Dungeon Crawl Stone Soup version 0.33-a0-1416-g02257cc75e (webtiles) character file. Game seed: 17792988147013152285 19 zebals the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Apr 17, 2025. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (1013 turns). zebals the Conjurer (Deep Elf Conjurer) Turns: 1013, Time: 00:00:37 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 55% Magic: 3/8 EV: 5 Int: 22 God: Gold: 71 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . h - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons h - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of amnesia {unknown} f - a scroll of teleportation {unknown} g - a scroll of poison {unknown} k - a scroll of enchant armour {unknown} l - a scroll of fog {unknown} m - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of haste {unknown} i - a potion of heal wounds {unknown} j - a potion of berserk rage {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth * Level 3.7 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the goblin. You kill the goblin! Done exploring. There is an open door here. Things that are here: a +0 club; a goblin corpse There is a stone staircase leading down here. You climb downwards. Found 7 gold pieces and a scroll labelled MEZIUSOCVA. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) The ribbon worm bites you. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The kobold shouts! The ribbon worm bites you. The searing ray hits the ribbon worm. The ribbon worm is almost dead. You finish channelling your searing ray. The ribbon worm bites you! Ouch! That really hurt! You die... .....~ ...... ...... ...... ......###..... .........<..> . ..........J##.# #.............. ......w...K...# #..$...@......# .....?##...##.. ..... .#..... .... .. .#.# ... ... ..# .. .#.. ## . ..... .##.## You could see a ribbon worm (catching breath), an endoplasm and a kobold. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 4 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 511 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 516 | D:1 | Learned a level 2 spell: Searing Ray 954 | D:1 | Found a faded altar of an unknown god. 1013 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, shapermc_ecumenical_altar_flowoftime, serial_bayou_crossing, minmay_misc_feat_chi D:2: layout_rooms, serial_shops, nicolae_shopburst, shop, shop, shop, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_c, minmay_quantized, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.7 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 33 Searing Ray || 1 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1012 | 983 | 29 | 0 | 901 | 2 | 506.0 | Dungeon | 1012 | 983 | 29 | 0 | 901 | 2 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1007 daAuts D:2: 4 daAuts