ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 404 failed. (invalid cursor position 43,13 in region 2, should be 80,13 in region 0) Version: Dungeon Crawl Stone Soup 0.33.0-4-g1c0d958e09 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6820362585128440093, deterministic pregen: 1 Command line: /usr/games/crawl-0.33 -name zebals -rc /dgldir/rcfiles/crawl-0.33/zebals.rc -macro /dgldir/rcfiles/crawl-0.33/zebals.macro -morgue /dgldir/morgue/zebals/ -webtiles-socket /crawl-master/webserver/sockets/zebals:2025-05-04.10:01:04.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 17 stack frames. /usr/games/crawl-0.33(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5f0ce3de57ae]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.33(_Z13do_crash_dumpv+0x43a) [0x5f0ce3df382a]: do_crash_dump() /usr/games/crawl-0.33(_Z20crash_signal_handleri+0x1fa) [0x5f0ce3de5c8a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7bcbebe16330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7bcbebe6fb2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7bcbebe1627e]: /usr/games/crawl-0.33(+0x4d8bfd) [0x5f0ce3df2bfd]: /usr/games/crawl-0.33(_Z12AssertFailedPKcS0_iS0_z+0x1a1) [0x5f0ce3df30e1]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-0.33(_Z23assert_valid_cursor_posv+0xc5) [0x5f0ce40a9b75]: assert_valid_cursor_pos() /usr/games/crawl-0.33(_Z11print_statsv+0x7ad) [0x5f0ce42a50cd]: print_stats() /usr/games/crawl-0.33(+0xc66040) [0x5f0ce4580040]: /usr/games/crawl-0.33(+0xc68366) [0x5f0ce4582366]: /usr/games/crawl-0.33(+0xc69465) [0x5f0ce4583465]: /usr/games/crawl-0.33(main+0x1f7) [0x5f0ce3d1b217]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7bcbebdfb1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7bcbebdfb28b]: /usr/games/crawl-0.33(_start+0x25) [0x5f0ce3d1bc45]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007bcbebee17a7 in __GI___wait4 (pid=1109306, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007bcbebee17a7 in __GI___wait4 (pid=1109306, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005f0ce3de5e5c in call_gdb (file=0x7bcbebfd54e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 804564\000\000\000\000\000\000" #2 0x00005f0ce3df3848 in do_crash_dump () at dbg-asrt.cc:673 t = 1746355696 dir = "/dgldir/morgue/zebals/" name = "/dgldir/morgue/zebals/crash-zebals-20250504-104816.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 404 failed. (invalid cursor position 43,13 in region 2, should be 80,13 in region 0)" file = 0x7bcbebfd54e0 <_IO_2_1_stderr_> #3 0x00005f0ce3de5c8a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {104508978617184}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007bcbebe1627e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00005f0ce3df2bfd in _BreakStrToDebugger (mesg=mesg@entry=0x7fff80da7100 "ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 404 failed. (invalid cursor position 43,13 in region 2, should be 80,13 in region 0)", assert=true) at dbg-asrt.cc:799 No locals. #10 0x00005f0ce3df30e1 in AssertFailed (expr=expr@entry=0x5f0ce4629d40 "valid_cursor_pos(pos.x, pos.y, region)", file=file@entry=0x5f0ce45af6e6 "libutil.cc", line=line@entry=404, text=text@entry=0x5f0ce4629cf0 "invalid cursor position %d,%d in region %d, should be %d,%d in region %d") at dbg-asrt.cc:832 detail = "invalid cursor position 43,13 in region 2, should be 80,13 in region 0", '\000' , "oڀ\377\177\000\000@oڀ\377\177\000\000(\2416\354\313{\000\000\006", '\000' , "\002\020", '\000' ... final_mesg = "ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 404 failed. (invalid cursor position 43,13 in region 2, should be 80,13 in region 0)\000\000\000\000\000\020rڀ\377\177\000\000\223'&\354\313{\000\000Octopus\000@tڀ\377\177", '\000' , "\327"... mesg = "ASSERT(valid_cursor_pos(pos.x, pos.y, region)) in 'libutil.cc' at line 404 failed.\000\000\000\000\000\000\001", '\000' , "B\017\000\000\000\000\000#\000\000\000\000\000\000\000\001g\253\024\r_", '\000' , "\231\345\353\313{\000\0008\000\000\000\376\377\377\377\000\000\000\000\v\227\251Y\004\000\000\000\004\000\000\000\000\000ڀ\377\177", '\000' ... args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fff80da7610, reg_save_area = 0x7fff80da7510}} fileName = #11 0x00005f0ce40a9b75 in assert_valid_cursor_pos () at libutil.cc:404 region = GOTO_STAT pos = {x = 43, y = 13} #12 0x00005f0ce42a50cd in print_stats () at output.cc:1580 ac_pos = 5 ev_pos = 6 coff = {cstate = false} rows_hidden = #13 0x00005f0ce4580040 in _prep_input () at main.cc:2476 No locals. #14 0x00005f0ce4582366 in _input () at main.cc:1106 player_disabled = {was_disabled = false} #15 0x00005f0ce4583465 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #16 0x00005f0ce3d1b217 in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = #17 main (argc=12, argv=0x7fff80da7da8) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.33/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.33/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.33/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 24, depth = 23 Level id: Zig:23 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 49 Level vaults: ziggurat_pillar_centre_n ziggurat_pillar_centre_n ziggurat_pillar_centre_n ziggurat_pillar_centre_n ziggurat1 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (24, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You kill the purple draconian! You kill the green draconian monk! You kill the purple draconian shifter! The red draconian scorcher breathes fire at you. The searing blast misses you. You block the black draconian knight's attack. The black draconian knight casts a spell at you. The shard of ice hits the black draconian knight!!! A green draconian monk comes into view. You block the white draconian stormcaller's attack. The purple draconian shifter casts a spell at you. You resist with almost no effort. The purple draconian moves out of view. Marking area around an orange crystal statue as unsafe for travelling. A black draconian knight comes into view. It is wielding a +2 long sword of freezing. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red draconian scorcher, wielding a +0 long sword and wearing a +0 cloak (unable to see you, 88% to hit and 79% to hit with your grab, tentacle-slap, and squeeze) That's out of range! Okay, then. The black draconian knight roars! You kill the black draconian knight! You kill the purple draconian shifter! You kill the red draconian scorcher! x2 You kill the white draconian stormcaller! You kill the purple draconian shifter! The green draconian monk is distracted by your dazzling golden aura. x2 The yellow draconian annihilator casts a spell at you. The iron shot misses you. The yellow draconian annihilator is distracted by your dazzling golden aura. The white draconian stormcaller is distracted by your dazzling golden aura. x2 A white draconian stormcaller comes into view. It is wielding a +0 rapier. The black draconian knight is distracted by your dazzling golden aura. The orange crystal statue glitters. The white draconian stormcaller roars! The green draconian monk roars! The white draconian stormcaller roars! A yellow draconian annihilator comes into view. It is wielding a +0 rapier. Things that are here: 6 gold pieces; a +0 whip; a +0 cloak Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yellow draconian annihilator, wielding a +0 long sword and wearing a +0 cloak (whirling frost, severely wounded, unable to see you, 91% to hit and 82% to hit with your grab, tentacle-slap, and squeeze) You charge forward with an electric crackle! A purple draconian shifter, a green draconian, a white draconian stormcaller and a red draconian scorcher come into view. The white draconian stormcaller is wielding a +0 whip and wearing a +0 cloak of poison resistance. You catch the helpless yellow draconian annihilator completely off-guard! You thrash the yellow draconian annihilator and electrocute it!!! You kill the yellow draconian annihilator! The yellow draconian annihilator roars! You kill the purple draconian shifter! The white draconian stormcaller is no longer distracted by gold. You kill the white draconian stormcaller! The yellow draconian annihilator is no longer distracted by gold. The white draconian stormcaller is no longer distracted by gold. The green draconian monk is no longer distracted by gold. x2 The black draconian knight is no longer distracted by gold. You kill the black draconian knight! The yellow draconian annihilator is distracted by your dazzling golden aura. The white draconian stormcaller mumbles some strange prayers to Qazlal against you. The blast of magma engulfs you! You partially resist. The red draconian scorcher is distracted by your dazzling golden aura. The orange crystal statue is distracted by your dazzling golden aura. The red draconian scorcher breathes fire at you. The searing blast misses you. The green draconian monk is distracted by your dazzling golden aura. The white draconian stormcaller is distracted by your dazzling golden aura. The black draconian knight points at you and mumbles some strange words. You block the shard of ice. The green draconian monk roars! The white draconian stormcaller roars! x2 The yellow draconian annihilator roars! The red draconian scorcher roars! Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a green draconian monk, wearing a +0 cloak (whirling frost, moderately wounded, unable to see you, 77% to hit and 65% to hit with your grab, tentacle-slap, and squeeze) You charge forward with an electric crackle! A white draconian and a red draconian scorcher come into view. You catch the helpless green draconian monk completely off-guard! You thrash the green draconian monk and electrocute it!!!!! You kill the green draconian monk! The red draconian scorcher roars! The orange crystal statue is no longer distracted by gold. You kill the yellow draconian annihilator! The yellow draconian annihilator is no longer distracted by gold. You kill the yellow draconian annihilator! The red draconian scorcher is no longer distracted by gold. The white draconian stormcaller is no longer distracted by gold. The winds around you start to calm down. You float gracefully downwards. The red draconian scorcher roars! The green draconian monk breathes poison at you. The blast of poison misses you. The black draconian knight is distracted by your dazzling golden aura. The green draconian monk is distracted by your dazzling golden aura. The white draconian stormcaller is distracted by your dazzling golden aura. The orange crystal statue glitters. The black draconian knight dissolves into shadows! The red draconian scorcher dissolves into shadows! The white draconian is distracted by your dazzling golden aura. The white draconian stormcaller is distracted by your dazzling golden aura. The green draconian monk roars! Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red draconian scorcher, wielding a +0 whip and wearing a +0 cloak (whirling frost, heavily wounded, wandering, unable to see you, hasn't noticed you, 88% to hit and 79% to hit with your grab, tentacle-slap, and squeeze) Okay, then. The white draconian stormcaller roars! x2 You thrash the orange crystal statue!!!! You destroy the orange crystal statue! The yellow draconian dissolves into shadows! The white draconian stormcaller dissolves into shadows! The red draconian scorcher dissolves into shadows! The white draconian stormcaller dissolves into shadows! You are engulfed in whirling frost. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a purple draconian, wielding a +0 halberd (whirling frost, moderately wounded, unable to see you, 91% to hit and 82% to hit with your grab, tentacle-slap, and squeeze) You charge forward with an electric crackle! A black draconian comes into view. It is wielding a +0 glaive. You thrash the purple draconian and electrocute it!!! You grab the purple draconian. You tentacle-slap the purple draconian!! You kill the purple draconian! You are engulfed in whirling frost. The white draconian stormcaller falls into the lava! The white draconian stormcaller is incinerated. You now have 14218 gold pieces (gained 9). You hear a sizzling splash. x2 The green draconian monk falls into the lava! The green draconian monk is incinerated. You now have 14224 gold pieces (gained 6). You hear a sizzling splash. The green draconian monk is no longer distracted by gold. The purple draconian shifter is distracted by your dazzling golden aura. The black draconian knight is distracted by your dazzling golden aura. The white draconian stormcaller is distracted by your dazzling golden aura. The red draconian scorcher is distracted by your dazzling golden aura. The yellow draconian is distracted by your dazzling golden aura. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white draconian, wielding a +0 mace (moderately wounded, wandering, unable to see you, hasn't noticed you, 91% to hit and 82% to hit with your grab, tentacle-slap, and squeeze) You charge forward with an electric crackle! An ice statue comes into view. You catch the helpless white draconian completely off-guard! You thrash the white draconian and electrocute it!!! The purple draconian shifter roars! The yellow draconian roars! The red draconian scorcher roars! You grab the white draconian. The white draconian is severely wounded. The white draconian stormcaller roars! You are engulfed in whirling frost. You constrict the white draconian! The white draconian stormcaller is no longer distracted by gold. The ice statue gestures. The red draconian scorcher is distracted by your dazzling golden aura. You block the green draconian monk's attack. The green draconian monk completely misses you. The green draconian monk closely misses you. The green draconian monk completely misses you. The white draconian is distracted by your dazzling golden aura. The white draconian roars! Marking area around an ice statue as unsafe for travelling. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. [a] - 336 gold - heal wounds, curing and berserk rage [b] - 572 gold - resistance, enlightenment, curing and magic [c] - 176 gold - might and brilliance Purchase which effect? You feel protected. You feel very buoyant. You fly up into the air. You feel better. Magic courses through your body. The winds around you calm down. You constrict the white draconian! The red draconian scorcher roars! The yellow draconian is no longer distracted by gold. The red draconian scorcher is no longer distracted by gold. x2 The ice statue gestures. The red draconian scorcher is distracted by your dazzling golden aura. You block the green draconian monk's attack. The green draconian monk completely misses you. x2 The green draconian monk stings you. The white draconian stormcaller mumbles some strange prayers to Qazlal against you. The blast of magma engulfs the yellow draconian!! The blast of magma engulfs the white draconian!! The white draconian dies! The blast of magma engulfs you! You partially resist. The blast of magma engulfs the green draconian monk!! The green draconian monk dies! The yellow draconian roars! Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears around you. The red draconian scorcher roars! The purple draconian shifter is no longer distracted by gold. The white draconian stormcaller is no longer distracted by gold. The white draconian is no longer distracted by gold. The ice statue is distracted by your dazzling golden aura. The white draconian stormcaller mumbles some strange prayers to Qazlal against you. The blast of rubble hits you!! The blast of rubble hits the yellow draconian!!! The yellow draconian dies! The blast of rubble hits the white draconian stormcaller! The blast of rubble hits the red draconian scorcher!! The red draconian scorcher dies! The blast of rubble hits the purple draconian shifter!! The white draconian stormcaller completely misses you. Casting: Polar Vortex (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red draconian scorcher, wielding a +0 long sword and wearing a +1 cloak (wandering, unable to see you, hasn't noticed you, 88% to hit and 79% to hit with your grab, tentacle-slap, and squeeze) You charge forward with an electric crackle! You thrash the red draconian scorcher and electrocute it!!!! You kill the red draconian scorcher! You kill the white draconian stormcaller! You kill the purple draconian shifter! The black draconian knight is no longer distracted by gold. The ice beast is distracted by your dazzling golden aura. x2 The green draconian is distracted by your dazzling golden aura. Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (summoned, wandering, unable to see you, hasn't noticed you, 91% to hit and 82% to hit with your grab, tentacle-slap, and squeeze) You charge forward with an electric crackle! You catch the helpless ice beast completely off-guard! You thrash the ice beast and electrocute it!!!!! You kill the ice beast! The ice beast disappears in a puff of smoke! The green draconian roars! The ice beast is no longer distracted by gold. The ice statue is no longer distracted by gold. The green draconian is no longer distracted by gold. You kill the green draconian! The black draconian knight is no longer distracted by gold. The black draconian knight is distracted by your dazzling golden aura. x2 The white draconian breathes frost at you. The blast of cold misses you. The black draconian knight roars! Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice statue (whirling frost, moderately damaged, unable to see you, 98% to hit and 98% to hit with your grab, tentacle-slap, and squeeze) You charge forward with an electric crackle! You catch the helpless ice statue completely off-guard! You thrash the ice statue!!!!! You destroy the ice statue! The ice beast disappears in a puff of smoke! The black draconian roars! The white draconian is distracted by your dazzling golden aura. The white draconian stormcaller breathes frost at something. The black draconian is distracted by your dazzling golden aura. The white draconian roars! You hear a roar! Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white draconian, wielding a +0 hand axe (whirling frost, severely wounded, unable to see you, catching its breath, 91% to hit and 82% to hit with your grab, tentacle-slap, and squeeze) Okay, then. The white draconian is no longer distracted by gold. You kill the white draconian! The black draconian is no longer distracted by gold. The black draconian roars! You kill the black draconian! You kill the white draconian stormcaller! Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The black draconian knight is no longer distracted by gold. You kill the black draconian knight! The black draconian knight is no longer distracted by gold. The red draconian scorcher gestures at you while chanting. The sphere of damnation explodes! The damnation engulfs you!! Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You kill the red draconian scorcher! The winds around you start to calm down. The black draconian knight picks up some gold. You are engulfed in whirling frost. Things that are here: 5 gold pieces; a +0 long sword; a +1 cloak Casting: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black draconian knight, wielding a +2 long sword of freezing, wearing a +2 cloak and wearing a +0 tower shield (whirling frost, almost dead, unable to see you, 84% to hit and 75% to hit with your grab, tentacle-slap, and squeeze) You charge forward with an electric crackle! You thrash the black draconian knight!!! You kill the black draconian knight! You are engulfed in whirling frost. The ice statue gestures at you. You are engulfed in whirling frost. You now have 13675 gold pieces (gained 23). Items here: )) [[[. The winds around you calm down. Things that are here: a +0 long sword; a +0 cloak You start resting. You flicker for a moment. You start resting. You are starting to lose your buoyancy. You now have 13681 gold pieces (gained 6). Things that are here: a +0 long sword; a +0 cloak You flicker back into view. Your extra speed is starting to run out. You feel yourself slow down. You float gracefully downwards. Your enlightenment fades. You feel a little less mighty now. Key pressed, stopping explore. HP restored. You start to feel less resistant. Your resistance to elements expires. Magic restored. You now have 13688 gold pieces (gained 7). Things that are here: a +0 dagger; a +0 cloak You now have 13694 gold pieces (gained 6). Things that are here: a +0 whip; a +0 cloak You now have 13699 gold pieces (gained 5). Things that are here: a +0 long sword; a +0 cloak Key pressed, stopping explore. You now have 13705 gold pieces (gained 6). Things that are here: a +0 great sword; a +1 cloak You now have 13714 gold pieces (gained 9). Things that are here: a +0 whip; a +1 cloak You now have 13720 gold pieces (gained 6). Things that are here: a +0 long sword; a +0 cloak You now have 13724 gold pieces (gained 4). You see here a +0 cloak. You now have 13730 gold pieces (gained 6). You see here a +0 cloak. You now have 13742 gold pieces (gained 12). Things that are here: a +0 dagger; a +0 cloak; a +1 hand axe of electrocution You now have 13751 gold pieces (gained 9). Items here: )) [[. You now have 13760 gold pieces (gained 9). Things that are here: a +0 rapier; a +1 cloak of stealth You see here a +0 cloak. You now have 13764 gold pieces (gained 4). Things that are here: a +0 great sword; a +0 cloak You now have 13782 gold pieces (gained 18). You now have 13788 gold pieces (gained 6). Things that are here: a +0 rapier; a +0 cloak You now have 13796 gold pieces (gained 8). Things that are here: a +2 dire flail of draining; a +0 cloak Things that are here: a +0 great sword; a +0 cloak You now have 13803 gold pieces (gained 7). Things that are here: a +0 short sword; a +1 cloak of poison resistance Things that are here: a +0 dagger; a +0 cloak You now have 13809 gold pieces (gained 6). You see here a +0 long sword. You now have 13815 gold pieces (gained 6). Things that are here: a +2 long sword of venom; a +0 cloak You now have 13820 gold pieces (gained 5). Things that are here: a +0 rapier; a +0 cloak You now have 13834 gold pieces (gained 14). You now have 13841 gold pieces (gained 7). Things that are here: a +0 rapier; a +0 cloak You now have 13846 gold pieces (gained 5). Things that are here: a +0 long sword; a +0 cloak You now have 13854 gold pieces (gained 8). Things that are here: a +0 whip; a +0 cloak of poison resistance You now have 13872 gold pieces (gained 18). Things that are here: a +0 glaive; a +0 trident; a +0 mace Found an ichor-stained plate armour. You now have 13877 gold pieces (gained 5). Things that are here: a +0 whip; a +0 cloak Found four items. You now have 13881 gold pieces (gained 4). You see here a +0 scimitar. You now have 13906 gold pieces (gained 25). Things that are here: a +0 whip; a +0 cloak; a +0 cloak Things that are here: a +0 whip; a +0 cloak of poison resistance You now have 13911 gold pieces (gained 5). Things that are here: a +0 long sword; a +1 cloak You now have 13926 gold pieces (gained 15). You now have 13930 gold pieces (gained 4). You see here a +0 hand axe. Found a runed chain mail and a +6 ring of intelligence. Found two gates leading back out of this place. Found a stone staircase leading down. Found an amulet of faith. You see here the +4 shortbow "Vianlint" {heavy, Will+ rCorr Int-5 Stlth+}. m - 20 potions of heal wounds (gained 5) You see here a +2 mace of holy wrath. You pick up the Anthology of Dynamic Mechanisms and begin reading... You add the spell Foxfire to your library. You see here a staff of cold. Your pack is full. You see here the ring "Washum" {Will+ Wiz Str+2 Stlth+}. Your pack is full. You see here the ring "Washum" {Will+ Wiz Str+2 Stlth+}. Okay, then. You see here a +3 chain mail of poison resistance. You see here a +3 chain mail of poison resistance. You see here a staff of cold. Okay, then. You remove the ring of the Hero {rPois rCorr Str+9 Int-4}. You feel weaker. You drop the ring of the Hero {rPois rCorr Str+9 Int-4}. You see here a staff of cold. G - the ring "Washum" {Will+ Wiz Str+2 Stlth+} You feel stronger. G - the ring "Washum" (worn) {Will+ Wiz Str+2 Stlth+} There is a stone staircase leading down here. You see here a +5 vampiric demon blade. o - 26 scrolls of enchant weapon (gained 2) There is a stone staircase leading down here. You see here a +5 vampiric demon blade. You see here a +4 ring of protection. Your pack is full. You see here a potion of experience. A flood of memories washes over you. o - 27 scrolls of enchant weapon (gained 1) You see here a +6 ring of intelligence. You pick up another manual of Ranged Weapons and continue studying. There is a gate leading back out of this place here. There is a stone staircase leading down here. You see here a +5 vampiric demon blade. There is a gate leading back out of this place here. You see here a +6 ring of intelligence. You see here a +3 chain mail of poison resistance. You see here the +4 shortbow "Vianlint" {heavy, Will+ rCorr Int-5 Stlth+}. You see here a +2 mace of holy wrath. You see here the ring of the Hero {rPois rCorr Str+9 Int-4}. You drop a wand of polymorph (8). You see here the ring of the Hero {rPois rCorr Str+9 Int-4}. E - the ring of the Hero {rPois rCorr Str+9 Int-4} You see here a +3 chain mail of poison resistance. You see here a +4 ring of protection. You see here a +3 dagger of draining. Things that are here: a +0 whip; a +0 cloak Casting: Vhi's Electric Charge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ice statue is nearby! Casting: Vhi's Electric Charge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ice statue is nearby! Casting: Vhi's Electric Charge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Vhi's Electric Charge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice statue (unaware, hasn't noticed you, 98% to hit and 98% to hit with your grab, tentacle-slap, and squeeze) You charge forward with an electric crackle! You batter the ice statue!! You tentacle-slap the ice statue!!! You squeeze the ice statue! The ice statue is almost destroyed. The ice statue gestures at you. The freezing blast misses you. You batter the ice statue!! You destroy the ice statue! You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. You see here 10 gold pieces. You now have 13940 gold pieces (gained 10). You now have 13944 gold pieces (gained 4). You see here a +0 long sword. You now have 13947 gold pieces (gained 3). You see here a +0 dire flail of holy wrath. You now have 13952 gold pieces (gained 5). Things that are here: a +7 war axe of electrocution; a +0 cloak; a +0 tower shield Things that are here: a +0 long sword; a +0 cloak Things that are here: a +0 long sword; a +0 cloak Things that are here: a +0 whip; a +0 cloak of poison resistance You see here a +3 dagger of draining. You see here a staff of air. There is a gate leading back out of this place here. There is a stone staircase leading down here. You see here a +5 vampiric demon blade. There is an empty arch of ancient stone here. An acid blob comes into view. [a] - 280 gold - resistance [b] - 493 gold - lignification, might and resistance [c] - 736 gold - haste, resistance, brilliance and magic Purchase which effect? You feel yourself speed up. You feel protected. You feel clever all of a sudden. Magic courses through your body. The acid blob quivers. The acid blob spits acid at you. You block the splash of acid. A shining eye comes into view. The acid blob spits acid at you. The splash of acid misses you. A shining eye comes into view. [a] - 560 gold - resistance, might, haste and brilliance [b] - 378 gold - resistance and might [c] - 378 gold - resistance and invisibility Purchase which effect? You feel protected. You fade into invisibility! An azure jelly comes into view. [a] - 494 gold - heal wounds, curing and magic [b] - 405 gold - resistance and enlightenment [c] - 240 gold - invisibility and might Purchase which effect? You fade further into invisibility. You feel very mighty all of a sudden. An acid blob comes into view. The acid blob spits acid at you. The splash of acid hits you. You resist. Casting: Vhi's Electric Charge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! A great freezing vortex appears and lifts you up. The acid blob spits acid at you. The splash of acid hits you. You resist. The acid corrodes you! Casting: Polar Vortex (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an acid blob (lightly wounded, 98% to hit and 94% to hit with your grab, tentacle-slap, and squeeze) You feel a surge of power! You charge forward with an electric crackle! You batter the acid blob and electrocute it!! Your tentacles burn! You tentacle-slap the acid blob!!! You kill the acid blob! An acid blob comes into view. A slime creature comes into view. Your Unarmed Combat skill increases to level 23! Casting: Vhi's Electric Charge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shining eye (whirling frost, heavily wounded, 98% to hit and 98% to hit with your grab, tentacle-slap, and squeeze) You feel a surge of power! You charge forward with an electric crackle! An eye of devastation comes into view. The slime creature quivers. You thrash the shining eye and electrocute it!!!!! You kill the shining eye! x2 The acid blob spits acid at you. The splash of acid hits you! You resist. Casting: Vhi's Electric Charge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You can't see anything there to charge at. Okay, then. An azure jelly, a glass eye, a rockslime and a golden eye come into view. You kill the acid blob! You kill the slime creature! The rockslime quivers. The golden eye blinks! The acid blob spits acid at you. You block the splash of acid. The golden eye is distracted by your dazzling golden aura. A great orb of eyes comes into view. x2 The golden eye turns its gaze towards you. You see here 6 gold pieces. An acid blob comes into view. You kill the azure jelly! The golden eye is no longer distracted by gold. You kill the golden eye! You kill the glass eye! An azure jelly comes into view. The acid blob spits acid at you. The splash of acid misses you. The acid blob spits acid at you. The splash of acid misses you. An acid blob comes into view. A formless jellyfish comes into view. The great orb of eyes is distracted by your dazzling golden aura. The great orb of eyes turns its gaze towards you. Your Fighting skill increases to level 23! Casting: Vhi's Electric Charge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an azure jelly (whirling frost, moderately wounded, 91% to hit and 82% to hit with your grab, tentacle-slap, and squeeze) You feel a surge of power! You charge forward with an electric crackle! 9 jellies, an eye of devastation, a glass eye and a shining eye come into view. You thrash the azure jelly and electrocute it!!! You kill the azure jelly! The slime creature quivers. x2 You kill the acid blob! You kill the eye of devastation! The great orb of eyes is no longer distracted by gold. The shining eye is distracted by your dazzling golden aura. The azure jelly is distracted by your dazzling golden aura. The acid blob is distracted by your dazzling golden aura. The slime creature is distracted by your dazzling golden aura. A slime creature comes into view. A great orb of eyes comes into view. Your Dodging skill increases to level 23! As you read the scroll of immolation, it crumbles to dust. The creatures around you are filled with an inner flame! You hear a splash. Flame seeps out of the acid blob. The azure jelly is no longer distracted by gold. The azure jelly quivers. Flame seeps out of the azure jelly. Flame seeps out of the formless jellyfish. The acid blob is no longer distracted by gold. The acid blob quivers. Flame seeps out of the acid blob. Flame seeps out of the great orb of eyes. Flame seeps out of the rockslime. Flame seeps out of the acid blob. Flame seeps out of the slime creature. The rockslime explodes! The fiery explosion engulfs the acid blob! Flame seeps out of the acid blob. The acid blob is almost dead. The fiery explosion engulfs the formless jellyfish!!! The fiery explosion engulfs the acid blob!!! The acid blob explodes! The formless jellyfish explodes! The fiery explosion engulfs the acid blob!! The acid blob explodes! The great orb of eyes explodes! The winds around you start to calm down. You float gracefully downwards. The slime creature quivers. The shining eye turns its gaze towards you. The azure jelly is distracted by your dazzling golden aura. The acid blob is distracted by your dazzling golden aura. 2 slime creatures, an acid blob, a golden eye and a rockslime come into view. You are engulfed in whirling frost. The acid blob is no longer distracted by gold. The shining eye is no longer distracted by gold. The void ooze is distracted by your dazzling golden aura. A void ooze comes into view. The slime creature is distracted by your dazzling golden aura. A slime creature comes into view. x2 The great orb of eyes is distracted by your dazzling golden aura. A glass eye comes into view. The slime creature is distracted by your dazzling golden aura. A void ooze comes into view. A shining eye comes into view. An acid blob comes into view. An eye of devastation comes into view. The rockslime is distracted by your dazzling golden aura. The azure jelly is distracted by your dazzling golden aura. The golden eye is distracted by your dazzling golden aura. The void ooze is distracted by your dazzling golden aura. 2 slime creatures and a rockslime come into view. You are engulfed in whirling frost. The slime creature is no longer distracted by gold. The great orb of eyes is no longer distracted by gold. The void ooze is no longer distracted by gold. The void ooze is distracted by your dazzling golden aura. The slime creature is distracted by your dazzling golden aura. x3 The great orb of eyes is distracted by your dazzling golden aura. A slime creature comes into view. An acid blob comes into view. The acid blob is distracted by your dazzling golden aura. The rockslime is distracted by your dazzling golden aura. The acid blob is distracted by your dazzling golden aura. The eye of devastation is distracted by your dazzling golden aura. Casting: Vhi's Electric Charge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a great orb of eyes (inner flame, 98% to hit and 94% to hit with your grab, tentacle-slap, and squeeze) You feel a surge of power! You charge forward with an electric crackle! A glass eye comes into view. Found five items. The slime creature quivers. x2; The void ooze quivers. The slime creature quivers. The acid blob quivers. The azure jelly quivers. The slime creature quivers. The acid blob quivers. The golden eye turns its gaze towards you. The great orb of eyes turns its gaze towards you. The rockslime quivers. The slime creature quivers. The azure jelly quivers. The rockslime quivers. The slime creature quivers. The void ooze quivers. The glass eye turns its gaze towards you. You thrash the great orb of eyes and electrocute it!!!! The slime creature quivers. The great orb of eyes explodes! The fiery explosion engulfs you. You resist. You are engulfed in whirling frost. The void ooze is no longer distracted by gold. The slime creature is no longer distracted by gold. The azure jelly is no longer distracted by gold. The void ooze is distracted by your dazzling golden aura. The acid blob is distracted by your dazzling golden aura. The glass eye gazes at you. Your body becomes as fragile as glass! The glass eye is distracted by your dazzling golden aura. The slime creature is distracted by your dazzling golden aura. x2 The void ooze is distracted by your dazzling golden aura. The shining eye is distracted by your dazzling golden aura. Casting: Vhi's Electric Charge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an acid blob (moderately wounded, inner flame, unaware, hasn't noticed you, 98% to hit and 94% to hit with your grab, tentacle-slap, and squeeze) You feel a surge of power! You charge forward with an electric crackle! Found eight items. The acid blob quivers. The void ooze quivers. The slime creature quivers. The glass eye turns its gaze towards you. The void ooze quivers. You thrash the acid blob and electrocute it!!! Flame seeps out of the acid blob. The acid blob is no longer distracted by gold. Your tentacles burn! The acid corrodes you! You tentacle-slap the acid blob. The acid blob explodes! The fiery explosion engulfs the acid blob! Flame seeps out of the acid blob. The acid blob is lightly wounded. The acid blob is no longer distracted by gold. The fiery explosion engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is moderately wounded. The rockslime is no longer distracted by gold. The fiery explosion engulfs you. You resist. The fiery explosion engulfs the rockslime. The rockslime resists. The rockslime is lightly wounded. The fiery explosion engulfs the slime creature!! Flame seeps out of the slime creature. The slime creature is heavily wounded. The slime creature is no longer distracted by gold. The winds around you calm down. The slime creature is no longer distracted by gold. The void ooze is no longer distracted by gold. The slime creature is no longer distracted by gold. The azure jelly is no longer distracted by gold. The great orb of eyes is no longer distracted by gold. The acid blob is engulfed in blazing flames. Flame seeps out of the acid blob. The acid blob is distracted by your dazzling golden aura. The rockslime hits you! You hold your ground! The slime creature is distracted by your dazzling golden aura. x3 The glass eye gazes at you. You feel your fragility will last longer. The slime creature is engulfed in blazing flames. Flame seeps out of the slime creature. The slime creature closely misses you. The slime creature is engulfed in blazing flames. Flame seeps out of the slime creature. The slime creature is distracted by your dazzling golden aura. The eye of devastation is distracted by your dazzling golden aura. An eye of devastation comes into view. The slime creature quivers. The acid blob quivers. Casting: Vhi's Electric Charge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You miscast Polar Vortex. You are very lightly contaminated with residual magic. Nothing appears to happen. The slime creature quivers. x4 The void ooze is no longer distracted by gold. The slime creature is no longer distracted by gold. The acid blob is no longer distracted by gold. The slime creature is no longer distracted by gold. The eye of devastation is no longer distracted by gold. The slime creature is no longer distracted by gold. x2 The void ooze is no longer distracted by gold. The void ooze is distracted by your dazzling golden aura. The acid blob is distracted by your dazzling golden aura. The azure jelly is distracted by your dazzling golden aura. The rockslime is distracted by your dazzling golden aura. The azure jelly is distracted by your dazzling golden aura. The glass eye is distracted by your dazzling golden aura. The slime creature is engulfed in blazing flames. Flame seeps out of the slime creature. The slime creature is distracted by your dazzling golden aura. The slime creature is engulfed in blazing flames. Flame seeps out of the slime creature. The slime creature is distracted by your dazzling golden aura. The slime creature is engulfed in blazing flames. The slime creature explodes! The fiery explosion engulfs the rockslime! The rockslime resists. The rockslime is lightly wounded. The fiery explosion engulfs the slime creature!! Flame seeps out of the slime creature. The slime creature is moderately wounded. The slime creature is no longer distracted by gold. The fiery explosion engulfs you. You resist. The fiery explosion engulfs the acid blob!! The acid blob is moderately wounded. The acid blob is no longer distracted by gold. The fiery explosion engulfs the slime creature!!! The slime creature is severely wounded. The fiery explosion engulfs the void ooze!!! The void ooze is almost dead. The void ooze is no longer distracted by gold. The fiery explosion engulfs the slime creature!!! The slime creature is almost dead. The void ooze is engulfed in blazing flames. You kill the void ooze! The acid blob is engulfed in blazing flames. Flame seeps out of the acid blob. The acid blob is distracted by your dazzling golden aura. The eye of devastation is engulfed in blazing flames. Flame seeps out of the eye of devastation. The eye of devastation is distracted by your dazzling golden aura. The rockslime completely misses you. The eye of devastation turns its gaze towards you. The acid blob quivers. x2; The azure jelly quivers. The slime creature quivers. x3 The glass eye turns its gaze towards you. The azure jelly quivers. Casting: Polar Vortex (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! A great freezing vortex appears and lifts you up. The rockslime is no longer distracted by gold. Flame seeps out of the rockslime. Flame seeps out of the glass eye. Flame seeps out of the slime creature. You kill the slime creature! Flame seeps out of the great orb of eyes. The azure jelly is no longer distracted by gold. Flame seeps out of the azure jelly. The eye of devastation is no longer distracted by gold. Flame seeps out of the eye of devastation. The acid blob is no longer distracted by gold. Flame seeps out of the acid blob. Flame seeps out of the slime creature. The slime creature is no longer distracted by gold. You kill the slime creature! The acid blob is no longer distracted by gold. The golden eye is no longer distracted by gold. The rockslime is no longer distracted by gold. The slime creature is no longer distracted by gold. The slime creature is engulfed in blazing flames. The slime creature is distracted by your dazzling golden aura. x2 The slime creature is engulfed in blazing flames. Flame seeps out of the slime creature. The slime creature is distracted by your dazzling golden aura. The slime creature is engulfed in blazing flames. The slime creature explodes! The fiery explosion engulfs you. You resist. The fiery explosion engulfs the slime creature!! Flame seeps out of the slime creature. The slime creature is severely wounded. The slime creature is no longer distracted by gold. The slime creature quivers. The fiery explosion engulfs the glass eye!! The fiery explosion engulfs the slime creature!! The fiery explosion engulfs the void ooze!! The void ooze is severely wounded. The fiery explosion engulfs the acid blob!! The acid blob is heavily wounded. The slime creature explodes! The fiery explosion engulfs the slime creature!!! The fiery explosion engulfs the acid blob!! The acid blob is severely wounded. The fiery explosion engulfs the slime creature! The slime creature is moderately wounded. The slime creature is no longer distracted by gold. The slime creature explodes! The glass eye explodes! The fiery explosion engulfs the rockslime. The rockslime resists. Flame seeps out of the rockslime. The rockslime is almost dead. The fiery explosion engulfs you! You resist. The great orb of eyes is distracted by your dazzling golden aura. The slime creature is distracted by your dazzling golden aura. The void ooze is distracted by your dazzling golden aura. The void ooze is engulfed in blazing flames. The void ooze is distracted by your dazzling golden aura. The acid blob is engulfed in blazing flames. The acid blob closely misses you. The acid blob is engulfed in blazing flames. The acid blob is distracted by your dazzling golden aura. x2 The rockslime completely misses you. The azure jelly is distracted by your dazzling golden aura. The golden eye blinks at you. You resist with almost no effort. The rockslime is engulfed in blazing flames. Flame seeps out of the rockslime. The rockslime completely misses you. The void ooze quivers. The acid blob quivers. The slime creature quivers. The acid blob quivers. The azure jelly quivers. The great orb of eyes turns its gaze towards you. The slime creature quivers. x2; The void ooze quivers. You kill the rockslime! You kill the acid blob! The void ooze is no longer distracted by gold. You kill the void ooze! The acid blob is no longer distracted by gold. You kill the acid blob! You kill the slime creature! The azure jelly is no longer distracted by gold. Flame seeps out of the eye of devastation. The great orb of eyes is no longer distracted by gold. Flame seeps out of the great orb of eyes. The slime creature is no longer distracted by gold. The glass eye is no longer distracted by gold. The shining eye is no longer distracted by gold. Flame seeps out of the shining eye. The acid blob is no longer distracted by gold. The slime creature is no longer distracted by gold. The acid blob explodes! The fiery explosion engulfs the eye of devastation!! The fiery explosion engulfs the slime creature!!! You kill the slime creature! The eye of devastation explodes! The fiery explosion engulfs the void ooze!! The void ooze is moderately wounded. The void ooze is no longer distracted by gold. The fiery explosion engulfs the slime creature!!! Flame seeps out of the slime creature. The slime creature is severely wounded. The slime creature is no longer distracted by gold. The fiery explosion engulfs the shining eye!! The shining eye is heavily wounded. The azure jelly explodes! The fiery explosion engulfs the great orb of eyes!!! You hear a splash. The great orb of eyes explodes! The fiery explosion engulfs the void ooze!! The void ooze is severely wounded. The rockslime explodes! The fiery explosion engulfs you! You resist. The slime creature is no longer distracted by gold. The glass eye is no longer distracted by gold. The void ooze is engulfed in blazing flames. The glass eye is distracted by your dazzling golden aura. The glass eye is engulfed in blazing flames. The glass eye is distracted by your dazzling golden aura. The slime creature is engulfed in blazing flames. The slime creature explodes! The fiery explosion engulfs the shining eye!! The shining eye is almost dead. The fiery explosion engulfs the void ooze!!! You kill the void ooze! The slime creature is distracted by your dazzling golden aura. The golden eye is distracted by your dazzling golden aura. The shining eye is engulfed in blazing flames. You kill the shining eye! The golden eye turns its gaze towards you. The slime creature quivers. The glass eye turns its gaze towards you. Found seven items. You are engulfed in blazing flames. You resist. The slime creature is no longer distracted by gold. You kill the slime creature! x3 The glass eye is no longer distracted by gold. You kill the glass eye! The golden eye is no longer distracted by gold. You kill the golden eye! The azure jelly is no longer distracted by gold. Flame seeps out of the azure jelly. The shining eye explodes! The fiery explosion engulfs the acid blob!! The acid blob is almost dead. The rockslime is distracted by your dazzling golden aura. The acid blob completely misses you. The eye of devastation is distracted by your dazzling golden aura. You see here 23 gold pieces. Casting: Polar Vortex (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rockslime (whirling frost, almost dead, unaware, hasn't noticed you, 98% to hit and 96% to hit with your grab, tentacle-slap, and squeeze) You feel a surge of power! You charge forward with an electric crackle! Found seven items. Found two gates leading back out of this place. Found a stone staircase leading down. The rockslime quivers. You thrash the rockslime!!!! You kill the rockslime! You are engulfed in blazing flames. You resist. You kill the acid blob! Flame seeps out of the azure jelly. The glass eye is no longer distracted by gold. You kill the glass eye! Casting: Vhi's Electric Charge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an azure jelly (whirling frost, almost dead, inner flame, 91% to hit and 82% to hit with your grab, tentacle-slap, and squeeze) You feel a surge of power! You charge forward with an electric crackle! Found seven items. You thrash the azure jelly and electrocute it!!!! The azure jelly explodes! The fiery explosion engulfs you. You resist. You are engulfed in blazing flames. You resist. Found a runed quarterstaff. The eye of devastation is engulfed in blazing flames. The eye of devastation gazes at you. The bolt of devastation hits you! Your willpower is stripped away! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33.0-4-g1c0d958e09 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [zebals] Species: Octopode Job: Shapeshifter HP: 184/274; mods: 0/0 MP: 27/48; mod: 0 Stats: 30 29 43 Position: (51, 36), god: Gozag (20), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 23 | 17140 | 340/1725 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 1 | 25 | 23 | 17107 | 307/1725 Stealth | X | 0 | 0 | 9 | 1125 | 0/262 Shields | X | 0 | 0 | 7 | 1514 | 114/400 Unarmed Combat | X | 1 | 25 | 23 | 17173 | 373/1725 Spellcasting | X | 0 | 0 | 21 | 16243 | 11/1814 Conjurations | X | 0 | 0 | 5 | 750 | 0/300 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 18 | 9743 | 68/1225 Translocations | X | 0 | 0 | 10 | 2775 | 0/600 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 24 | 18525 | 0/1825 Air Magic | X | 0 | 0 | 5 | 750 | 0/300 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 6 | 882 | 0/295 Shapeshifting | X | 1 | 25 | 17 | 11216 | 1049/1338 Spell bugs: Durations: #0: 709 #5: 175 #6: 418 #7: 315 #9: 2 #33: 1 #47: 765 #54: 130 #66: 2 #120: 127 #168: 32 Attributes: #4: 675844 #12: 44319 #13: 3868 #23: 10744 #24: 1719892355 #27: -920 #34: 1 #49: 11831 #51: 6 #52: 6 #57: 27853 Mutations: camouflage: 1 (innate) agile: 1 poison resistance: 1 gelatinous body: 1 (innate) inability to read after injury: 1 nimble swimmer: 1 (innate) tentacles: 1 (innate) efficient magic: 1 Inventory bugs: Equipment: eq slot #9, inv slot #45: ring "Bipof" {rF- Will+++ Int+3 Dex+6 SInv} eq slot #4, inv slot #28: +1 hat "Quqaj" {rElec Str+3 Int+3} eq slot #9, inv slot #42: ring "Apliuwn" {rPois rN++ Int+4 Dex+6} eq slot #9, inv slot #44: ring "Eleudwe" {rF+ rN+} eq slot #9, inv slot #0: ring of Kujaul {rF+ Dex+6} eq slot #2, inv slot #3: +3 buckler of cold resistance eq slot #9, inv slot #34: ring of protection from fire eq slot #10, inv slot #23: amulet "Kelu" {Faith rElec Regen+ Str+3 Slay+2} eq slot #9, inv slot #48: ring "Hukosil" {EV+5 Int+5} eq slot #9, inv slot #21: ring "Zoyhog" {rF- rC++ Int-3 Slay+3 Stlth+ Ice} eq slot #9, inv slot #32: ring "Washum" {Will+ Wiz Str+2 Stlth+} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .......$#≈..... ..................$...▓ ......G...........$...▓▓ ....$....G.§§§§§§§§§§§.▓ .....$....§§§§§§§§§§§§[▓ ...$$$...○.§☼§§§§§§§§§=▓ ....$......§§§§§§§§§§§=▓ ......$.$.§§.§§§§§☼§§§)) ......$..$§§§§§§I§§§§§)▓ .$.$$.$..$.§§§§§§☼§§§§}▓ .$$......$.§§§§§☼§§§§§$▓ ......$...§§§§§§§§§§§§.▓ .....$.$..§§§§§§§§§§§§▓▓ .........$§☼§§☼§§§§§§§▓ ...........§§#☼.§..§§▓▓ .....................▓ ..........$.≈#≈.....▓▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< fix_slime_vaults: true tomb_guardian_sets: 1: 1 2: 1 3: 1 4: 1 5: 2 6: 1 necropolis_difficulty: swamp ziggurat: builder: ellipse monster_hook: CLASS: FunctionWrapper name: ziggurat_awaken_all fn: [type function] zig_exc: 43 colour: white grunt_gauntlet_trap_triggered: false slime_fixup_done: true soh_hangout: Tar xom_bazaar: false ice_cave_hard: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>