zebals Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (7, -29, D:1) a bat skeleton (8, -55, D:1) 4 poisoned darts (8, -34, D:1) a +0 club (11, -46, D:1) a +0 robe (11, -7, D:1) a rat corpse (skeletalised by now) (13, -23, D:1) a +0 short sword (15, -34, D:1) a +0 dagger a goblin skeleton (16, -20, D:1) 3 stones (16, -4, D:1) a hobgoblin corpse (skeletalised by now) (27, -38, D:1) a +0 whip (30, -28, D:1) a jackal skeleton (30, -26, D:1) a goblin skeleton (34, -42, D:1) 5 stones (35, -42, D:1) a frilled lizard corpse (skeletalised by now) (45, -54, D:1) a +0 leather armour (46, -48, D:1) a +0 hand axe (47, -49, D:1) a ball python corpse (skeletalised by now) (51, -24, D:1) a +0 short sword a kobold skeleton (60, -9, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 sling (5, -12, D:2) a ball python corpse (skeletalised by now) (5, 16, D:2) 6 stones (13, -18, D:2) a +0 club a kobold corpse (skeletalised by now) (13, 13, D:2) a bat corpse (skeletalised by now) (14, -10, D:2) 6 poisoned darts (24, 17, D:2) a hobgoblin corpse (skeletalised by now) (26, -23, D:2) a staff of fire (29, -16, D:2) a +0 dagger (30, 17, D:2) a +0 dagger a goblin skeleton (31, 15, D:2) a +0 club a goblin skeleton (31, 17, D:2) a +0 club (31, 23, D:2) an adder skeleton (32, 19, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 dagger a goblin skeleton a goblin skeleton an adder skeleton a goblin skeleton (33, 19, D:2) a +0 dagger a goblin skeleton (34, 19, D:2) a +0 dagger (45, -9, D:2) a +0 club a +0 short sword a stone a +0 robe a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 6 stones (3, -2, D:3) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) (11, 19, D:3) a +0 flail of holy wrath (13, -7, D:3) 8 stones (14, -7, D:3) a +0 whip a kobold corpse (skeletalised by now) (17, 26, D:3) a hobgoblin corpse (skeletalised by now) (23, 31, D:3) a +0 dagger (24, 31, D:3) a +0 dagger (26, -5, D:3) a hobgoblin corpse (skeletalised by now) (27, 27, D:3) the felid skeleton of Natasha (29, -6, D:3) a +0 whip (32, -16, D:3) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, -1, D:3) a hobgoblin corpse (skeletalised by now) (34, 28, D:3) a +0 short sword a kobold corpse (skeletalised by now) (34, 30, D:3) a +0 ring mail (38, -9, D:3) 3 poisoned darts (39, 23, D:3) a +0 dagger a goblin corpse (skeletalised by now) (45, 12, D:3) a +0 short sword Level 4 of the Dungeon (13, -21, D:4) a +0 spear (20, -28, D:4) a +0 leather armour (23, -21, D:4) a +0 leather armour (23, -18, D:4) a +0 scale mail (25, -19, D:4) a +0 orcbow (26, -5, D:4) a +0 dagger (29, -31, D:4) a +0 robe (33, -8, D:4) a +0 dagger (36, -37, D:4) a +3 dire flail of protection the human skeleton of Edmund (39, -16, D:4) a +0 halberd a gnoll skeleton (41, -16, D:4) a +0 spear a gnoll skeleton (42, -15, D:4) a +0 club (42, -14, D:4) a +0 club an orc corpse (skeletalised by now) (43, -14, D:4) a +0 flail a gnoll corpse (skeletalised by now) (44, -14, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (46, -25, D:4) a +0 dagger a +0 robe (46, -16, D:4) a +0 robe (48, -16, D:4) a +0 robe a +1 whip of flaming the kobold corpse of Pikel (skeletalised by now) (50, -1, D:4) a +0 whip an orc corpse (skeletalised by now) (51, -3, D:4) 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, 11, D:5) 3 large rocks (8, 0, D:5) a +0 club a +0 scale mail (9, -1, D:5) a +0 trident 2 boomerangs (9, 0, D:5) a +0 mace (18, 17, D:5) a +0 dagger a +0 robe (18, 18, D:5) a +0 falchion 2 boomerangs a +0 short sword a +0 leather armour (19, 19, D:5) a +0 club a +0 leather armour (22, 3, D:5) a +0 quarterstaff (27, 4, D:5) a +0 dagger a +0 leather armour a +0 morningstar (30, -3, D:5) a +2 hand axe of distortion a +0 leather armour (31, -3, D:5) a +0 hand axe (31, -1, D:5) a +0 flail a +0 dagger a +0 leather armour (31, 1, D:5) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (31, 3, D:5) a +0 mace (33, 23, D:5) an orb of light (36, 9, D:5) a +1 scale mail of cold resistance (47, 30, D:5) a +0 robe Level 6 of the Dungeon [Shop] Witupp's General Store 3 atropa-tipped darts (40 gold) Xutrinon's Octavo of the Mercurial Whammy (420 gold) Spells Type Level a - Jinxbite Hexes 2 b - Ignite Poison Fire/Alchemy 4 c - Detonation Catalyst Fire/Alchemy 5 a +2 heavy longbow (477 gold) a scroll of torment (142 gold) a +0 club (7 gold) a +4 ring of slaying (unknown) (540 gold) a +0 dagger (30 gold) a potion of haste (150 gold) the +8 lajatang of Mayhem {spect, Dex+5} (1425 gold) Dex+5: It affects your dexterity (+5). 2 scrolls of revelation (225 gold) a +5 great sword of holy wrath (675 gold) [Shop] Ofohihue's Assorted Antiques a wand of acid (6) (579 gold) a condenser vane (920 gold) a +0 chain mail (138 gold) a phial of floods (920 gold) 3 flux baubles (172 gold) a +0 scale mail (92 gold) a +1 ring mail of fire resistance (368 gold) [Shop] Redu's General Store a ring of protection from fire (unknown) (300 gold) a phial of floods (480 gold) a scroll of identify (24 gold) a book of the Grave (336 gold) a potion of berserk rage (60 gold) 8 stones (9 gold) a potion of attraction (36 gold) a phial of floods (480 gold) a +0 whip (30 gold) a +2 plate armour of willpower (420 gold) [Shop] Gatocluv's Book Shop a book of Flames (364 gold) a book of Dangerous Friends (546 gold) a book of Unlife (364 gold) a book of Conjurations (260 gold) a manual of Conjurations (1040 gold) Sif Muna's Volume of Weathered Alteration (494 gold) Spells Type Level a - Swiftness Air 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Sticky Flame Fire/Alchemy 4 d - Vhi's Electric Charge Translocation/Air 4 a book of Dreams (312 gold) a Trismegistus Codex (468 gold) [Shop] Zeif Jir's General Store the +0 chain mail of Kicut Kyh {Rampage *Corrode Int+4 Slay+3} (596 gold) Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +1 chain mail of fire resistance (378 gold) a wand of flame (13) (229 gold) a storm talisman (1680 gold) a scroll of fear (100 gold) the +9 broad axe "Plog" {freeze, rPois rF+ Str+3 SInv} (1887 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. the Omnibus of the Barrage and Construction (882 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Fortress Blast Forgecraft 6 a lightning rod (4/4) (840 gold) (3, 32, D:6) the scarab talisman of Vehumet's Outrage {rElec rPois} [scarab talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. (4, 7, D:6) a gnoll skeleton (6, 3, D:6) an elf skeleton (8, 4, D:6) a +0 dagger a +0 robe a +0 club a +0 hand axe a +0 ring mail (8, 9, D:6) a felid skeleton (8, 14, D:6) a +0 club a curare-tipped dart a +0 whip 6 poisoned darts a +0 short sword (10, 5, D:6) an orc skeleton (14, 1, D:6) the +0 robe "Viamp" {Fly rF++ rN+ Slay-5} Fly: It grants you flight. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (14, 26, D:6) a +0 sling (23, 29, D:6) 4 stones (24, 1, D:6) a +0 glaive Level 7 of the Dungeon (27, -11, D:7) a +0 hand axe (28, 12, D:7) 3 boomerangs (30, 10, D:7) a quill talisman (34, -21, D:7) 4 stones (39, 6, D:7) a +2 heavy mace a +0 ring mail (39, 7, D:7) a +0 dagger a +0 leather armour (40, -21, D:7) a +0 chain mail (40, 6, D:7) a +0 dagger a +0 robe (40, 7, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 great sword (2, -9, D:8) a +0 club (3, -9, D:8) a +0 dagger (3, -2, D:8) a +0 ring mail (4, -9, D:8) a +0 club (6, -8, D:8) a +0 plate armour (12, -5, D:8) a +0 dire flail a +0 robe a +0 orcbow (13, -5, D:8) a +2 spear of freezing a +0 robe (14, -18, D:8) 4 stones (16, 2, D:8) 4 stones (16, 16, D:8) a +0 club (23, 21, D:8) a +0 dagger (24, -8, D:8) 9 stones (28, 3, D:8) a +0 plate armour (31, -6, D:8) the +1 trident of War {freeze, ^Drain rF+ Str+3 Dex+2} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (31, 20, D:8) a +0 trident (32, 12, D:8) a +0 quarterstaff (32, 13, D:8) a +0 whip (32, 14, D:8) a +4 hand axe a +0 robe a +0 dagger (40, -14, D:8) a +0 club a +0 chain mail (41, -16, D:8) a +0 hand axe a +0 dagger (41, -15, D:8) a +0 dagger a +0 robe (42, -16, D:8) a +2 dagger of venom a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (3, 12, D:9) a +2 morningstar of holy wrath a +0 robe (13, 4, D:9) a +0 dagger (16, -5, D:9) a +0 robe (18, 6, D:9) a +0 ring mail (20, -6, D:9) a potion of berserk rage (22, 0, D:9) a +0 club (28, 1, D:9) a +0 ring mail (32, 17, D:9) a +0 short sword (32, 35, D:9) 5 poisoned darts a +0 club a +0 robe a +0 dagger (32, 36, D:9) a +0 whip (33, 15, D:9) a +0 mace (33, 34, D:9) 3 stones a +0 dagger (33, 35, D:9) a +0 whip a +0 chain mail a +0 flail a +0 robe a +0 dagger (34, 34, D:9) a stone a +0 dagger (34, 35, D:9) a +0 club 3 stones a +0 short sword (34, 36, D:9) 2 stones a +0 dagger 8 poisoned darts a +0 whip a +0 dagger (35, 1, D:9) a +0 giant club a +0 giant club (41, -7, D:9) a +0 battleaxe Level 10 of the Dungeon (2, 4, D:10) 3 stones (7, 11, D:10) a +0 shortbow (7, 19, D:10) a +0 whip (7, 20, D:10) a +0 short sword (8, 19, D:10) a +0 robe a +0 dagger (9, 19, D:10) a +0 dagger (9, 20, D:10) 8 poisoned darts a +0 short sword (18, -10, D:10) a +0 robe (25, 8, D:10) a +0 morningstar a +0 club a +0 leather armour (26, 8, D:10) a +0 dagger a +0 robe (27, 8, D:10) a +0 hand axe (28, -12, D:10) a +0 battleaxe (31, -5, D:10) a rimehorn talisman (32, 11, D:10) 6 stones (40, -21, D:10) a +0 orcbow (46, 0, D:10) a +0 club a +0 scale mail (46, 1, D:10) a +0 dagger a +0 leather armour (47, 0, D:10) a +0 dagger of pain a +0 robe (47, 1, D:10) a +0 whip a +4 whip of flaming a +0 leather armour (52, -25, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Dimi's Weapon Shoppe 4 curare-tipped darts (76 gold) a +0 long sword (56 gold) a +0 morningstar (96 gold) a +0 war axe (56 gold) a +0 mace (48 gold) a +2 shortbow of flaming (278 gold) a +0 short sword (48 gold) (0, 0, D:11) a +0 quarterstaff (6, 8, D:11) a +0 giant club a +0 giant club (9, 3, D:11) 7 stones (21, 6, D:11) a +0 giant club a +0 giant club (38, -22, D:11) a +0 long sword (39, 9, D:11) a +0 scale mail (46, -21, D:11) 4 stones (49, -33, D:11) 5 large rocks (49, 4, D:11) a +0 short sword (54, 5, D:11) the inkwell talisman "Recaerre" {Rampage Int+2 Stlth+} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (55, -16, D:11) a +0 halberd a +0 chain mail (55, -15, D:11) a +0 broad axe a +0 plate armour (55, -14, D:11) a +0 club (56, -17, D:11) a +0 trident a +0 arbalest a +0 plate armour (56, -16, D:11) a +0 short sword (56, -14, D:11) a +0 halberd a +0 chain mail (61, -33, D:11) a +0 dagger a +0 robe (61, 9, D:11) a +0 chain mail (62, -33, D:11) a +0 hand axe (63, -32, D:11) a +0 partisan a +0 plate armour (69, -21, D:11) a +0 mace (69, -20, D:11) a +0 flail a +0 dagger a +0 robe (70, -21, D:11) a +0 whip (70, -20, D:11) a +0 falchion Level 12 of the Dungeon (7, -20, D:12) 6 stones (7, 3, D:12) a +0 long sword a +0 robe (12, -16, D:12) 4 stones (18, 4, D:12) a +0 shortbow (24, 17, D:12) 5 stones (26, -35, D:12) a +0 leather armour (36, -25, D:12) a +0 shortbow (48, -10, D:12) a +0 giant club a +0 giant spiked club (49, -2, D:12) 4 gold pieces a +0 war axe a +0 leather armour (51, -2, D:12) 17 gold pieces the Ecumenical Temple