zebals Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 21, D:1) 4 stones (10, -17, D:1) a +0 dagger (12, -27, D:1) 6 stones (17, -20, D:1) a ball python skeleton (18, -18, D:1) a +0 mace (21, -20, D:1) a ball python skeleton (22, -20, D:1) a +0 dagger a goblin skeleton (23, -20, D:1) a +0 club a quokka skeleton (26, -8, D:1) a hobgoblin corpse (skeletalised by now) (27, -16, D:1) a +0 spear (27, 13, D:1) 4 boomerangs (27, 14, D:1) 5 stones (31, 15, D:1) a +0 scale mail (32, -28, D:1) a quill talisman (49, -5, D:1) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (50, -5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (53, 2, D:1) a +0 club (53, 3, D:1) 6 stones (55, -14, D:1) a +0 mace Level 2 of the Dungeon [Shop] Oriosk's Distillery a potion of curing (33 gold) a potion of berserk rage (55 gold) a potion of lignification (33 gold) 2 potions of attraction (unknown) (66 gold) a potion of berserk rage (55 gold) a potion of curing (33 gold) a potion of invisibility (unknown) (88 gold) [Shop] Ofeedys's Weapon Emporium a +1 arbalest of flaming (225 gold) a +0 great sword (110 gold) a +2 scimitar of holy wrath (250 gold) a +0 mace (33 gold) a +0 spear (33 gold) the +7 halberd of Courage {elec, rCorr Dex+4} (726 gold) rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). [Shop] Fep Cor's Jewellery Emporium a ring of resist corrosion (unknown) (240 gold) a ring of protection from cold (300 gold) a ring of magical power (unknown) (240 gold) an amulet of reflection (unknown) (360 gold) the ring of Zalol {Fly rF+ Int+6 Dex+4} (726 gold) [ring of intelligence] Fly: It grants you flight. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). a ring of willpower (unknown) (300 gold) a ring of willpower (unknown) (300 gold) a +6 ring of dexterity (unknown) (432 gold) a ring of flight (unknown) (210 gold) an inkwell talisman (240 gold) a ring of resist corrosion (unknown) (240 gold) (11, 14, D:2) a +0 chain mail (16, 27, D:2) a jackal skeleton a ball python skeleton (16, 28, D:2) a jackal skeleton (18, -7, D:2) a +0 leather armour (18, 27, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (21, 25, D:2) a ball python skeleton (22, 27, D:2) a +0 falchion (26, 25, D:2) a +0 hand axe (28, 4, D:2) a +0 whip (33, 9, D:2) 5 boomerangs (40, 18, D:2) the inkwell talisman of True Grit {Rampage rF- rN+ Will+++} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 robe (10, -1, D:3) an inkwell talisman (12, 8, D:3) a +0 ring mail (34, 9, D:3) a +0 rapier (35, 6, D:3) a quokka skeleton (45, -13, D:3) a +0 club a +0 leather armour an orc corpse (50, 24, D:3) a +0 club a kobold corpse (skeletalised by now) (53, -5, D:3) a +0 robe (53, -2, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) 7 stones (5, 7, D:4) a +0 dagger 3 stones (10, -8, D:4) a wand of digging (6) (11, 8, D:4) a +0 dagger (12, -13, D:4) 16 gold pieces (17, -17, D:4) a +0 mace a +0 ring mail an orc corpse (17, -5, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (19, -1, D:4) a +0 club 5 stones