zebals Level 1 of the Dungeon (0, 0, D:1) 9 stones (4, -20, D:1) a +0 sling (5, -4, D:1) a +0 dagger 3 stones (6, 5, D:1) a +0 ring mail (7, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, -23, D:1) a +0 whip 4 stones a kobold skeleton (9, -14, D:1) a +0 robe (10, -30, D:1) a +0 dagger a quill talisman (10, -8, D:1) a +0 short sword a kobold skeleton (10, 3, D:1) a +0 dagger (12, -5, D:1) 3 stones (15, -12, D:1) a frilled lizard skeleton (16, -5, D:1) a +0 short sword (19, 4, D:1) a +0 club (24, -28, D:1) a ball python skeleton (29, -10, D:1) a ball python skeleton (35, -32, D:1) a +0 mace (35, -31, D:1) a +0 scale mail (38, -25, D:1) a bat corpse (skeletalised by now) (42, -6, D:1) a +0 club (43, -5, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (2, -2, D:2) a +0 helmet (4, 0, D:2) a +0 club (6, 17, D:2) 4 stones (19, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (31, 31, D:2) a ball python corpse (skeletalised by now) (32, 14, D:2) a +0 hammer (32, 15, D:2) a +0 hammer (32, 16, D:2) a +0 hammer (32, 17, D:2) a +0 hammer (32, 26, D:2) a +0 hammer (32, 27, D:2) a +0 hammer (33, 1, D:2) a +0 club (33, 2, D:2) a quokka skeleton (33, 15, D:2) a +0 hammer (33, 16, D:2) a +0 hammer (33, 17, D:2) a +0 hammer (33, 18, D:2) a +0 hammer (33, 23, D:2) a +0 hammer (33, 26, D:2) a +0 hammer (34, 14, D:2) a +0 hammer (34, 15, D:2) a +0 hammer (34, 16, D:2) a +0 hammer (34, 17, D:2) a +2 hammer of draining (34, 18, D:2) a +0 hammer of venom (34, 22, D:2) a +0 hammer (34, 25, D:2) a +0 hammer (35, 15, D:2) a +2 hammer of protection (35, 16, D:2) a +0 hammer (35, 17, D:2) a +0 hammer (35, 18, D:2) a +0 hammer (40, -14, D:2) 3 stones (43, 39, D:2) a quokka corpse (skeletalised by now) (45, 37, D:2) a +0 sling (49, 25, D:2) a +0 club (51, 38, D:2) a quill talisman (56, 18, D:2) a +0 dagger a kobold skeleton (67, 27, D:2) 3 flux baubles Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (1, -11, D:3) 2 stones (5, 7, D:3) a +0 leather armour (10, -10, D:3) a +0 long sword (19, 12, D:3) a +0 quarterstaff (27, 23, D:3) a +0 club a +0 ring mail a +0 mace a +0 leather armour an orc skeleton an orc skeleton (28, 23, D:3) a +0 dagger an orc skeleton (30, 14, D:3) a +0 helmet (33, 10, D:3) a ball python skeleton (34, 10, D:3) a +0 club (47, 7, D:3) a +0 flail a +0 leather armour (47, 8, D:3) a +0 whip a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 10, D:4) a +0 pair of boots (7, 6, D:4) a +0 club (10, -7, D:4) a +0 hand axe (11, -24, D:4) a +0 club (19, 23, D:4) a +0 club a +0 hand axe a +0 dagger a +0 war axe a +0 dagger a +0 scale mail a +0 dagger (30, -6, D:4) a +0 dagger (34, -4, D:4) a +0 leather armour (43, -6, D:4) 5 gold pieces (43, 4, D:4) a +0 short sword (44, -2, D:4) a +0 trident (46, -3, D:4) a +0 orcbow (46, -2, D:4) a +0 spear (47, -3, D:4) a +0 spear Level 5 of the Dungeon [Shop] Qoakhlef's Jewellery Boutique a +4 ring of slaying (unknown) (360 gold) the amulet "Xoahoa Ocru" {Harm Regen+ Int+3} (433 gold) [amulet of regeneration] Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). a fortress talisman (300 gold) a ring of poison resistance (200 gold) a +6 ring of dexterity (unknown) (360 gold) an amulet of the acrobat (unknown) (300 gold) a ring of see invisible (unknown) (150 gold) a ring of magical power (200 gold) [Shop] Cuvisawe's General Store a scroll of torment (133 gold) a scroll of vulnerability (56 gold) a book of Frost (280 gold) a +0 glaive (140 gold) a scroll of acquirement (unknown) (728 gold) a +1 war axe of electrocution (219 gold) a scroll of amnesia (unknown) (56 gold) a +0 plate armour (252 gold) [Shop] Heq Ocet's Book Boutique a book of Minor Magic (176 gold) a book of Cryoformation (462 gold) a book of Unlife (308 gold) a book of Dangerous Friends (462 gold) a book of Decay (330 gold) a manual of Spellcasting (880 gold) a Handbook of Applied Construction (264 gold) a book of Necromancy (198 gold) a book of the Grave (308 gold) [Shop] Xevuf's Jewellery Boutique the medusa talisman of Mezcal {Harm Str+3 Int+2 Dex-3} (910 gold) [medusa talisman] Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). a +6 ring of dexterity (unknown) (504 gold) a ring of flight (unknown) (245 gold) a ring of resist corrosion (unknown) (280 gold) a ring of see invisible (unknown) (210 gold) an amulet of regeneration (unknown) (420 gold) a ring of magical power (280 gold) a +4 ring of slaying (unknown) (504 gold) [Shop] Zuletwecol's Distillery a potion of enlightenment (65 gold) a potion of mutation (unknown) (104 gold) a potion of moonshine (unknown) (13 gold) a potion of brilliance (52 gold) a potion of cancellation (104 gold) (0, 0, D:5) a +0 scale mail (6, 12, D:5) a +0 scale mail (7, -25, D:5) a +0 sling (11, -25, D:5) 3 stones (12, -28, D:5) a scroll of identify (12, -8, D:5) a +0 halberd a +0 spear (13, -29, D:5) a +0 chain mail (13, -8, D:5) a +0 flail a +0 flail (14, -24, D:5) a potion of heal wounds (14, -8, D:5) a +0 club a +0 robe (15, -12, D:5) a +3 dire flail of protection a +3 chain mail of willpower (19, -28, D:5) a +0 club a +0 leather armour (24, 0, D:5) a +1 leather armour of cold resistance (27, 1, D:5) a +0 leather armour (29, -20, D:5) a Young Poisoner's Handbook (30, -10, D:5) a +0 hand axe (32, 3, D:5) a +0 flail (32, 5, D:5) a +0 mace a boomerang (32, 6, D:5) a +0 dagger a +0 robe (37, -18, D:5) a +0 ring mail (46, -38, D:5) a +0 mace 2 boomerangs a +0 ring mail (56, 14, D:5) a +2 whip of electrocution a +0 robe Level 6 of the Dungeon [Shop] Esoyl's Weapon Shop a +0 dagger (20 gold) a +0 trident (35 gold) a +2 heavy long sword (183 gold) the +2 falchion of the Six Emperors {flame, rC+ rN+ Str-2} (294 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). 5 stones (5 gold) a +0 battleaxe (100 gold) a +0 shortbow (30 gold) (2, -14, D:6) a +1 great sword a +0 robe (5, -8, D:6) a +0 robe a +0 mace a +0 robe a +4 battleaxe of freezing a +0 robe a +4 falchion a +0 robe a +2 halberd (8, -12, D:6) a +0 flail a +0 leather armour (12, -26, D:6) a +0 short sword (12, -17, D:6) a +3 mace a +0 robe a +1 long sword a +0 robe (13, -17, D:6) a +3 halberd a +0 robe a +2 spear a +0 robe (14, -16, D:6) a +3 short sword of freezing a +0 robe (14, -13, D:6) 6 poisoned darts (14, 6, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (15, -16, D:6) a +4 trident of draining a +1 robe of resistance an orb of guile (15, 6, D:6) a +0 whip a +0 dagger a +0 robe (18, 2, D:6) a +0 hand axe a +0 scale mail (34, -26, D:6) a maw talisman (37, -4, D:6) a +0 dagger a +0 robe (37, -3, D:6) a +0 whip (38, -2, D:6) a +0 falchion (42, -19, D:6) a +2 dagger of speed a +0 robe (42, -18, D:6) a +0 short sword a +0 leather armour Level 7 of the Dungeon (7, 18, D:7) a +0 short sword (18, 18, D:7) a +0 dagger (26, 0, D:7) 4 large rocks (36, 13, D:7) a +0 spear a +0 scale mail (37, 13, D:7) a +0 halberd (39, 8, D:7) a +1 whip of venom (39, 10, D:7) a +0 spear (40, 5, D:7) a +0 flail (41, 6, D:7) a +0 arbalest a +0 dagger (41, 8, D:7) a +0 flail (42, 9, D:7) a +0 flail a +0 ring mail (44, 3, D:7) a +0 short sword a +0 leather armour (45, 10, D:7) a +0 scale mail a +0 mace a +0 leather armour a +0 hand axe a +0 mace (46, 11, D:7) a +0 robe a +0 dagger (47, 24, D:7) a +0 spear (63, -2, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) the quill talisman of the Buccaneer {Stlth+} [quill talisman] Stlth+: It makes you more stealthy. (4, 15, D:8) a +0 flail of draining (37, 26, D:8) a +4 trident of venom (40, 3, D:8) 4 javelins (44, 44, D:8) a +0 dagger a +0 robe a +2 war axe a +0 robe (45, 47, D:8) a +0 mace a +0 orcbow (46, 42, D:8) a +0 orcbow (47, 39, D:8) a +0 orcbow (48, 37, D:8) a +0 spear a +0 dagger a +0 robe (48, 38, D:8) a +0 club (49, 38, D:8) a +0 flail (50, 36, D:8) a +0 halberd (51, 35, D:8) a +0 quarterstaff a +0 scale mail (52, 35, D:8) a +0 spear (52, 38, D:8) a +0 robe (52, 39, D:8) a +0 club (56, -2, D:8) a +0 dagger a +0 leather armour (57, -2, D:8) a +0 flail (58, -3, D:8) a +4 trident (58, -2, D:8) a +2 flail of pain (58, 26, D:8) a +0 whip Level 9 of the Dungeon (19, 22, D:9) a +0 dagger (20, 1, D:9) a +0 short sword 3 poisoned darts (22, 0, D:9) a +0 short sword of speed 4 stones (22, 1, D:9) a +0 dagger a +0 dagger (23, -1, D:9) a +0 whip 5 stones (23, 21, D:9) a ring of poison resistance a +0 robe a +0 dagger of venom (24, 45, D:9) a +0 scimitar (25, 19, D:9) a +0 leather armour a +0 club (27, 17, D:9) a +0 chain mail a +0 short sword a +0 dagger (27, 18, D:9) a +0 mace (28, 28, D:9) a scarf of repulsion (32, 41, D:9) a +0 shortbow (38, 34, D:9) a +0 war axe (41, 12, D:9) a +0 robe (47, 4, D:9) 6 poisoned darts Level 10 of the Dungeon [Shop] Dashelu's General Store a tin of tremorstones (2/2) (800 gold) 6 darts of disjunction (108 gold) a scroll of poison (93 gold) the +0 falchion "Fefeireel" {drain, rF+ Stlth+} (444 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. a wand of charming (4) (224 gold) a +1 barding of stealth (700 gold) the +8 whip "Snakebite" {venom, curare, rPois} (1084 gold) rPois: It protects you from poison. a sack of spiders (inert) (800 gold) (8, -6, D:10) a +0 dagger a +0 robe (14, 18, D:10) a +2 helmet (23, -7, D:10) 11 gold pieces (27, 34, D:10) a +0 falchion a +0 scale mail (27, 36, D:10) a +0 hand axe a +0 leather armour (28, 34, D:10) a +0 club a +0 leather armour (30, 34, D:10) a +0 glaive a +0 chain mail (37, 15, D:10) a +0 robe a +0 dagger (37, 17, D:10) a +0 hand axe (38, 9, D:10) a +0 shortbow (39, 13, D:10) a +0 robe a +0 dagger (40, 17, D:10) a +0 mace (40, 18, D:10) a +0 robe a +0 dagger (50, 29, D:10) a +0 long sword Level 11 of the Dungeon (2, -3, D:11) 4 large rocks (40, 10, D:11) a maw talisman (43, 5, D:11) 7 stones a Gauntlet (0, 0, Gauntlet) the +2 pair of gloves "Douhosexutt" {^Contam Rampage Regen+ rCorr} ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (1, 0, Gauntlet) a sack of spiders (inert) (1, 12, Gauntlet) a +6 ring of strength (2, 12, Gauntlet) 16 gold pieces (5, 12, Gauntlet) a Grand Grimoire (11, -12, Gauntlet) a +0 leather armour (11, 12, Gauntlet) a scroll of enchant weapon (12, -12, Gauntlet) the +5 morningstar of the Depths {antimagic, rCorr Dex+2 Stlth-} rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. (unseen) (15, 12, Gauntlet) the +10 rapier of Arrival {protect, rF++ rCorr Dex-4 Stlth-} rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). Stlth-: It makes you less stealthy. (unseen)