zahalkas Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 22, D:1) a rat corpse (skeletalised by now) (7, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 3, D:1) a +0 club a kobold skeleton (21, 2, D:1) a hobgoblin skeleton (33, -4, D:1) a frilled lizard corpse (skeletalised by now) (34, -5, D:1) a +0 dagger (34, 6, D:1) a quokka skeleton (36, 5, D:1) a rat skeleton (40, 4, D:1) a +0 long sword (46, 3, D:1) a +0 short sword (48, 26, D:1) a +0 scale mail (55, 0, D:1) a hobgoblin corpse (skeletalised by now) (55, 1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (7, -14, D:2) an adder corpse (skeletalised by now) (8, -9, D:2) a rat skeleton (18, -6, D:2) a +0 dagger (18, 10, D:2) a +0 dagger (20, 3, D:2) a +0 chain mail (26, 10, D:2) a +0 dagger (28, -20, D:2) a frilled lizard skeleton (29, 3, D:2) a +0 helmet (36, -9, D:2) a frilled lizard skeleton (36, -8, D:2) a +0 spear (37, -12, D:2) a +1 dagger of draining (37, 6, D:2) a quokka corpse (skeletalised by now) (39, 11, D:2) an adder corpse (skeletalised by now) (45, 4, D:2) a +0 club (46, -19, D:2) a +0 hand axe (59, -26, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (2, 0, D:3) a +0 war axe (5, -27, D:3) a jackal skeleton (6, -27, D:3) a jackal skeleton (7, 2, D:3) a +0 leather armour (7, 3, D:3) a +0 short sword (12, -30, D:3) a +0 spear (12, -10, D:3) a bat skeleton (12, -8, D:3) a ball python corpse (skeletalised by now) (13, -28, D:3) a +0 whip a gnoll corpse (skeletalised by now) (18, -7, D:3) a +0 short sword an orc skeleton (26, -20, D:3) a +0 short sword a kobold corpse (skeletalised by now) (36, -30, D:3) a ball python corpse (skeletalised by now) (43, -23, D:3) a jackal corpse (skeletalised by now) (44, -24, D:3) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (51, -10, D:3) a bat corpse (skeletalised by now) (61, 4, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (20, -5, D:4) a hobgoblin skeleton (20, -3, D:4) a +0 longbow (28, -8, D:4) an adder skeleton (31, 2, D:4) a +0 ring mail (39, -21, D:4) a +0 spear a gnoll skeleton (41, -20, D:4) a +0 spear a gnoll skeleton Level 5 of the Dungeon (6, -13, D:5) a +0 scale mail (8, 28, D:5) a +0 chain mail (15, 3, D:5) a parchment of Shock (16, 2, D:5) a +0 war axe a +0 leather armour (17, 7, D:5) a +0 whip of venom (17, 12, D:5) a +0 whip (17, 13, D:5) a +0 rapier (18, 7, D:5) a +0 club (22, -7, D:5) a +0 short sword a +0 club a +0 dagger (23, -7, D:5) a +0 short sword (24, -7, D:5) a +0 dagger a +0 short sword a +0 short sword a +0 short sword a +0 dagger a +0 short sword a +0 dagger (24, -6, D:5) a +0 dagger a +0 club a +0 short sword (24, -5, D:5) a +0 whip (25, -12, D:5) a human corpse (skeletalised by now) (25, -11, D:5) a human corpse (skeletalised by now) (25, -5, D:5) a +0 dagger (26, -9, D:5) a human corpse (skeletalised by now) (27, -10, D:5) a human corpse (skeletalised by now) (28, -12, D:5) a human corpse (skeletalised by now) (28, 7, D:5) a +0 short sword (58, 6, D:5) a spore talisman Level 6 of the Dungeon [Shop] Buiduarr's Antique Weapon Shop a +0 shortbow of flaming (170 gold) a +0 falchion (69 gold) a +0 trident (80 gold) a +0 long sword (80 gold) a +0 falchion (69 gold) a +0 morningstar (138 gold) a +3 sling of electrocution (476 gold) a +0 shortbow of draining (170 gold) (0, 0, D:6) a +0 trident (6, 2, D:6) a +0 giant spiked club (8, -9, D:6) a +0 battleaxe a +0 robe a +0 flail of venom a +3 great sword a +0 robe a +2 battleaxe a +0 robe (9, -5, D:6) a +0 robe a +4 dagger a +0 plate armour a +0 war axe (11, 31, D:6) a +0 giant spiked club (24, 19, D:6) a +2 scimitar of freezing a +0 robe (24, 27, D:6) a +0 halberd a +0 robe (25, -16, D:6) a +0 club (27, -8, D:6) a +0 robe a +3 falchion a +0 robe (27, -7, D:6) a +0 long sword a +0 robe (29, 28, D:6) a +2 hand axe a +0 robe a +2 great sword a +0 robe a +0 short sword a +0 robe (39, -17, D:6) a +0 spear (45, -15, D:6) a +0 leather armour Level 7 of the Dungeon (1, 25, D:7) a +0 shortbow (12, 19, D:7) a +0 war axe (21, 28, D:7) a +0 dire flail a +0 chain mail (21, 29, D:7) a +0 mace a +0 leather armour (23, 30, D:7) a +0 flail a +0 leather armour (24, 5, D:7) a +0 hand axe (31, -9, D:7) a +0 robe (31, -8, D:7) a +0 plate armour (31, -5, D:7) a +0 ring mail (32, -7, D:7) a +0 scale mail (32, -5, D:7) a +0 war axe a +0 short sword a +0 ring mail (33, -6, D:7) a +0 war axe a human corpse (skeletalised by now) (33, -5, D:7) a +0 dagger a +0 robe (35, -2, D:7) a +0 chain mail (37, 22, D:7) a +0 flail a +0 ring mail Level 8 of the Dungeon (5, 10, D:8) a +0 hand axe (5, 11, D:8) a +0 whip a +0 leather armour (6, -9, D:8) a +0 war axe (7, -9, D:8) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 ring mail (7, 11, D:8) a +0 dagger a +0 mace a +0 plate armour a +2 trident of draining a +2 robe of cold resistance an orb of guile (8, -9, D:8) a +0 mace (9, 4, D:8) a +0 club (10, -37, D:8) a +0 flail (14, -20, D:8) a +0 club a +0 ring mail (14, -19, D:8) a +0 long sword a +0 plate armour (14, -18, D:8) a +0 falchion a +0 robe (15, -20, D:8) a +0 dagger a +0 leather armour (30, -3, D:8) a +0 dagger a +0 robe (31, -2, D:8) a +0 dagger a +0 short sword (32, -2, D:8) a +0 hand axe a +0 club (40, -20, D:8) a +0 club (44, -8, D:8) a +5 great sword a +0 robe (45, -14, D:8) a +0 falchion (45, -8, D:8) a +0 mace a +0 robe (46, -8, D:8) a +0 mace a +0 robe a +1 hand axe of venom a +0 robe (46, -7, D:8) a +0 dire flail a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 spear (0, 1, D:9) a +0 flail a +0 whip a +0 whip a +0 spear of pain a +0 ring mail (1, 0, D:9) a +0 flail (13, -45, D:9) a +0 ring mail (13, -20, D:9) the inkwell talisman "Zaehett" {+Blink Str+4 Int-3 Dex+3} [inkwell talisman] +Blink: It lets you blink. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). (14, -42, D:9) a +0 dagger a +0 robe (15, -42, D:9) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +1 orcbow of flaming (15, -14, D:9) a +0 orcbow (17, -1, D:9) the +2 leather armour of Howling Wind {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (18, -40, D:9) a +0 hand axe a +0 ring mail (20, -41, D:9) a +0 short sword (20, -16, D:9) a +0 flail (27, 6, D:9) a +0 leather armour (48, 7, D:9) a +0 scale mail (67, -8, D:9) a +0 dire flail a +0 giant spiked club (68, -39, D:9) a +0 flail of concussion (71, -45, D:9) the quill talisman of Soikkutoor {Rampage rF- Dex+5} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). Level 10 of the Dungeon [Shop] Goschul's Jewellery Shoppe a +5 ring of evasion (576 gold) a +5 ring of evasion (576 gold) an amulet of guardian spirit (unknown) (480 gold) a ring of poison resistance (unknown) (320 gold) a ring of resist corrosion (unknown) (320 gold) a ring of willpower (unknown) (400 gold) a ring of willpower (unknown) (400 gold) a ring of flight (unknown) (280 gold) [Shop] Temir's General Store (Shop contents are unknown) (0, 0, D:10) a +0 dagger a +0 robe (2, 5, D:10) the spore talisman of Mubuew {*Corrode rC++} [spore talisman] *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. (4, 28, D:10) a +0 ring mail (5, 11, D:10) a +0 giant spiked club a +0 giant club (10, 21, D:10) 6 gold pieces a +0 flail (21, -9, D:10) a +0 leather armour (24, -12, D:10) a +0 short sword (24, 40, D:10) a +0 chain mail (46, 30, D:10) a +0 giant spiked club a +0 dire flail Level 11 of the Dungeon the Ecumenical Temple