zebals Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -4, D:1) a +0 scale mail (5, -19, D:1) a +0 leather armour (8, 9, D:1) a ball python corpse (skeletalised by now) (12, -50, D:1) a +0 leather armour (12, 7, D:1) a frilled lizard corpse (skeletalised by now) (31, -23, D:1) a +0 whip 2 stones (37, -53, D:1) a +0 dagger of draining (37, -52, D:1) a frilled lizard corpse (skeletalised by now) (37, -37, D:1) a +0 club a goblin corpse (skeletalised by now) (41, -27, D:1) 6 stones (46, -9, D:1) a bat skeleton (53, -21, D:1) a staff of alchemy (55, -3, D:1) a +0 club (58, -1, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (5, -2, D:2) an inkwell talisman (12, 22, D:2) a hobgoblin corpse (skeletalised by now) (16, 14, D:2) a +0 club (19, 21, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (20, 14, D:2) a +0 club (21, 14, D:2) a +0 flail a +0 spear a jackal skeleton (22, 14, D:2) a +2 sling of draining (23, 12, D:2) a jackal skeleton (23, 25, D:2) a +0 mace (24, 10, D:2) a +0 flail (31, 19, D:2) a hobgoblin skeleton (37, 32, D:2) a +0 ring mail (38, 30, D:2) 2 stones (46, 8, D:2) a +0 short sword a kobold skeleton (56, 7, D:2) a +0 barding (64, -7, D:2) a quokka corpse (skeletalised by now) (67, -3, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Wul Zio's General Store 6 stones (8 gold) a +0 mace (42 gold) a +0 ring mail (56 gold) a +6 vampiric halberd (616 gold) the +2 scimitar "Leito" {flame, *Noise rCorr Dex+5} (565 gold) *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). 2 stones (2 gold) a +0 sling (21 gold) a potion of might (56 gold) a +0 pair of boots (63 gold) (3, -12, D:3) a +0 robe (4, 2, D:3) a frilled lizard corpse (skeletalised by now) (5, 11, D:3) a +0 whip a +0 leather armour a +0 short sword a +0 leather armour a +0 mace an orc skeleton (12, -2, D:3) 6 stones (13, 7, D:3) a rat skeleton (13, 28, D:3) a +0 club 4 stones (14, 22, D:3) a +0 dagger of freezing (15, 28, D:3) a +0 club a +0 leather armour a +0 hand axe (19, 16, D:3) a +0 club a goblin skeleton (20, 16, D:3) a hobgoblin skeleton a hobgoblin skeleton (23, 16, D:3) a +0 club (27, 15, D:3) an adder corpse (skeletalised by now) (28, 5, D:3) a +0 dagger a +0 dagger a +0 whip a +0 animal skin a +2 helmet a +0 club a +0 dagger a +0 club a goblin skeleton a hobgoblin skeleton a goblin skeleton (28, 6, D:3) a +0 club a hobgoblin skeleton (30, 4, D:3) a +0 dagger a goblin skeleton (32, -6, D:3) a +0 ring mail (39, -9, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 6 stones (9, -25, D:4) a +0 war axe (10, -36, D:4) a +0 club (10, -3, D:4) a hound corpse (skeletalised by now) (14, 1, D:4) a hobgoblin corpse (skeletalised by now) (18, -4, D:4) a +0 mace (18, -3, D:4) a +0 plate armour (21, 1, D:4) a +0 club a +0 short sword a +0 ring mail a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 2, D:4) a +0 short sword 4 stones an iguana corpse (skeletalised by now) a kobold corpse (skeletalised by now) (27, -17, D:4) a +0 scythe a +2 robe of positive energy the human skeleton of Sigmund (29, -7, D:4) a +0 robe (45, -37, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (45, -36, D:4) a +0 club a +0 leather armour a +0 club a +0 chain mail (52, -23, D:4) a storm talisman (53, -19, D:4) a +0 whip (55, -29, D:4) a +2 whip of flaming a +0 robe (60, -18, D:4) a quokka skeleton (69, -17, D:4) a +0 short sword a +0 dagger a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 4 stones (2, 13, D:5) a +0 war axe (7, 3, D:5) a howler monkey skeleton (7, 4, D:5) a hound skeleton (11, 15, D:5) a +0 leather armour (15, 4, D:5) a +0 mace (24, -3, D:5) a +0 dagger (24, 4, D:5) a staff of earth (32, -3, D:5) a +0 scale mail a +0 club an orc skeleton (39, 30, D:5) a black bear skeleton (41, 0, D:5) a +0 ring mail Level 6 of the Dungeon (0, 15, D:6) 5 stones (3, 19, D:6) a +0 spear (3, 20, D:6) a +0 club a +0 flail a gnoll skeleton a gnoll skeleton (3, 21, D:6) a +0 club a +0 orcbow a gnoll skeleton a centaur skeleton (4, -4, D:6) a +0 war axe (4, 20, D:6) a +0 club a +0 robe a gnoll skeleton (7, 6, D:6) 6 stones (8, 9, D:6) a +0 mace (8, 10, D:6) a +0 flail a +0 ring mail a +0 dagger a +2 short sword of flaming a +0 ring mail an orc skeleton (9, -5, D:6) an iguana skeleton (9, 8, D:6) a +0 rapier a +0 leather armour the human skeleton of Eustachio (12, 12, D:6) 5 stones (17, 31, D:6) 5 datura-tipped darts (18, 26, D:6) a +0 club an orc skeleton (24, 23, D:6) a +0 hand axe an orc corpse (skeletalised by now) (25, 23, D:6) a wyvern corpse (skeletalised by now) (28, 23, D:6) a +0 plate armour an orc corpse (skeletalised by now) (29, 14, D:6) a +0 club (29, 23, D:6) an adder skeleton (32, -4, D:6) 4 boomerangs (34, 17, D:6) a +0 spear (34, 18, D:6) a +0 halberd (35, 18, D:6) a +0 whip a +0 robe (35, 19, D:6) a +0 spear a gnoll skeleton (36, 18, D:6) a +0 flail (37, 18, D:6) a +0 flail (42, 23, D:6) 4 poisoned darts Level 7 of the Dungeon (2, -39, D:7) 5 large rocks (3, -34, D:7) a +6 heavy spear (3, -28, D:7) a staff of fire (4, -39, D:7) a bullfrog skeleton (6, -29, D:7) a manticore corpse (skeletalised by now) (9, -35, D:7) a +0 mace (12, -7, D:7) a +0 club a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -6, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -39, D:7) a +0 leather armour a +0 quarterstaff a +0 sling the human skeleton of Joseph (24, -12, D:7) a +0 robe a +3 spear (25, -16, D:7) a +0 robe a +0 morningstar of protection (25, -13, D:7) a +0 robe a +4 short sword (25, -12, D:7) a +0 robe a +3 spear (26, -28, D:7) a +0 sling (26, -17, D:7) a +0 club (27, -36, D:7) a +0 helmet (33, -46, D:7) a +0 plate armour (34, -32, D:7) +0 steam dragon scales a steam dragon skeleton (35, -30, D:7) a +0 scale mail (40, -5, D:7) a +0 giant club (40, -4, D:7) a +1 dagger of draining 8 stones a +1 robe a +0 buckler a spriggan corpse (skeletalised by now) (47, -3, D:7) 6 stones (48, -30, D:7) a +0 mace (49, -26, D:7) a +0 shortbow (49, -25, D:7) a +0 leather armour a +0 hand axe an orc skeleton Level 8 of the Dungeon (0, 0, D:8) a +3 vampiric dagger a +0 cloak (3, 2, D:8) an acid dragon corpse (skeletalised by now) (16, -9, D:8) a +0 robe a +3 vampiric trident the barachi corpse of Jeremiah (skeletalised by now) Level 9 of the Dungeon (5, -9, D:9) a +0 robe (5, 0, D:9) a +0 scimitar a +0 whip a gnoll corpse (skeletalised by now) (5, 1, D:9) a +0 robe a +0 morningstar a +0 robe a +0 heavy spear (5, 2, D:9) a +0 whip a +0 robe (6, 1, D:9) a +0 halberd a +0 robe a +0 flail a gnoll corpse (skeletalised by now) (10, 13, D:9) a bullfrog corpse (skeletalised by now) (15, 8, D:9) a +0 spear (23, 11, D:9) a +0 whip an orc corpse (skeletalised by now) (23, 12, D:9) a +2 vampiric short sword an orc corpse (skeletalised by now) (23, 13, D:9) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (25, 2, D:9) a +0 helmet (26, 12, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, -9, D:9) a +0 dagger (50, -21, D:9) a +0 robe (51, -18, D:9) a +0 orcbow (52, -8, D:9) a +0 mace (53, -10, D:9) a +0 flail 3 boomerangs an orc corpse (skeletalised by now) (53, -9, D:9) a +0 dagger a +0 robe (53, -8, D:9) a +0 whip an orc corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (0, 1, D:10) a +0 chain mail an orc corpse (skeletalised by now) Level 11 of the Dungeon (1, -26, D:11) a +0 leather armour of poison resistance (1, -24, D:11) a +1 heavy glaive (9, 4, D:11) a +0 club (10, 4, D:11) a +0 whip 3 boomerangs a +0 halberd a +0 chain mail (27, -7, D:11) a +0 mace (29, -7, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) (45, -2, D:11) a +0 ring mail (58, -10, D:11) a +0 cloak Level 12 of the Dungeon (0, 0, D:12) 4 poisoned darts (8, -10, D:12) a +0 flail (10, -10, D:12) 4 large rocks (12, 11, D:12) a +0 short sword a +0 leather armour (12, 12, D:12) a +0 hand axe of draining (13, 12, D:12) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, 12, D:12) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (22, -9, D:12) 9 gold pieces (22, -8, D:12) 17 gold pieces (22, -7, D:12) 9 gold pieces (23, -9, D:12) 22 gold pieces (23, -8, D:12) 21 gold pieces (23, -7, D:12) 27 gold pieces (24, -9, D:12) 9 gold pieces (24, -8, D:12) 15 gold pieces (24, -7, D:12) 17 gold pieces (31, 14, D:12) a +0 leather armour a +0 trident an orc skeleton (31, 15, D:12) a +0 giant spiked club a +0 mace an orc skeleton (32, 14, D:12) a +0 flail a +0 ring mail a +0 club an orc skeleton (33, 13, D:12) a +0 plate armour a +0 flail a +0 orcbow an orc skeleton (33, 14, D:12) 3 boomerangs a +0 hand axe a +0 leather armour a +0 flail 6 poisoned darts a +0 short sword an orc skeleton (34, 14, D:12) a +0 dagger of draining a +0 short sword an orc skeleton (35, 14, D:12) an orc skeleton (35, 18, D:12) a +0 short sword (36, -14, D:12) a +0 antimagic long sword a +0 chain mail the orc corpse of Urug (skeletalised by now) (36, 16, D:12) a +0 hand axe 4 poisoned darts a +0 club a +0 robe a +0 dagger a +0 mace an orc skeleton an orc skeleton a kobold skeleton (36, 17, D:12) a +0 hand axe a +0 robe a +0 dagger a curare-tipped dart a +0 dagger an orc skeleton an orc skeleton (37, 17, D:12) a +0 scale mail a +0 trident an orc skeleton (37, 18, D:12) a +0 dagger a +0 robe (38, 16, D:12) a +0 hand axe an orc skeleton (38, 38, D:12) 4 poisoned darts (38, 39, D:12) the +1 robe of the Devil {rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. a +0 leather armour (38, 41, D:12) a +0 kite shield of protection (45, 31, D:12) a +0 dagger (46, 9, D:12) a +0 rapier (46, 31, D:12) a +0 great sword (47, 31, D:12) 15 gold pieces (48, 31, D:12) a wand of roots (2) (49, 20, D:12) 3 large rocks a cyclops corpse (skeletalised by now) (49, 31, D:12) a +0 scale mail (53, 18, D:12) a +0 dagger (66, 42, D:12) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) Level 13 of the Dungeon (26, -54, D:13) a +0 leather armour (28, -50, D:13) a +0 barding Level 14 of the Dungeon (41, -42, D:14) a +3 great mace of protection a +0 chain mail an orc corpse (skeletalised by now) (46, -40, D:14) the +8 falchion of Infection {protect, rCorr} rCorr: It protects you from acid and corrosion. (56, -3, D:14) 2 large rocks (66, -23, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a human skeleton (1, 40, D:15) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (4, 26, D:15) a hydra corpse (skeletalised by now) (6, 0, D:15) a human skeleton (14, 36, D:15) 3 stones (30, 29, D:15) 5 large rocks a deep troll corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (31, 29, D:15) a +0 dagger a +0 robe a human corpse (skeletalised by now) (37, 14, D:15) a +0 spear a +0 robe an ogre corpse (skeletalised by now) (37, 15, D:15) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) (37, 17, D:15) a +0 arbalest (56, 53, D:15) a +0 buckler (60, 57, D:15) a +0 arbalest Level 1 of the Orcish Mines [Shop] Yjibroc's Gadget Gallery a wand of acid (8) (436 gold) a wand of mindburst (4) (72 gold) a wand of roots (3) (93 gold) a wand of roots (5) (156 gold) a sack of spiders (inert) (520 gold) [Shop] Makhla's Assorted Antiques a phial of floods (920 gold) a potion of mutation (184 gold) a wand of paralysis (2) (110 gold) a lightning rod (4/4) (920 gold) a +1 halberd of venom (271 gold) a +0 trident of venom (142 gold) a +1 hand axe of venom (243 gold) a condenser vane (920 gold) a potion of magic (184 gold) (0, 0, Orc:1) a +0 halberd 3 boomerangs a +0 plate armour an orc corpse (skeletalised by now) (1, 0, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 1, Orc:1) a +0 flail a +0 ring mail a +0 mace a +0 leather armour (1, 2, Orc:1) a +0 troll leather armour a troll corpse (skeletalised by now) (1, 5, Orc:1) 4 large rocks a cyclops corpse (skeletalised by now) (12, -10, Orc:1) a +0 flail a +0 scale mail a +0 flail a +0 scale mail a +0 mace a +0 mace a +0 ring mail an orc skeleton (12, -8, Orc:1) a +0 giant club an ogre skeleton (13, -10, Orc:1) a +0 dire flail a +0 plate armour a +0 dagger a +0 dire flail a +0 plate armour a +0 dagger a +0 robe of willpower a +0 dagger a +0 robe an orc skeleton an orc skeleton (13, -9, Orc:1) a +0 dagger a +0 robe an orc skeleton (13, -8, Orc:1) a +0 dagger a +0 robe (13, -7, Orc:1) a +0 giant spiked club (18, -5, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Luwkaima's Antique Armour Boutique the +0 robe of the Disturbing Moons {rPois rN+ Will++ Dex-3} (744 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). a +1 robe of cold resistance (399 gold) a +0 helmet (139 gold) a +0 ring mail (124 gold) a +0 plate armour (558 gold) a +0 robe (27 gold) the +8 chain mail of Wuafips {rElec Int+3} (2055 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). a +2 pair of boots of rampaging (666 gold) [Shop] Fuathoxi's Weapon Boutique a +1 falchion of electrocution (188 gold) a +0 sling (19 gold) a +0 flail (45 gold) a +0 hand cannon of draining (657 gold) a +0 arbalest (97 gold) a +0 short sword (39 gold) 8 stones (10 gold) [Shop] Ysiota's General Store a phantom mirror (inert) (560 gold) a phial of floods (560 gold) 7 stones (9 gold) a +0 chain mail (84 gold) a potion of haste (140 gold) 4 stones (5 gold) [Shop] Pinteysh's Book Shop a book of Debilitation (396 gold) a book of Sloth (576 gold) a Young Poisoner's Handbook (360 gold) a book of Frost (360 gold) a book of Hexes (648 gold) a book of Dreams (432 gold) a book of Geomancy (360 gold) a book of Necromancy (324 gold) a manual of Armour (1440 gold) Level 1 of the Elven Halls [Shop] Jetamaz's Book Boutique Great Wizards, Vol. VII (750 gold) a Trismegistus Codex (900 gold) a book of Fire (800 gold) My Sojourn through Swampland (600 gold) a book of Ice (1200 gold) the Grimoire of Inflammable Cadavers (900 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Ignite Poison Fire/Alchemy 4 c - Death's Door Necromancy 9 (30, -19, Elf:1) 4 javelins (30, -11, Elf:1) a +0 dagger a +0 robe an elf skeleton (31, -25, Elf:1) a +0 long sword a +0 leather armour a +0 rapier a +0 robe an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (34, -50, Elf:1) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (34, -49, Elf:1) a +2 flail of protection (35, -49, Elf:1) the +4 quick blade "Afrar" {flame, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. the +10 dark maul {heavy} (37, -38, Elf:1) the +0 chain mail of the Garden {rN++} rN++: It greatly protects you from negative energy. (38, -50, Elf:1) 5 stones (38, -37, Elf:1) a +0 robe (38, -1, Elf:1) a +0 short sword a +0 leather armour (42, -38, Elf:1) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (43, -39, Elf:1) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (45, -49, Elf:1) a +0 scale mail (45, -38, Elf:1) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (48, -10, Elf:1) a +0 dagger a +0 leather armour (51, -7, Elf:1) a +0 dagger a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a +0 leather armour (4, 49, Elf:2) a +0 rapier a +0 robe (13, 21, Elf:2) a +1 robe of willpower a +0 long sword (14, 22, Elf:2) a +1 scimitar of holy wrath a +3 ring mail a +0 buckler (14, 31, Elf:2) a +0 longbow a +0 robe (17, 41, Elf:2) a +6 halberd of flaming (18, 28, Elf:2) a +0 rapier a +0 leather armour a +0 rapier an elf corpse (skeletalised by now) (31, -3, Elf:2) a +0 short sword a +0 longbow a +0 robe (37, -2, Elf:2) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (37, -1, Elf:2) a +0 shortbow a +0 leather armour (38, -2, Elf:2) a +0 scimitar a +0 leather armour an elf corpse (skeletalised by now) (38, 49, Elf:2) a +1 long sword of draining a +0 scale mail (40, -2, Elf:2) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (49, -6, Elf:2) a +5 short sword of electrocution (50, -6, Elf:2) a +0 leather armour a +0 club a +2 quick blade of pain an orc skeleton (51, -8, Elf:2) a +0 plate armour a +0 hand axe an orc skeleton (51, -7, Elf:2) a +0 trident a +0 plate armour a +0 partisan an orc skeleton Level 3 of the Elven Halls (0, 0, Elf:3) a +0 plate armour (10, -19, Elf:3) a +0 long sword a +0 robe (16, -1, Elf:3) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. (21, -3, Elf:3) the +6 dagger "Geptekh" {pain, rCorr} rCorr: It protects you from acid and corrosion. (22, -49, Elf:3) an amulet of faith (25, -18, Elf:3) the +8 trident of Aturid {freeze, Will+ Str+4 Dex+2} Will+: It increases your willpower. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). (29, -28, Elf:3) a +0 robe (30, -29, Elf:3) a +2 pair of gloves of stealth (31, -29, Elf:3) a +0 short sword (31, -28, Elf:3) a +0 dagger (37, -40, Elf:3) the ring "Inoiwnog" {*Slow Dex+3 Slay+4} [ring of slaying] *Slow: It may slow you when you take damage. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (38, 4, Elf:3) a +0 ring mail a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (21, -26, Lair:1) 4 stones (27, -39, Lair:1) 4 stones (38, 10, Lair:1) 4 large rocks (45, 9, Lair:1) a bullfrog corpse (skeletalised by now) (58, 9, Lair:1) 5 stones Level 2 of the Lair of Beasts (2, 13, Lair:2) a wolf skeleton a wolf skeleton a wolf skeleton a wolf skeleton (15, 5, Lair:2) a rime drake corpse (skeletalised by now) (16, 2, Lair:2) a yak skeleton (16, 3, Lair:2) a yak skeleton (17, 9, Lair:2) a basilisk skeleton (19, 9, Lair:2) a bullfrog skeleton (33, -4, Lair:2) an orb of mayhem (36, 37, Lair:2) a death yak corpse (skeletalised by now) (59, 27, Lair:2) a black mamba corpse (skeletalised by now) (64, 18, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (21, 0, Lair:3) the +4 rapier of Ymayliw {protect, rN+ Will- Str+3} rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+3: It affects your strength (+3). (37, 26, Lair:3) a bog body corpse (skeletalised by now) (39, 23, Lair:3) a bog body corpse (skeletalised by now) (48, 27, Lair:3) a +0 whip Level 4 of the Lair of Beasts (5, 35, Lair:4) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (15, 30, Lair:4) 7 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 poisoned darts (5, 18, Lair:5) a +0 pair of gloves a +0 helmet (9, 14, Lair:5) a catoblepas corpse (skeletalised by now) (14, 1, Lair:5) a death yak corpse (skeletalised by now) (15, 0, Lair:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) (56, 12, Lair:5) the inkwell talisman "Adeann Libo" {rElec Stlth+} [inkwell talisman] rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the staff of Gehenna {rC+ Dex+3 Earth} [staff of earth] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. (0, 4, Slime:5) the +3 scale mail of the Gloaming {rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (1, 2, Slime:5) the +4 ring mail of Egim {*Silence Str+4} *Silence: It may silence you when you take damage. Str+4: It affects your strength (+4). (1, 3, Slime:5) the +2 shortbow of Boikho {flame, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (3, -4, Slime:5) the +3 long sword of Wondrous Power {venom, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (3, 6, Slime:5) the -2 pair of boots of Cumpemmi {-Tele rC++} -Tele: It prevents most forms of teleportation. rC++: It greatly protects you from cold. Level 1 of the Vaults (28, 10, Vaults:1) the +10 sling of the Louse {chaos, rCorr} rCorr: It protects you from acid and corrosion. (28, 11, Vaults:1) the +9 mace of Accidental Termination {pain, Int+3} Int+3: It affects your intelligence (+3). (32, -1, Vaults:1) a +0 animal skin a +0 partisan a lindwurm skeleton (33, -1, Vaults:1) a +0 short sword (34, -2, Vaults:1) a +0 scale mail a human skeleton (36, -1, Vaults:1) 6 large rocks (53, -9, Vaults:1) a +0 robe a +0 dagger a human skeleton Level 2 of the Vaults (17, 37, Vaults:2) a dire elephant corpse (skeletalised by now) (17, 38, Vaults:2) a dire elephant corpse (skeletalised by now) (18, -23, Vaults:2) a +0 leather armour a +0 great mace a human corpse (skeletalised by now) (18, -21, Vaults:2) a deep troll corpse (skeletalised by now) (20, -26, Vaults:2) a deep troll corpse (skeletalised by now) (46, -20, Vaults:2) a +0 chain mail (52, -20, Vaults:2) a +0 scale mail a human corpse (skeletalised by now) (54, 32, Vaults:2) a +0 arbalest (56, 34, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (64, -19, Vaults:2) a +0 great mace a +0 scale mail a human corpse (skeletalised by now) (66, 21, Vaults:2) the serpent talisman of Disguise {rF++ Will+} [serpent talisman] rF++: It greatly protects you from fire. Will+: It increases your willpower. (67, 21, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (67, 22, Vaults:2) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) (68, 21, Vaults:2) a +0 ring mail Level 3 of the Vaults [Shop] Acweojiff's Weapon Emporium a +0 falchion (39 gold) a +1 vampiric war axe (227 gold) a +0 great sword (130 gold) 8 stones (10 gold) a +2 dagger of venom (187 gold) a +0 war axe of freezing (107 gold) the +6 glaive of Ash {spect, rElec Will- Str+3} (924 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+3: It affects your strength (+3). a +2 heavy battleaxe (390 gold) a +0 spear (39 gold) (0, 0, Vaults:3) the +6 sling of the Intense God {antimagic, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (unseen) (11, 5, Vaults:3) a +0 trident a +0 animal skin (23, 9, Vaults:3) a +2 whip of holy wrath (still there?) a +0 robe (still there?)