zebals Level 1 of the Dungeon (2, 6, D:1) a stone (5, 3, D:1) a ball python skeleton (5, 4, D:1) a +0 dagger a kobold skeleton (9, 8, D:1) a hobgoblin skeleton (9, 36, D:1) a rat skeleton (12, 25, D:1) a +2 antimagic short sword (17, 39, D:1) a bat corpse (skeletalised by now) (21, 21, D:1) 2 poisoned darts (23, 25, D:1) a +0 dagger (26, 38, D:1) 6 poisoned darts (27, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (33, 36, D:1) a ball python corpse (skeletalised by now) (47, 3, D:1) a frilled lizard corpse (skeletalised by now) (48, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (22, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, -5, D:2) a +0 ring mail (24, -1, D:2) a +0 spear (25, -11, D:2) a ball python corpse (skeletalised by now) (26, 4, D:2) 5 stones (32, -9, D:2) a +0 flail (34, 15, D:2) a rat skeleton (43, 24, D:2) a +0 club a kobold skeleton (45, -3, D:2) a ball python corpse (skeletalised by now) (47, 22, D:2) a +0 halberd (56, 4, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (10, 11, D:3) 3 flux baubles (10, 23, D:3) 5 stones (13, 14, D:3) a +0 dagger 3 stones (13, 22, D:3) a +0 leather armour (14, -5, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (15, -5, D:3) a +0 helmet a +0 leather armour (17, -5, D:3) a +0 dagger a +0 chain mail (18, -13, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) (21, 13, D:3) a +0 dagger a +0 sling a goblin skeleton (21, 14, D:3) a +0 club a goblin skeleton (41, 9, D:3) a +0 robe (41, 28, D:3) a ball python corpse (skeletalised by now) (44, 13, D:3) a +0 club (47, -5, D:3) a +0 whip the +2 robe "Xeymuuxa" {Int+3 SInv Stlth+} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (56, 15, D:3) 3 stones (57, 22, D:3) a +0 leather armour (57, 30, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (2, 14, D:4) a +2 cloak (5, -7, D:4) 3 datura-tipped darts (10, -2, D:4) a +1 vampiric whip a +0 ring mail (14, -2, D:4) a +1 vampiric hand axe (17, 16, D:4) a +0 robe (41, 19, D:4) an adder skeleton (41, 35, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 short sword a +0 leather armour a +0 dagger a +0 hand axe a +0 leather armour an orc skeleton an orc skeleton an orc skeleton an orc skeleton (42, 15, D:4) a +0 sling (42, 34, D:4) a +0 dagger (51, 49, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Josuerel's Antique Weapon Boutique a +0 war axe (87 gold) a +4 spear of freezing (685 gold) a +0 vampiric short sword (275 gold) a +0 long sword (87 gold) a +0 trident (87 gold) [Shop] Zeda's Weapon Shoppe (Shop contents are unknown) (2, -17, D:5) a +0 falchion a +0 scale mail an orc corpse (skeletalised by now) (8, -1, D:5) a +0 leather armour (9, -27, D:5) a +0 whip (20, 18, D:5) a +0 spear (24, -10, D:5) a +0 club a +0 leather armour (25, -10, D:5) a +0 spear (27, -10, D:5) a +0 club (28, -9, D:5) a +0 club a gnoll skeleton (28, 0, D:5) a +0 war axe (28, 5, D:5) a +0 flail a gnoll skeleton (29, 4, D:5) a +0 whip a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) (29, 5, D:5) a +0 spear a +1 spear of venom a gnoll corpse (skeletalised by now) (34, 9, D:5) a +0 dagger (35, 10, D:5) the goblin skeleton of Ijyb (36, -13, D:5) a +0 leather armour (37, -18, D:5) a +0 dagger a +0 robe an orc skeleton (38, -19, D:5) a +1 whip of flaming an orc skeleton (38, -18, D:5) a +0 dagger (39, -19, D:5) a +0 whip (47, -14, D:5) a quokka corpse (skeletalised by now) (50, -17, D:5) a +3 sacred scourge of holy wrath (still there?) a +0 robe (still there?) Level 6 of the Dungeon (2, -4, D:6) a +0 long sword (7, 12, D:6) a +0 flail (8, 12, D:6) a +0 chain mail (15, -14, D:6) a +0 hand axe (16, -11, D:6) a +0 mace a +0 scale mail a +0 mace (17, -11, D:6) a +0 morningstar 2 boomerangs a +0 club an orc corpse (skeletalised by now) (18, -10, D:6) a +0 morningstar an orc corpse (skeletalised by now) (18, 3, D:6) an adder skeleton (20, 9, D:6) a +4 trident of draining a +0 robe the barachi corpse of Jeremiah (skeletalised by now) (26, -12, D:6) a +0 orcbow (32, 10, D:6) a +0 dagger a +0 robe a +0 whip of flaming an orc skeleton the kobold skeleton of Pikel (32, 11, D:6) a +0 dire flail a +0 chain mail an orc skeleton (32, 14, D:6) a +0 dagger a +0 robe an orc skeleton (32, 15, D:6) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour an orc skeleton (32, 16, D:6) a +0 spear a +0 robe (32, 17, D:6) a +0 robe (32, 18, D:6) a +1 dagger a +0 robe (34, 24, D:6) a +0 halberd a gnoll skeleton (35, 24, D:6) a +0 halberd of protection (36, -15, D:6) a +0 dagger of freezing (36, 24, D:6) a +0 club a +0 robe a gnoll skeleton (37, 24, D:6) a +0 spear (40, 24, D:6) 5 stones (47, 18, D:6) a +0 club 9 stones a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (3, 12, D:7) a +0 quarterstaff a +0 sling of electrocution a +1 leather armour of cold resistance (4, 12, D:7) a wyvern skeleton (8, -7, D:7) a bullfrog corpse (skeletalised by now) (9, 22, D:7) 7 stones (16, 18, D:7) a +0 hammer (17, 15, D:7) a +2 quarterstaff of chaos a +0 cloak (31, 14, D:7) a +0 ring mail (33, 16, D:7) a +0 whip (35, 5, D:7) a +0 falchion (50, 1, D:7) 8 stones (51, -5, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (52, -5, D:7) a +2 whip of electrocution a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) (52, 35, D:7) a +0 dagger a +0 short sword a +0 short sword a +0 short sword a stone a +0 whip 13 poisoned darts a +0 short sword a +2 whip of draining a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (53, -5, D:7) a +0 club (54, -8, D:7) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) 2 boomerangs (1, -12, D:8) a +0 trident (11, 24, D:8) a +0 whip 5 stones a +0 short sword a +0 whip a +0 short sword 4 poisoned darts (11, 25, D:8) a +0 club a +0 short sword a +0 club a +0 dagger (11, 28, D:8) a +0 dire flail a +0 giant club (13, -4, D:8) 5 stones (13, -2, D:8) a +0 dagger of protection a +0 robe a +0 whip (14, -4, D:8) a +0 mace (14, -3, D:8) a +0 dagger a +0 robe (14, -2, D:8) a +0 flail (20, -11, D:8) a +0 club (31, 17, D:8) a +0 hand axe (39, 15, D:8) a +0 leather armour (41, 25, D:8) a +1 pair of boots of rampaging (unseen) (41, 27, D:8) a +5 dire flail of venom (unseen) (41, 29, D:8) 17 gold pieces (42, 39, D:8) a +0 dagger a +0 scale mail a +2 flail of protection a +0 leather armour a +0 dagger (42, 40, D:8) a +0 club a +0 leather armour a +0 dagger a +0 robe (47, 8, D:8) a +0 robe a +1 scimitar a +0 robe (47, 27, D:8) a +2 pair of gloves (unseen) (48, 8, D:8) a +4 war axe of freezing a +0 robe (51, 13, D:8) a +0 chain mail a +0 glaive (53, 6, D:8) a +4 falchion a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (2, -16, D:9) 3 poisoned darts (7, 7, D:9) a +0 robe (8, 1, D:9) a +0 giant spiked club (9, -24, D:9) a +0 ring mail (9, -11, D:9) a +0 whip (13, -5, D:9) a +0 long sword (14, -20, D:9) a +0 leather armour (14, 1, D:9) a +0 cloak (20, 5, D:9) a +1 dagger of chaos a +2 robe of cold resistance (20, 8, D:9) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (21, 8, D:9) a +1 dagger of venom (23, -30, D:9) a +0 dire flail a +0 chain mail (23, -29, D:9) a +0 whip a +0 leather armour (23, -28, D:9) a +0 hand axe (24, -28, D:9) a +0 mace a +0 scale mail (29, -3, D:9) a +0 leather armour (39, -11, D:9) a +5 dagger of draining the +5 flail of Mod Qett {vamp, rCorr} rCorr: It protects you from acid and corrosion. Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (14, 5, D:10) a +0 hand axe (14, 6, D:10) a +0 club a +0 mace (15, 6, D:10) a +0 hand axe a +0 chain mail (16, 6, D:10) a +0 trident a +0 chain mail (16, 11, D:10) a +0 leather armour (24, -14, D:10) a +0 flail a +0 chain mail of cold resistance (24, -13, D:10) a +0 dagger a +0 robe a +0 dagger a +0 chain mail (24, -12, D:10) a +0 flail a +0 leather armour (25, -18, D:10) a +0 long sword (31, -31, D:10) a +0 robe (35, 4, D:10) a +0 shortbow (52, -7, D:10) a +0 robe (55, 2, D:10) a +0 quarterstaff Level 11 of the Dungeon [Shop] Kaug's Jewellery Emporium a +4 ring of protection (unknown) (576 gold) a ring of protection from cold (unknown) (400 gold) the ring "Linem" {rF- rC+ rN+ Slay+2 SInv} (668 gold) [ring of protection from cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. a ring of fire (unknown) (400 gold) a rimehorn talisman (400 gold) a ring of see invisible (unknown) (240 gold) the amulet of Citonoyd {Acrobat rCorr} (681 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rCorr: It protects you from acid and corrosion. the amulet "Limucweg" {Acrobat Int+2} (659 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+2: It affects your intelligence (+2). a ring of magical power (unknown) (320 gold) (0, 0, D:11) a +0 robe (15, 9, D:11) a +2 dagger of draining a stone a +0 robe (15, 11, D:11) a +0 short sword 5 stones (15, 12, D:11) a +0 short sword (16, 5, D:11) 4 large rocks (16, 12, D:11) a +0 dagger (17, 10, D:11) a +0 dagger (17, 11, D:11) a +0 short sword a +0 club 8 poisoned darts (19, 7, D:11) 5 stones (19, 10, D:11) a +2 dagger of venom a +0 robe (22, 7, D:11) a +0 club (22, 11, D:11) a +0 hand axe (23, -22, D:11) a +2 antimagic short sword (30, 2, D:11) a medusa talisman (42, -9, D:11) a +0 robe Level 12 of the Dungeon [Shop] Totych's Weapon Shoppe a stone (1 gold) 2 boomerangs (56 gold) a +2 dagger of freezing (218 gold) the +1 falchion of Wicaar Vyts {antimagic, rElec} (392 gold) rElec: It insulates you from electricity. a +0 falchion (42 gold) a +0 morningstar (84 gold) a +0 club (7 gold) the +5 glaive "Afaboad" {freeze, rElec rPois Str-2} (798 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str-2: It affects your strength (-2). 6 darts of disjunction (75 gold) (10, 30, D:12) a +0 scale mail (15, 4, D:12) a +0 dire flail (18, 14, D:12) a +0 leather armour (34, -11, D:12) 4 poisoned darts (37, 2, D:12) 9 stones (43, 0, D:12) a +0 flail of holy wrath a +0 scale mail (43, 7, D:12) a +0 dagger a +0 leather armour (43, 8, D:12) a +0 dagger a +0 robe (43, 10, D:12) a +0 trident (44, 11, D:12) a +0 mace 5 large rocks Level 13 of the Dungeon (0, 0, D:13) 14 gold pieces (still there?) a +1 dagger of venom (still there?) a +0 robe (still there?) a +0 hand axe (still there?) (1, 1, D:13) 3 gold pieces a +0 buckler (4, 17, D:13) a +0 shortbow the Ecumenical Temple