lair:5) a +0 rapier a +0 robe (37, 24, Lair:5) a +0 rapier a +0 robe a +0 buckler a +0 spear (37, 25, Lair:5) a +0 rapier a +0 robe (38, -23, Lair:5) the quill talisman of Greater Demons {Rampage Will++ Dex-2} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). (40, 20, Lair:5) a +0 rapier a +0 robe (43, 21, Lair:5) a +0 short sword a +0 robe (49, 26, Lair:5) a +0 short sword a +0 robe (49, 27, Lair:5) a +0 rapier a +0 robe a +0 buckler (54, 28, Lair:5) a +0 mace Level 1 of the Shoals (5, 17, Shoals:1) 4 large rocks (11, 0, Shoals:1) a +0 sling a +0 quarterstaff (12, -2, Shoals:1) a +0 trident (12, 0, Shoals:1) a +0 quarterstaff a +0 sling (13, 1, Shoals:1) a +0 spear a +1 sling of freezing (13, 8, Shoals:1) a +0 chain mail (27, 30, Shoals:1) a +0 dire flail a +0 chain mail of willpower (28, -10, Shoals:1) a +0 rapier a +0 robe (29, 4, Shoals:1) a +0 trident (42, 17, Shoals:1) a +0 scale mail a +0 robe (50, 3, Shoals:1) a +0 rapier (54, 28, Shoals:1) a +0 trident (55, -5, Shoals:1) a +0 chain mail (56, 10, Shoals:1) a +0 orcbow (59, 27, Shoals:1) a +0 trident (60, 29, Shoals:1) a +0 trident (61, 37, Shoals:1) a +0 spear a +0 sling Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (2, -23, Shoals:2) a +0 quarterstaff a +0 sling (2, 11, Shoals:2) a +0 ring mail (7, 21, Shoals:2) a +0 ring mail (11, -1, Shoals:2) a +1 trident of venom a +0 robe (11, 23, Shoals:2) a +0 spear (12, 23, Shoals:2) 8 large rocks (12, 24, Shoals:2) a +0 trident a +0 leather armour (13, -4, Shoals:2) a +1 trident of protection (14, 24, Shoals:2) a +3 trident of freezing a +0 robe (15, -6, Shoals:2) a +0 quarterstaff a +0 sling (15, 24, Shoals:2) a +0 trident a +0 leather armour (19, -15, Shoals:2) a manual of Dodging (33, 11, Shoals:2) a +0 trident (34, 11, Shoals:2) a +0 trident (35, 12, Shoals:2) a +0 trident a +0 leather armour (35, 18, Shoals:2) a +0 trident (41, -16, Shoals:2) a +0 shortbow (43, -8, Shoals:2) a ring of wizardry (48, 8, Shoals:2) a +0 trident (57, -17, Shoals:2) a +0 spear (59, -13, Shoals:2) a +0 spear (60, -17, Shoals:2) a +0 spear a +0 sling (60, -16, Shoals:2) a +0 club a +0 sling Level 3 of the Shoals [Shop] Bavvyrus's Antique Armour Shop a +2 chain mail of cold resistance (897 gold) a +0 scale mail (156 gold) a +0 ring mail (156 gold) the +9 scales of the Dragon King {Command, rPois rF+ rC+} (4851 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +1 chain mail of fire resistance (702 gold) a +0 leather armour (78 gold) a +3 scale mail of cold resistance (1014 gold) [Shop] Cimainij's Weapon Emporium a throwing net (42 gold) a +4 heavy longbow (585 gold) a +0 rapier (77 gold) a +2 heavy trident (256 gold) a +0 battleaxe (140 gold) 5 boomerangs (140 gold) (0, 0, Shoals:3) a +0 trident (0, 2, Shoals:3) a +2 trident of venom a +0 robe (1, 0, Shoals:3) a +0 glaive (1, 8, Shoals:3) a +0 trident (2, -1, Shoals:3) a +0 club a +0 sling (2, 8, Shoals:3) a +0 glaive (2, 10, Shoals:3) a +0 glaive (3, 9, Shoals:3) a +2 demon trident of draining a +0 robe (4, 11, Shoals:3) a +2 heavy spear (5, -7, Shoals:3) a +2 ring mail of cold resistance (unseen) (8, 18, Shoals:3) a parchment of Blink (15, 14, Shoals:3) a +0 trident (15, 15, Shoals:3) a +0 trident (16, 14, Shoals:3) 2 large rocks (18, -13, Shoals:3) a +0 scimitar (44, 2, Shoals:3) a +0 trident (44, 4, Shoals:3) a +4 trident (44, 5, Shoals:3) a +0 robe a +0 rapier (46, 2, Shoals:3) a +0 trident (46, 4, Shoals:3) a +0 plate armour the +3 flail of the Establishment {elec, rPois Will+ Dex+2 Stlth-} rPois: It protects you from poison. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. Level 4 of the Shoals [Shop] Asorime's Antique Weapon Shop a +2 scimitar of draining (547 gold) a +0 morningstar (144 gold) the +7 falchion "Dahih" {freeze, Will+ Int+6 Dex-4} (1372 gold) Will+: It increases your willpower. Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +1 lajatang of rebuke (528 gold) a +0 war axe (84 gold) the +10 lajatang "Mixiwn" {venom, rCorr} (1934 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 shortbow (72 gold) a +0 shortbow (72 gold) a +0 bardiche of venom (480 gold) (0, 0, Shoals:4) a +0 trident (4, 1, Shoals:4) a +0 robe a +0 rapier (5, 3, Shoals:4) a +2 spear of distortion (7, 2, Shoals:4) 2 large rocks (9, 3, Shoals:4) 5 large rocks (26, 18, Shoals:4) a +0 trident (38, 43, Shoals:4) a +0 cloak (38, 44, Shoals:4) a +2 cloak of stealth a +1 vampiric spear (44, 35, Shoals:4) the +6 sling of Execution {flame, rF+++ rCorr Dex-3} rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (45, 46, Shoals:4) 5 gold pieces (still there?) a +3 trident (still there?) a +0 robe (still there?) (46, 44, Shoals:4) a barnacled rune of Zot (46, 46, Shoals:4) 8 gold pieces (still there?) a +0 spear (still there?) a silver javelin (still there?) a +0 leather armour (still there?) (47, 46, Shoals:4) 4 gold pieces (still there?) a +2 demon trident of venom (still there?) a +2 robe of fire resistance (still there?)