zahalkas Level 1 of the Dungeon (8, 19, D:1) a ball python skeleton (9, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 20, D:1) a quokka skeleton (18, 20, D:1) a quokka skeleton (18, 21, D:1) a rat skeleton (23, -2, D:1) a bat corpse (skeletalised by now) (26, 26, D:1) a +0 sling (40, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, -18, D:2) a +0 short sword a kobold skeleton (2, -17, D:2) a +0 dagger a +3 sling a +0 leather armour a goblin skeleton (5, -28, D:2) a +0 club (11, 1, D:2) a +0 club (16, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, 2, D:2) a +0 club a +0 sling a goblin skeleton a jackal skeleton (16, 17, D:2) a +0 whip (17, -32, D:2) a +0 dagger 2 stones (18, -32, D:2) a hobgoblin corpse (skeletalised by now) (22, 5, D:2) an orb of attunement (23, 12, D:2) a quokka corpse (skeletalised by now) (24, 11, D:2) a ball python corpse (skeletalised by now) (26, -26, D:2) a +0 leather armour (29, -32, D:2) a +3 dagger (30, -32, D:2) a rat corpse (skeletalised by now) (31, -35, D:2) a +0 short sword a kobold corpse (skeletalised by now) (31, -25, D:2) a +2 helmet (35, -24, D:2) a frilled lizard corpse (skeletalised by now) (35, -23, D:2) a hobgoblin corpse (skeletalised by now) (35, -22, D:2) a +0 club (36, -21, D:2) a +0 mace (36, -12, D:2) a +0 buckler (37, -23, D:2) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (44, 1, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, -29, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 0, D:3) a +0 war axe a +0 ring mail a +0 dagger (2, 0, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (14, 18, D:3) a bat skeleton (15, 17, D:3) a +0 trident a +0 sling a goblin skeleton (20, 23, D:3) a jackal skeleton (21, 20, D:3) a +0 dagger (22, 22, D:3) a jackal skeleton (22, 25, D:3) a ball python skeleton (22, 26, D:3) a +0 dagger (23, 25, D:3) a +0 dagger a goblin skeleton (25, 12, D:3) an adder skeleton (25, 32, D:3) a +0 spear (27, 15, D:3) a staff of air (40, 13, D:3) a +0 quarterstaff (48, 10, D:3) a potion of moonshine Level 4 of the Dungeon [Shop] Mistrem's Assorted Antiques a +0 whip (72 gold) a scroll of identify (58 gold) a +1 sling of freezing (281 gold) a +0 chain mail (174 gold) a +0 robe (26 gold) a scroll of vulnerability (116 gold) [Shop] Ymofer's Serpentskin Sales 5 poisoned darts (45 gold) a ring of poison resistance (unknown) (300 gold) a ring of poison resistance (unknown) (300 gold) a +2 arbalest of venom (315 gold) the Grimoire of Transmutation (876 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Sticky Flame Fire/Alchemy 4 c - Alistair's Intoxication Alchemy 5 d - Irradiate Conjuration/Alchemy 5 e - Detonation Catalyst Fire/Alchemy 5 a +1 quarterstaff of venom (195 gold) a medusa talisman (187 gold) (11, 10, D:4) a +0 club (28, 0, D:4) the +1 rapier "Poseik" {protect, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (31, -14, D:4) a +0 giant club (34, 26, D:4) an adder skeleton (38, 2, D:4) a hobgoblin corpse (skeletalised by now) (41, -19, D:4) a hobgoblin corpse (skeletalised by now) (45, 19, D:4) a goblin skeleton (46, -5, D:4) a +0 hand axe (46, 19, D:4) a howler monkey skeleton (46, 20, D:4) an oni skeleton (47, 17, D:4) a minotaur skeleton (47, 18, D:4) a human skeleton (47, 20, D:4) a goblin skeleton (47, 21, D:4) a human skeleton (48, 18, D:4) a minotaur skeleton (48, 19, D:4) an armataur skeleton (48, 20, D:4) a merfolk skeleton (49, 19, D:4) an ogre skeleton (49, 24, D:4) a centaur skeleton (50, 19, D:4) a +0 flail a +0 rapier (52, 1, D:4) a +0 short sword (52, 17, D:4) an orc skeleton (60, -18, D:4) an iguana corpse (skeletalised by now) an adder corpse (skeletalised by now) (65, 12, D:4) an adder skeleton (65, 13, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -9, D:5) a +0 great mace (17, 28, D:5) a +0 hand axe (18, 25, D:5) a +0 club (18, 28, D:5) a +0 dagger a +0 dagger an orc skeleton (19, 2, D:5) a +0 shortbow a centaur corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (19, 28, D:5) a +0 dagger a +0 chain mail an orc skeleton (26, -7, D:5) the +2 leather armour "Reuphin" {MP+4 Int+2 Stlth+} MP+4: It affects your magic capacity (+4). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, -7, D:5) a +0 short sword (33, 5, D:5) a +0 ring mail (59, 13, D:5) an orb of attunement Level 6 of the Dungeon (3, 6, D:6) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (6, 9, D:6) a +0 whip a +0 leather armour (7, 9, D:6) a +0 dagger a +0 robe a +0 dagger a +0 club a +0 ring mail an orc corpse (skeletalised by now) (10, 59, D:6) a +0 dagger an orc corpse (skeletalised by now) (11, 38, D:6) a +0 chain mail (16, 29, D:6) a +0 short sword an orc skeleton (21, 13, D:6) a +0 battleaxe (41, 44, D:6) a +0 dagger a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, 37, D:6) a +0 leather armour (47, 13, D:6) a +0 battleaxe a +0 robe the orc skeleton of Blorkula the orcula (51, 11, D:6) a +0 whip a gnoll corpse (skeletalised by now) (51, 12, D:6) a +0 halberd (51, 13, D:6) a +0 club a gnoll corpse (skeletalised by now) (51, 49, D:6) a black bear corpse (skeletalised by now) (52, 11, D:6) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (52, 12, D:6) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (53, 12, D:6) a +0 spear (66, 34, D:6) a +0 leather armour Level 7 of the Dungeon (8, 11, D:7) a +0 whip a +0 robe (12, -1, D:7) a +5 short sword a +0 robe (13, 18, D:7) a +0 leather armour (15, 3, D:7) a +0 spear a +0 robe a +0 orcbow a centaur skeleton (15, 14, D:7) a +0 dagger a +0 short sword a +0 leather armour a +0 dagger a +0 chain mail a +0 flail an orc skeleton an orc skeleton (16, 4, D:7) a +4 short sword a +0 robe a +3 morningstar a +0 robe a +0 great sword a +0 robe (19, 31, D:7) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (22, 12, D:7) a +0 robe (23, 11, D:7) a +0 ring mail (23, 17, D:7) a +0 rapier (25, 18, D:7) a +0 whip a +0 whip 10 stones a +0 dagger a kobold corpse (skeletalised by now) (26, 18, D:7) a +0 short sword a +0 whip a kobold corpse (skeletalised by now) (27, 16, D:7) a bullfrog corpse (skeletalised by now) (35, 4, D:7) a +0 ring mail (37, 17, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 whip an orc skeleton (39, 16, D:7) a +1 flail of protection a +0 ring mail a +0 trident (51, -6, D:7) a +0 rapier (51, 0, D:7) an orb of attunement Level 8 of the Dungeon (2, 1, D:8) a +0 chain mail (6, -2, D:8) a +0 club a +0 scale mail (20, -17, D:8) a +0 flail a gnoll skeleton (20, -16, D:8) a +0 club a +0 leather armour (20, -15, D:8) a +0 flail a +0 club a gnoll skeleton a gnoll skeleton (21, -18, D:8) a +0 spear a gnoll skeleton (35, -8, D:8) a +0 flail an orc skeleton (36, -10, D:8) a +0 long sword a +0 shortbow a centaur skeleton (43, -9, D:8) a +0 short sword (44, -2, D:8) a +0 dagger a +0 robe (47, -14, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (4, -34, D:9) a parchment of Slow (5, -24, D:9) a +0 mace (10, -32, D:9) a +3 scimitar of flaming (11, 8, D:9) a parchment of Alistair's Walking Alembic (13, 0, D:9) a +2 whip of freezing a +0 robe (22, -33, D:9) a steam dragon skeleton (23, -34, D:9) a +0 flail (26, -37, D:9) a +1 hat a staff of cold a +0 scale mail a +0 dagger a +0 robe a +0 flail a +0 robe a +0 scimitar an orc skeleton (26, -36, D:9) a +1 long sword a +0 robe (26, -35, D:9) a +4 halberd a +0 robe a +0 dagger (41, -8, D:9) a yak corpse (skeletalised by now) (51, -11, D:9) a +1 dagger a +0 robe Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Fitoudom" {rF+ MP+10} (5300 gold) [ring of protection from fire] rF+: It protects you from fire. MP+10: It affects your magic capacity (+10). the +4 spear "Gilyvi" {spect, rC+ Str+2 Stlth+} (4850 gold) rC+: It protects you from cold. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the wellspring talisman "Narraahi" {Str+5 SInv} (4970 gold) [wellspring talisman] Str+5: It affects your strength (+5). SInv: It lets you see invisible. the conjuration staff "Fennen" {rPois Str+2 Conj} (4040 gold) [staff of conjuration] rPois: It protects you from poison. Str+2: It affects your strength (+2). Conj: It increases the power of your Conjurations spells. the ring "Zimeran" {Fly Str+6 Dex+3} (5140 gold) [ring of strength] Fly: It grants you flight. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). the +7 hand axe "Muecasch" {sunder, rF+} (5200 gold) rF+: It protects you from fire. It cannot be enchanted further. the +2 robe "Uryrruf" {Dex+4 SInv Archmagi} (4450 gold) Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the quill talisman of the Pink Corner {rElec Int+4} (4200 gold) [quill talisman] rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). the +4 sling of the Glamorous God {freeze, ^Contam rN+ rCorr Int+4} (4230 gold) ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +0 pair of gloves "Peoggah" {rF+ Str+3} (2480 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. the +8 dagger of the Sun {drain, rF+ Will+ SInv} (6740 gold) rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +1 ring mail of Instinct {rF+ SInv} (2720 gold) rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a +2 battleaxe of pain (3700 gold) the ring "Poseam" {Str+3 Slay+4} (4930 gold) [ring of slaying] Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the storm talisman of Astruxiwn {Dex+4} (11890 gold) [storm talisman] Dex+4: It affects your dexterity (+4). the +1 ring mail of the Final Deaths {Str+5 Stlth+} (2930 gold) Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 hand axe of Optuppap {spect, *Slow rElec rPois rN+ Str+4} (7270 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. the ring of Rofraon {Fly rF+ rC+ Str+2 Slay+2} (5110 gold) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of the Writhing Saviour {rC+ Will- Dex+6} (4040 gold) [ring of protection from cold] rC+: It protects you from cold. Will-: It decreases your willpower. Dex+6: It affects your dexterity (+6). the +0 leather armour of Gevyom {Rampage rPois} (1320 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. It cannot be enchanted further. (13, -21, D:10) a +0 robe (14, -44, D:10) a +0 barding (17, -12, D:10) a +0 ring mail (25, -2, D:10) a +0 shortbow (32, -47, D:10) a parchment of Shock (33, -5, D:10) a +0 hand axe a +0 robe (34, -4, D:10) a +2 hand axe a +0 robe a +4 falchion a +0 robe (34, 0, D:10) a +0 flail a +0 robe (39, 3, D:10) a +0 leather armour (40, 4, D:10) a +0 shortbow a centaur skeleton (44, -43, D:10) a parchment of Soul Splinter (47, 1, D:10) a yak corpse (skeletalised by now) (47, 2, D:10) a yak corpse (skeletalised by now) (47, 3, D:10) a yak corpse (skeletalised by now) (50, -32, D:10) a +0 dagger a +0 leather armour a +0 flail a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, -38, D:10) a parchment of Forge Phalanx Beetle (51, -32, D:10) a +0 scimitar a +0 chain mail (51, -31, D:10) a +0 hand axe a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (52, -5, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (52, -1, D:10) a parchment of Ozocubu's Armour (53, -6, D:10) a yak corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (1, -19, D:11) a killer bee corpse (3, 2, D:11) a +0 leather armour (6, -13, D:11) a +0 dagger a +0 robe (6, 7, D:11) a +0 robe (8, 1, D:11) a +0 ring mail (10, -9, D:11) a +1 dagger of venom (19, -8, D:11) a +0 orcbow (20, -4, D:11) a +0 falchion the Ecumenical Temple