Dungeon Crawl Stone Soup version 0.33-a0-1477-g5522fbaf03 (webtiles) character file. Game seed: 11731060594515830033 9 zebals the Trooper (level 2, 23/23 HPs) Began as a Demonspawn Gladiator on Apr 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (211 turns). zebals the Trooper (Demonspawn Gladiator) Turns: 211, Time: 00:00:14 Health: 23/23 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 8 God: Gold: 25 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of poison {unknown} g - a scroll of identify {unknown} Skills: + Level 2.8 Fighting - Level 2.6 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Things that are here: a +0 club; a quokka corpse; a goblin corpse The endoplasm quivers. You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You now have 25 gold pieces (gained 17). g - a scroll labelled WOGEMIEZXA You see here a +0 quarterstaff. As you open the door, it creaks loudly! You hear a shout! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! There is an open door here. The goblin hits you with a +0 club. You closely miss the goblin. The goblin closely misses you. You barely miss the goblin. The goblin hits you with a +0 club. You barely miss the goblin. The goblin hits you with a +0 club. x2 You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin but do no damage. The goblin is severely wounded. The goblin completely misses you. You slash the goblin! You kill the goblin! No target in view! HP restored. You see here a +0 club. You open the door. A kobold comes into view. It is wielding a +0 dagger. There is an open door here. A kobold is nearby! A kobold is nearby! A kobold is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......#.# ########...#..#.# ..)..)........#.# ..######........# )...............## #..)#####........#### ###.#####.....#.....+ # #...#.......##.#### # ###.#.......##@# # #.#................# #####.####........###.K# ......# #........# ......####........# ......'..).......... ......############## ........ .......# You could see a kobold (asleep). Vanquished Creatures 3 endoplasms (D:1) A quokka (D:1) 4 goblins (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 4 | D:1 | Noticed an electric eel 5 | D:1 | Noticed an electric eel 124 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 124 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 211 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic Action || total ---------------------------++------- Melee: Long sword || 32 Armour: Leather armour || 15 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 220 | 220 | 0 | 0 | 151 | 1 | 220.0 | Dungeon | 220 | 220 | 0 | 0 | 151 | 1 | 220.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 220 daAuts