Dungeon Crawl Stone Soup version 0.33-a0-1375-ged448ded6d (webtiles) character file. Game seed: 12355956884778757647 53 zebals the Apothecary (level 3, 0/31 HPs) Began as an Octopode Alchemist on Apr 13, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:00:58 (1341 turns). zebals the Apothecary (Octopode Alchemist) Turns: 1341, Time: 00:00:59 Health: 0/31 AC: 21 Str: 7 XL: 3 Next: 87% Magic: 1/7 EV: 2 Int: 19 God: Gold: 30 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . - Branches rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -10), tree-form, hasted, very quick A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of amnesia {unknown} d - a scroll of brand weapon {unknown} e - a scroll of vulnerability {unknown} g - 2 scrolls of identify {unknown} Potions a - a potion of magic Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.1 Spellcasting - Level 1.0 Conjurations - Level 3.2 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d3 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 10% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Poisonous fumes billow around Sigmund! Sigmund looks even sicker. You feel very sick. Sigmund barely misses you. You are too injured to fight recklessly! It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund misses you. It was a potion of heal wounds. You feel much better. You feel sick. You feel sick. Poisonous fumes billow around Sigmund! Sigmund looks even sicker. You feel sick. Sigmund hits you from afar with a +1 scythe of venom! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (severely wounded, very poisoned) Poisonous fumes billow around Sigmund! Sigmund looks as sick as possible! * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund hits you from afar with a +1 scythe of venom. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (severely wounded, extremely poisoned) Poisonous fumes billow around Sigmund! Sigmund looks as sick as possible! You die... #....# #....# #....# #....# #....# #....## #.....### #.......# #.♣.##...# #...# .#.# #..@# .#... .....# . ... #....## # .. #....# .....# ####### You could see Sigmund (extremely poisoned). Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 3 ball pythons (D:1) 4 bats 3 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins 4 kobolds (D:1) 2 quokkas 2 frilled lizards (D:2) 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 163 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 714 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1329 | D:2 | Noticed Sigmund 1341 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_ring D:2: layout_basic, hangedman_feature_mirror, nicolae_houndstooth_variations, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 3 | 3.1 Conjurations | | 1.0 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 2 Tentacles || 4 Cast: Poisonous Vapours || 55 Use: Potion || 3 Armour: Skin || 20 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1332 | 1324 | 8 | 35 | 1123 | 2 | 666.0 | Dungeon | 1332 | 1324 | 8 | 35 | 1123 | 2 | 666.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1048 daAuts D:2: 284 daAuts