Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 18041882308074317442 42 zebals the Trooper (level 3, 0/31 HPs) Began as a Formicid Monk on Apr 27, 2025. Succumbed to a kobold's poison ... on level 2 of the Dungeon. The game lasted 00:00:56 (985 turns). zebals the Trooper (Formicid Monk) Turns: 985, Time: 00:00:56 Health: 0/31 AC: 2 Str: 17 XL: 3 Next: 80% Magic: 3/3 EV: 12 Int: 13 God: Gold: 105 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . o - +4 mace "Beor" {flame, *Noise Fly rC+ Int+4} rCold + . . d - orb {light} rNeg . . . b - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused, lethally poisoned (0 -> -1), flying, glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 mace o - the +4 mace "Beor" (weapon) {flame, *Noise Fly rC+ Int+4} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Armour b - a +0 robe (worn) d - an orb of light (worn) Jewellery e - an amulet of faith Wands n - a wand of charming (9) Scrolls f - 2 scrolls of identify {unknown} g - a scroll of noise {unknown} k - a scroll of teleportation {unknown} Potions c - a potion of ambrosia h - 3 potions of mutation {unknown} i - a potion of moonshine {unknown} j - a potion of curing {unknown} l - a potion of enlightenment {unknown} m - a potion of might {unknown} Skills: + Level 4.7 Fighting - Level 3.0 Maces & Flails - Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The rat twitches its whiskers. No reachable target in view! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. A kobold breaks down the door. Sigmund points at you and mumbles some strange words. You are confused. Sigmund points at you and mumbles some strange words. You resist with some effort. You bump into the translucent rock wall. Sigmund mumbles some strange words. Sigmund flickers and vanishes for a moment. You feel less confused. The kobold throws a stone. The stone barely misses you. A ribbon worm comes into view. The giant cockroach waves its antennae. The kobold hits you with a +0 dagger of venom. You are poisoned. Sigmund hits you from afar with a +0 scythe! You thump the kobold! You burn the kobold. You kill the kobold! You feel very sick. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a +0 dagger of venom; 2 stones; a kobold corpse You hit Sigmund. You burn Sigmund. Sigmund is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund misses you. You hit Sigmund. You burn Sigmund. Sigmund is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund gestures at you while chanting. You are confused. You're too confused to move! You die... ##### ##.@@## ####### ##..#..### #.....# #..###...# #.....###.##h##....# #.....#....#Br....... #.......#.##b##.#.... #...)..####...####... #.....##$...[.../##.. #......####...####w.. You could see Sigmund (invisible), a jackal, a giant cockroach, a bat and a rat. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins 3 jackals (D:1) 3 quokkas (D:1) 2 ball pythons 4 bats A frilled lizard (D:1) 2 goblins 3 kobolds 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zebals the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 127 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 278 | D:1 | Reached skill level 4 in Fighting 337 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 938 | D:2 | Identified the +4 mace "Beor" {flame, *Noise Fly rC+ Int+4} 971 | D:2 | Noticed Sigmund 984 | D:2 | HP: 1/31 [poisoned by a kobold] 985 | D:2 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic D:2: layout_rooms, minmay_fractal_squares_gapless_5, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | 4 | 4.7 Maces & Flails | | 3.0 Action || total ---------------------------++------- Melee: Mace || 64 Armour: Robe || 29 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1000 | 975 | 25 | 71 | 679 | 2 | 500.0 | Dungeon | 1000 | 975 | 25 | 71 | 679 | 2 | 500.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 854 daAuts D:2: 146 daAuts