zebals Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 17, D:1) a bat skeleton (7, -29, D:1) a +0 hand axe (11, 2, D:1) a +0 war axe (12, -4, D:1) a +0 leather armour (22, -10, D:1) a ball python skeleton (26, 9, D:1) a bat corpse (skeletalised by now) (31, -10, D:1) a +1 barding (37, -22, D:1) a +0 dagger a goblin skeleton (37, -21, D:1) a +0 dagger a goblin skeleton (39, -6, D:1) a quokka corpse (skeletalised by now) (49, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 22, D:1) 5 stones Level 2 of the Dungeon [Shop] Koidoat's Antique Armour Boutique a +0 leather armour (38 gold) a +2 leather armour of cold resistance (361 gold) the +1 plate armour "Ekkir" {Harm Dex+4 Slay-3 SInv} (570 gold) Harm: It increases damage dealt and taken. Dex+4: It affects your dexterity (+4). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. a +0 leather armour (38 gold) a +0 buckler (85 gold) a +0 plate armour (342 gold) a +0 chain mail (114 gold) a +0 leather armour (38 gold) (2, -6, D:2) the felid corpse of Natasha (skeletalised by now) (5, 12, D:2) a +0 short sword of electrocution a stone (6, 0, D:2) 9 gold pieces (7, -1, D:2) 3 scrolls of vulnerability (7, 5, D:2) a +0 whip a kobold skeleton (8, -2, D:2) 12 gold pieces (14, -19, D:2) a +0 leather armour (27, 5, D:2) a bat skeleton (30, 13, D:2) 4 stones (30, 18, D:2) a +0 club (37, 2, D:2) a +0 dagger (42, 9, D:2) an adder corpse (skeletalised by now) (45, -3, D:2) a sanguine talisman (48, 10, D:2) a rat skeleton (52, -1, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Tol Haamon's Jewellery Boutique a ring of see invisible (unknown) (180 gold) an amulet of regeneration (360 gold) a ring of magical power (240 gold) a ring of magical power (240 gold) the ring "Viqaq" {+Blink rElec Slay+4} (684 gold) [ring of slaying] +Blink: It lets you blink. rElec: It insulates you from electricity. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the amulet of Wingue {Reflect -Tele Str+2 Dex+4 SH+5 SInv} (561 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. -Tele: It prevents most forms of teleportation. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). SH+5: It affects your SH (+5). SInv: It lets you see invisible. a ring of positive energy (unknown) (240 gold) a ring of resist corrosion (unknown) (240 gold) a ring of see invisible (unknown) (180 gold) (0, 0, D:3) a +0 whip (2, -19, D:3) a +0 dagger 4 stones (2, -1, D:3) a +0 club (5, -20, D:3) a stone (8, -23, D:3) a +0 robe (9, -11, D:3) a +0 short sword a +0 scale mail (10, -13, D:3) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (10, -2, D:3) an orb of wrath (11, -7, D:3) a +0 flail a +0 trident an orc corpse (skeletalised by now) (11, -2, D:3) a +0 short sword an orc corpse (skeletalised by now) (12, -7, D:3) a +0 short sword a +0 chain mail (13, -2, D:3) a +0 flail a +0 scale mail (16, 0, D:3) a +0 mace (19, -19, D:3) 7 stones (19, 2, D:3) a +0 short sword (19, 13, D:3) a +0 whip (21, 7, D:3) a ball python skeleton (23, -22, D:3) a +0 leather armour (42, 10, D:3) a +0 robe (46, -13, D:3) 6 stones Level 4 of the Dungeon (2, -3, D:4) a hound corpse (25, 19, D:4) a +0 short sword (28, 17, D:4) 8 gold pieces Level 6 of the Dungeon (0, 0, D:6) a book of the Hunter (33, 1, D:6) a +0 trident an orc corpse (36, 0, D:6) a +0 falchion a +0 morningstar an orc corpse (37, 1, D:6) a +0 short sword an orc corpse (43, 11, D:6) 6 stones